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- /****************************************************************************
- * Copyright 2019 Nreal Techonology Limited. All rights reserved.
- *
- * This file is part of NRSDK.
- *
- * https://www.nreal.ai/
- *
- *****************************************************************************/
- namespace NRKernal
- {
- using System;
- using System.Collections.Generic;
- using UnityEngine;
- /// <summary> Update the transform of a trackable. </summary>
- public partial class NRAnchor : MonoBehaviour
- {
- /// <summary> Dictionary of anchors. </summary>
- private static Dictionary<Int64, NRAnchor> m_AnchorDict = new Dictionary<Int64, NRAnchor>();
- /// <summary> The trackable. </summary>
- public NRTrackable Trackable;
- /// <summary> True if is session destroyed, false if not. </summary>
- private bool m_IsSessionDestroyed;
- /// <summary> Create a anchor for the trackable object. </summary>
- /// <param name="trackable"> Instantiate a NRAnchor object which Update trackable pose every frame.</param>
- /// <returns> NRAnchor. </returns>
- public static NRAnchor Factory(NRTrackable trackable)
- {
- if (trackable == null)
- {
- return null;
- }
- NRAnchor result;
- if (m_AnchorDict.TryGetValue(trackable.GetDataBaseIndex(), out result))
- {
- return result;
- }
- NRAnchor anchor = (new GameObject()).AddComponent<NRAnchor>();
- anchor.gameObject.name = "Anchor";
- anchor.Trackable = trackable;
- m_AnchorDict.Add(trackable.GetDataBaseIndex(), anchor);
- return anchor;
- }
- /// <summary> Updates this object. </summary>
- private void Update()
- {
- if (Trackable == null)
- {
- NRDebugger.Error("NRAnchor components instantiated outside of NRInternel are not supported. " +
- "Please use a 'Create' method within NRInternel to instantiate anchors.");
- return;
- }
- if (IsSessionDestroyed())
- {
- return;
- }
- var pose = Trackable.GetCenterPose();
- transform.position = pose.position;
- transform.rotation = pose.rotation;
- }
- /// <summary> Executes the 'destroy' action. </summary>
- private void OnDestroy()
- {
- if (Trackable == null)
- {
- return;
- }
- m_AnchorDict.Remove(Trackable.GetDataBaseIndex());
- }
- /// <summary> Check whether the session is already destroyed. </summary>
- /// <returns> True if session destroyed, false if not. </returns>
- private bool IsSessionDestroyed()
- {
- if (!m_IsSessionDestroyed)
- {
- var subsystem = NRSessionManager.Instance.TrackableFactory.TrackableSubsystem;
- if (subsystem != Trackable.TrackableSubsystem)
- {
- Debug.LogErrorFormat("The session which created this anchor has been destroyed. " +
- "The anchor on GameObject {0} can no longer update.",
- this.gameObject != null ? this.gameObject.name : "Unknown");
- m_IsSessionDestroyed = true;
- }
- }
- return m_IsSessionDestroyed;
- }
- }
- }
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