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- using UnityEngine;
- namespace SC.XR.Unity.Module_Keyboard
- {
- public class SCKeyboard3D : SCKeyboard
- {
- public SCKeyboard3D(Vector3 position, Quaternion rotation, Vector3 localScale, SCKeyboardEnum scKeyboardEnum, SCKeyboardType scKeyboardType)
- : base(position, rotation, localScale, scKeyboardEnum, scKeyboardType) { }
- protected override SCKeyboardEnum keyboardEnum { get { return SCKeyboardEnum.SCKeyboard3D; } }
- protected override string PrefabResourceName
- {
- get
- {
- return "Prefabs/Keyboard/3DKeyboard";
- }
- }
- public override string text
- {
- get
- {
- return _text;
- }
- set
- {
- _text = value;
- }
- }
- }
- }
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