SDKConfiguration.cs 545 B

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  1. using SC.XR.Unity;
  2. using System;
  3. using System.Collections;
  4. using System.Collections.Generic;
  5. using UnityEngine;
  6. namespace SC.XR.Unity {
  7. [CreateAssetMenu(menuName = "SCConfig/SDKConfiguration")]
  8. public class SDKConfiguration : ScriptableObject {
  9. public List<Section> Configs;
  10. }
  11. [Serializable]
  12. public class Section {
  13. public string section;
  14. public List<KEY_VALUE> KEY_VALUE;
  15. }
  16. [Serializable]
  17. public class KEY_VALUE {
  18. public string Name;
  19. public string Value;
  20. }
  21. }