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-
- using System;
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- namespace SC.XR.Unity.Module_Device {
- public class Module_Device {
- private static Module_Device instance;
- public static Module_Device getInstance {
- get {
- if (instance == null) {
- instance = new Module_Device();
- }
- return instance;
- }
- }
- private GSXRDevice _current;
- public GSXRDevice Current {
- get {
- if (_current == null) {
- _current = new GSXRDevice();
- }
- return _current;
- }
- }
- }
- }
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