12345678910111213141516171819202122232425262728293031323334353637383940 |
- using System.Net.Mime;
- namespace Rokid.UXR.Utility {
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
-
- using UnityEngine;
- using UnityEngine.UI;
-
- [RequireComponent(typeof(Text))]
- public class FPS : MonoBehaviour
- {
- private Text textField;
- private float fps = 60;
-
- void Awake()
- {
- textField = GetComponent<Text>();
- }
-
- void LateUpdate()
- {
- string text = "RenderFPS: ";
- float fps = 1.0f / Time.smoothDeltaTime;
- text += Mathf.RoundToInt(fps);
- textField.text = text;
- RKLog.Debug("RenderFPS:" + text);
- }
- }
- }
|