/* INFINITY CODE 2013-2019 */ /* http://www.infinity-code.com */ using System; namespace InfinityCode.RealWorldTerrain { public struct RealWorldTerrainTimer { private long start; public double seconds { get { return (DateTime.Now.Ticks - start) / 10000000d; } } public static RealWorldTerrainTimer Start() { return new RealWorldTerrainTimer { start = DateTime.Now.Ticks }; } } }