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- using UnityEngine;
- using UnityEditor;
- using Ximmerse.XR.InputSystems.GazeAndGestureInteraction;
- using Unity.XR.CoreUtils;
- using Ximmerse.XR;
- using Ximmerse.XR.Tag;
- public class GeneratePrefab
- {
- [MenuItem("GameObject/Ximmerse XR/XR Origin (ActionBase)", false,0)]
- [MenuItem("Component/Ximmerse XR/XR Origin (ActionBase)", false, 0)]
- public static void GenerateXROriginActionBase()
- {
- GameObject go = GameObject.Instantiate(Resources.Load("XR Origin (ActionBase)")) as GameObject;
- go.name = "XR Origin (ActionBase)";
- }
- [MenuItem("GameObject/Ximmerse XR/XR Origin (Device Base)", false, 1)]
- [MenuItem("Component/Ximmerse XR/XR Origin (Device Base)", false, 1)]
- public static void GenerateXROriginDeviceBase()
- {
- GameObject go = GameObject.Instantiate(Resources.Load("XR Origin (Device Base)")) as GameObject;
- go.name = "XR Origin (Device Base)";
- }
- [MenuItem("GameObject/Ximmerse XR/Tag Profile Loading", false, 3)]
- [MenuItem("Component/Ximmerse XR/Tag Profile Loading", false, 3)]
- public static void GenerateTagLoading()
- {
- GameObject go = GameObject.Instantiate(Resources.Load("Tag/Prefabs/Tag Profile Loading")) as GameObject;
- go.name = "Tag Profile Loading";
- }
- [MenuItem("GameObject/Ximmerse XR/Creates Ground Plane By Json", false, 4)]
- [MenuItem("Component/Ximmerse XR/Creates Ground Plane By Json", false, 4)]
- public static void GenerateCreatesGroundPlane()
- {
- GameObject go = GameObject.Instantiate(Resources.Load("Tag/Prefabs/Creates Ground Plane By Json")) as GameObject;
- go.name = "Creates Ground Plane By Json";
- }
- [MenuItem("GameObject/Ximmerse XR/Tracking Target", false, 5)]
- [MenuItem("Component/Ximmerse XR/Tracking Target", false, 5)]
- public static void GenerateTagTracking()
- {
- TagTracking go = new GameObject("Tracking Target").AddComponent<TagTracking>();
- }
- [MenuItem("GameObject/Ximmerse XR/Ground Plane", false, 6)]
- [MenuItem("Component/Ximmerse XR/Ground Plane", false, 6)]
- public static void GenerateTagGround()
- {
- TagGroundPlane go = new GameObject("Ground Plane").AddComponent<TagGroundPlane>();
- }
- [MenuItem("GameObject/Ximmerse XR/EyeRay", false, 7)]
- [MenuItem("Component/Ximmerse XR/EyeRay", false, 7)]
- public static void GenerateEyeRay()
- {
- GameObject eyeRay = GameObject.Instantiate(Resources.Load("Gesture/Prefabs/Eye Ray")) as GameObject;
- eyeRay.name = "Eye Ray";
- eyeRay.transform.parent = Object.FindObjectOfType<XROrigin>().CameraFloorOffsetObject.transform;
- }
- [MenuItem("GameObject/Ximmerse XR/Gaze And Hand Interaction System", false, 8)]
- [MenuItem("Component/Ximmerse XR/Gaze And Hand Interaction System", false, 8)]
- public static void GenerateGazeAndHandInteractionSystem()
- {
- GazeAndHandInteractionSystem go = new GameObject("Gaze And Hand Interaction System").AddComponent<GazeAndHandInteractionSystem>();
- }
- [MenuItem("GameObject/Ximmerse XR/Virtual Hand Model", false, 9)]
- [MenuItem("Component/Ximmerse XR/Virtual Hand Model", false, 9)]
- public static void GenerateVirtualHandModel()
- {
- GameObject go = GameObject.Instantiate(Resources.Load("Gesture/Prefabs/Virtual Hand Model")) as GameObject;
- go.name = "Virtual Hand Model";
- }
- }
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