ButtonClick.mat 4.0 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!21 &2100000
  4. Material:
  5. serializedVersion: 6
  6. m_ObjectHideFlags: 0
  7. m_CorrespondingSourceObject: {fileID: 0}
  8. m_PrefabInstance: {fileID: 0}
  9. m_PrefabAsset: {fileID: 0}
  10. m_Name: ButtonClick
  11. m_Shader: {fileID: 4800000, guid: 5bdea20278144b11916d77503ba1467a, type: 3}
  12. m_ShaderKeywords: _DIRECTIONAL_LIGHT _DISABLE_ALBEDO_MAP _HOVER_LIGHT _METALLIC_TEXTURE_ALBEDO_CHANNEL_A
  13. _PROXIMITY_LIGHT _SPECULAR_HIGHLIGHTS
  14. m_LightmapFlags: 4
  15. m_EnableInstancingVariants: 1
  16. m_DoubleSidedGI: 0
  17. m_CustomRenderQueue: 2000
  18. stringTagMap:
  19. RenderType: Opaque
  20. disabledShaderPasses: []
  21. m_SavedProperties:
  22. serializedVersion: 3
  23. m_TexEnvs:
  24. - _ChannelMap:
  25. m_Texture: {fileID: 0}
  26. m_Scale: {x: 1, y: 1}
  27. m_Offset: {x: 0, y: 0}
  28. - _IridescentSpectrumMap:
  29. m_Texture: {fileID: 0}
  30. m_Scale: {x: 1, y: 1}
  31. m_Offset: {x: 0, y: 0}
  32. - _MainTex:
  33. m_Texture: {fileID: 0}
  34. m_Scale: {x: 1, y: 1}
  35. m_Offset: {x: 0, y: 0}
  36. - _NormalMap:
  37. m_Texture: {fileID: 0}
  38. m_Scale: {x: 1, y: 1}
  39. m_Offset: {x: 0, y: 0}
  40. m_Floats:
  41. - _AlbedoAlphaMode: 1
  42. - _AlbedoAssignedAtRuntime: 0
  43. - _BlendOp: 0
  44. - _BlendedClippingWidth: 1
  45. - _BorderLight: 0
  46. - _BorderLightOpaque: 0
  47. - _BorderLightOpaqueAlpha: 1
  48. - _BorderLightReplacesAlbedo: 0
  49. - _BorderLightUsesHoverColor: 0
  50. - _BorderMinValue: 0.039
  51. - _BorderWidth: 0.252
  52. - _ClippingBorder: 0
  53. - _ClippingBorderWidth: 0.025
  54. - _ClippingBox: 0
  55. - _ClippingPlane: 0
  56. - _ClippingSphere: 0
  57. - _ColorWriteMask: 15
  58. - _CullMode: 2
  59. - _CustomMode: 0
  60. - _Cutoff: 0.5
  61. - _DirectionalLight: 1
  62. - _DstBlend: 0
  63. - _EdgeSmoothingValue: 0.002
  64. - _EnableChannelMap: 0
  65. - _EnableEmission: 0
  66. - _EnableHoverColorOverride: 0
  67. - _EnableLocalSpaceTriplanarMapping: 0
  68. - _EnableNormalMap: 0
  69. - _EnableProximityLightColorOverride: 0
  70. - _EnableTriplanarMapping: 0
  71. - _EnvironmentColorIntensity: 0.5
  72. - _EnvironmentColorThreshold: 1.5
  73. - _EnvironmentColoring: 0
  74. - _FadeBeginDistance: 0.85
  75. - _FadeCompleteDistance: 0.5
  76. - _FadeMinValue: 0
  77. - _FluentLightIntensity: 1
  78. - _HoverLight: 1
  79. - _IgnoreZScale: 0
  80. - _IndependentCorners: 0
  81. - _InnerGlow: 0
  82. - _InnerGlowPower: 6.9
  83. - _InstancedColor: 0
  84. - _Iridescence: 0
  85. - _IridescenceAngle: -0.78
  86. - _IridescenceIntensity: 0.5
  87. - _IridescenceThreshold: 0.05
  88. - _Metallic: 0
  89. - _Mode: 0
  90. - _NearLightFade: 0
  91. - _NearPlaneFade: 0
  92. - _NormalMapScale: 1
  93. - _ProximityLight: 1
  94. - _ProximityLightSubtractive: 0
  95. - _ProximityLightTwoSided: 0
  96. - _Reflections: 0
  97. - _Refraction: 0
  98. - _RefractiveIndex: 0
  99. - _RenderQueueOverride: -1
  100. - _RimLight: 0
  101. - _RimPower: 0.25
  102. - _RoundCornerMargin: 0.01
  103. - _RoundCornerRadius: 0.25
  104. - _RoundCorners: 0
  105. - _Smoothness: 0
  106. - _SpecularHighlights: 1
  107. - _SphericalHarmonics: 0
  108. - _SrcBlend: 1
  109. - _Stencil: 0
  110. - _StencilComparison: 0
  111. - _StencilOperation: 0
  112. - _StencilReference: 0
  113. - _TriplanarMappingBlendSharpness: 4
  114. - _VertexColors: 0
  115. - _VertexExtrusion: 0
  116. - _VertexExtrusionSmoothNormals: 0
  117. - _VertexExtrusionValue: 0
  118. - _ZOffsetFactor: 0
  119. - _ZOffsetUnits: 0
  120. - _ZTest: 4
  121. - _ZWrite: 1
  122. m_Colors:
  123. - _ClippingBorderColor: {r: 1, g: 0.2, b: 0, a: 1}
  124. - _Color: {r: 1, g: 0.4802716, b: 0.2971698, a: 1}
  125. - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
  126. - _EnvironmentColorX: {r: 1, g: 0, b: 0, a: 1}
  127. - _EnvironmentColorY: {r: 0, g: 1, b: 0, a: 1}
  128. - _EnvironmentColorZ: {r: 0, g: 0, b: 1, a: 1}
  129. - _HoverColorOverride: {r: 1, g: 1, b: 1, a: 1}
  130. - _InnerGlowColor: {r: 0.8113208, g: 0.55612487, b: 0.057404764, a: 1}
  131. - _ProximityLightCenterColorOverride: {r: 1, g: 0, b: 0, a: 0}
  132. - _ProximityLightMiddleColorOverride: {r: 0, g: 1, b: 0, a: 0.5}
  133. - _ProximityLightOuterColorOverride: {r: 0, g: 0, b: 1, a: 1}
  134. - _RimColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
  135. - _RoundCornersRadius: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}