TooltipWithBorder.mat 5.0 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!21 &2100000
  4. Material:
  5. serializedVersion: 6
  6. m_ObjectHideFlags: 0
  7. m_CorrespondingSourceObject: {fileID: 0}
  8. m_PrefabInstance: {fileID: 0}
  9. m_PrefabAsset: {fileID: 0}
  10. m_Name: TooltipWithBorder
  11. m_Shader: {fileID: 4800000, guid: 5bdea20278144b11916d77503ba1467a, type: 3}
  12. m_ShaderKeywords: _BORDER_LIGHT _BORDER_LIGHT_USES_HOVER_COLOR _DIRECTIONAL_LIGHT
  13. _DISABLE_ALBEDO_MAP _LIGHTMAPPING_REALTIME _SPECULAR_HIGHLIGHTS
  14. m_LightmapFlags: 1
  15. m_EnableInstancingVariants: 1
  16. m_DoubleSidedGI: 0
  17. m_CustomRenderQueue: 2000
  18. stringTagMap:
  19. RenderType: Opaque
  20. disabledShaderPasses: []
  21. m_SavedProperties:
  22. serializedVersion: 3
  23. m_TexEnvs:
  24. - _BumpMap:
  25. m_Texture: {fileID: 0}
  26. m_Scale: {x: 1, y: 1}
  27. m_Offset: {x: 0, y: 0}
  28. - _ChannelMap:
  29. m_Texture: {fileID: 0}
  30. m_Scale: {x: 1, y: 1}
  31. m_Offset: {x: 0, y: 0}
  32. - _DetailAlbedoMap:
  33. m_Texture: {fileID: 0}
  34. m_Scale: {x: 1, y: 1}
  35. m_Offset: {x: 0, y: 0}
  36. - _DetailMask:
  37. m_Texture: {fileID: 0}
  38. m_Scale: {x: 1, y: 1}
  39. m_Offset: {x: 0, y: 0}
  40. - _DetailNormalMap:
  41. m_Texture: {fileID: 0}
  42. m_Scale: {x: 1, y: 1}
  43. m_Offset: {x: 0, y: 0}
  44. - _EmissionMap:
  45. m_Texture: {fileID: 0}
  46. m_Scale: {x: 1, y: 1}
  47. m_Offset: {x: 0, y: 0}
  48. - _IridescentSpectrumMap:
  49. m_Texture: {fileID: 0}
  50. m_Scale: {x: 1, y: 1}
  51. m_Offset: {x: 0, y: 0}
  52. - _MainTex:
  53. m_Texture: {fileID: 0}
  54. m_Scale: {x: 1, y: 1}
  55. m_Offset: {x: 0, y: 0}
  56. - _MetallicGlossMap:
  57. m_Texture: {fileID: 0}
  58. m_Scale: {x: 1, y: 1}
  59. m_Offset: {x: 0, y: 0}
  60. - _NormalMap:
  61. m_Texture: {fileID: 0}
  62. m_Scale: {x: 1, y: 1}
  63. m_Offset: {x: 0, y: 0}
  64. - _OcclusionMap:
  65. m_Texture: {fileID: 0}
  66. m_Scale: {x: 1, y: 1}
  67. m_Offset: {x: 0, y: 0}
  68. - _ParallaxMap:
  69. m_Texture: {fileID: 0}
  70. m_Scale: {x: 1, y: 1}
  71. m_Offset: {x: 0, y: 0}
  72. m_Floats:
  73. - _AlbedoAlphaMode: 0
  74. - _AlbedoAssignedAtRuntime: 0
  75. - _BlendOp: 0
  76. - _BorderLight: 1
  77. - _BorderLightOpaque: 0
  78. - _BorderLightOpaqueAlpha: 1
  79. - _BorderLightReplacesAlbedo: 0
  80. - _BorderLightUsesHoverColor: 1
  81. - _BorderMinValue: 0.108
  82. - _BorderWidth: 0.132
  83. - _BumpScale: 1
  84. - _ClippingBorder: 0
  85. - _ClippingBorderWidth: 0.025
  86. - _ClippingBox: 0
  87. - _ClippingPlane: 0
  88. - _ClippingPlaneBorder: 0
  89. - _ClippingPlaneBorderWidth: 0.025
  90. - _ClippingSphere: 0
  91. - _ColorWriteMask: 15
  92. - _CullMode: 2
