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- using UnityEngine;
- namespace SC.XR.Unity.Module_PlatformAccount
- {
- /// <summary>
- /// 服务器配置
- /// </summary>
- [System.Serializable]
- public class ServerConfig
- {
- /// <summary>
- /// 服务器渠道
- /// </summary>
- public string channel = "quli";
- /// <summary>
- /// 服务器url
- /// </summary>
- public ServerUrl url = ServerUrl.pro;
- }
- public enum ServerUrl
- {
- pro,
- fat,
- uat
- }
- }
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