  93. - _CustomMode: 0
  94. - _Cutoff: 0.5
  95. - _DetailNormalMapScale: 1
  96. - _DirectionalLight: 1
  97. - _DstBlend: 0
  98. - _EdgeSmoothingValue: 0.002
  99. - _EmissionScaleUI: 0
  100. - _EnableChannelMap: 0
  101. - _EnableEmission: 0
  102. - _EnableHoverColorOpaqueOverride: 0
  103. - _EnableHoverColorOverride: 0
  104. - _EnableLocalSpaceTriplanarMapping: 0
  105. - _EnableNormalMap: 0
  106. - _EnableTriplanarMapping: 0
  107. - _EnvironmentColorIntensity: 0.5
  108. - _EnvironmentColorThreshold: 1.5
  109. - _EnvironmentColoring: 0
  110. - _FadeBeginDistance: 0.85
  111. - _FadeCompleteDistance: 0.5
  112. - _GlossMapScale: 1
  113. - _Glossiness: 0
  114. - _GlossyReflections: 1
  115. - _HoverLight: 0
  116. - _HoverLightOpaque: 0
  117. - _InnerGlow: 0
  118. - _InnerGlowPower: 4
  119. - _InstancedColor: 0
  120. - _Iridescence: 0
  121. - _IridescenceAngle: -0.78
  122. - _IridescenceIntensity: 0.5
  123. - _IridescenceThreshold: 0.05
  124. - _Lightmapping: 1
  125. - _Metallic: 0
  126. - _Mode: 0
  127. - _NearLightFade: 0
  128. - _NearPlaneFade: 0
  129. - _NormalMapScale: 1
  130. - _OcclusionStrength: 1
  131. - _Parallax: 0.02
  132. - _ProximityLight: 0
  133. - _ProximityLightTwoSided: 0
  134. - _Reflections: 0
  135. - _Refraction: 0
  136. - _RefractiveIndex: 1.1
  137. - _RenderQueueOverride: -1
  138. - _RimLight: 0
  139. - _RimPower: 0.25
  140. - _RoundCornerMargin: 0
  141. - _RoundCornerRadius: 0.25
  142. - _RoundCorners: 0
  143. - _Smoothness: 0.5
  144. - _SmoothnessTextureChannel: 0
  145. - _SpecularHighlights: 1
  146. - _SphericalHarmonics: 0
  147. - _SrcBlend: 1
  148. - _Stencil: 0
  149. - _StencilComparison: 0
  150. - _StencilOperation: 0
  151. - _StencilReference: 0
  152. - _TriplanarMappingBlendSharpness: 4
  153. - _UVSec: 0
  154. - _VertexColors: 0
  155. - _ZTest: 4
  156. - _ZWrite: 1
  157. m_Colors:
  158. - _ClipPlane: {r: 0, g: 1, b: 0, a: 0}
  159. - _ClippingBorderColor: {r: 1, g: 0.2, b: 0, a: 1}
  160. - _ClippingPlaneBorderColor: {r: 1, g: 0.2, b: 0, a: 1}
  161. - _Color: {r: 0.32352942, g: 0.32352942, b: 0.32352942, a: 1}
  162. - _EmissionColor: {r: 0, g: 0, b: 0, a: 0}
  163. - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1}
  164. - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
  165. - _EnvironmentColorX: {r: 1, g: 0, b: 0, a: 1}
  166. - _EnvironmentColorY: {r: 0, g: 1, b: 0, a: 1}
  167. - _EnvironmentColorZ: {r: 0, g: 0, b: 1, a: 1}
  168. - _HoverColorOpaqueOverride: {r: 1, g: 1, b: 1, a: 1}
  169. - _HoverColorOverride: {r: 1, g: 1, b: 1, a: 1}
  170. - _InnerGlowColor: {r: 1, g: 1, b: 1, a: 0.75}
  171. - _RimColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}