Canvas_ballon_label.prefab 7.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &3473939771843361458
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 3473939771843361461}
  12. - component: {fileID: 3473939771843361463}
  13. - component: {fileID: 3473939771843361460}
  14. m_Layer: 5
  15. m_Name: Text (Legacy)
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!224 &3473939771843361461
  22. RectTransform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 3473939771843361458}
  28. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  29. m_LocalPosition: {x: 0, y: 0, z: 0}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_ConstrainProportionsScale: 0
  32. m_Children: []
  33. m_Father: {fileID: 3473939771849973413}
  34. m_RootOrder: 1
  35. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  36. m_AnchorMin: {x: 0, y: 0}
  37. m_AnchorMax: {x: 1, y: 1}
  38. m_AnchoredPosition: {x: -1.3874664, y: 7.5699997}
  39. m_SizeDelta: {x: -17.96, y: -27.26}
  40. m_Pivot: {x: 0.5, y: 0.5}
  41. --- !u!222 &3473939771843361463
  42. CanvasRenderer:
  43. m_ObjectHideFlags: 0
  44. m_CorrespondingSourceObject: {fileID: 0}
  45. m_PrefabInstance: {fileID: 0}
  46. m_PrefabAsset: {fileID: 0}
  47. m_GameObject: {fileID: 3473939771843361458}
  48. m_CullTransparentMesh: 1
  49. --- !u!114 &3473939771843361460
  50. MonoBehaviour:
  51. m_ObjectHideFlags: 0
  52. m_CorrespondingSourceObject: {fileID: 0}
  53. m_PrefabInstance: {fileID: 0}
  54. m_PrefabAsset: {fileID: 0}
  55. m_GameObject: {fileID: 3473939771843361458}
  56. m_Enabled: 1
  57. m_EditorHideFlags: 0
  58. m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  59. m_Name:
  60. m_EditorClassIdentifier:
  61. m_Material: {fileID: 0}
  62. m_Color: {r: 1, g: 1, b: 1, a: 1}
  63. m_RaycastTarget: 1
  64. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  65. m_Maskable: 1
  66. m_OnCullStateChanged:
  67. m_PersistentCalls:
  68. m_Calls: []
  69. m_FontData:
  70. m_Font: {fileID: 12800000, guid: f76bb1e01bebb479e94faf0cb578f3ca, type: 3}
  71. m_FontSize: 14
  72. m_FontStyle: 0
  73. m_BestFit: 1
  74. m_MinSize: 8
  75. m_MaxSize: 30
  76. m_Alignment: 4
  77. m_AlignByGeometry: 0
  78. m_RichText: 1
  79. m_HorizontalOverflow: 0
  80. m_VerticalOverflow: 0
  81. m_LineSpacing: 1
  82. m_Text: Text
  83. --- !u!1 &3473939771849973409
  84. GameObject:
  85. m_ObjectHideFlags: 0
  86. m_CorrespondingSourceObject: {fileID: 0}
  87. m_PrefabInstance: {fileID: 0}
  88. m_PrefabAsset: {fileID: 0}
  89. serializedVersion: 6
  90. m_Component:
  91. - component: {fileID: 3473939771849973413}
  92. - component: {fileID: 3473939771849973410}
  93. - component: {fileID: 3473939771849973411}
  94. - component: {fileID: 3473939771849973408}
  95. m_Layer: 5
  96. m_Name: Canvas_ballon_label
  97. m_TagString: Untagged
  98. m_Icon: {fileID: 0}
  99. m_NavMeshLayer: 0
  100. m_StaticEditorFlags: 0
  101. m_IsActive: 1
  102. --- !u!224 &3473939771849973413
  103. RectTransform:
  104. m_ObjectHideFlags: 0
  105. m_CorrespondingSourceObject: {fileID: 0}
  106. m_PrefabInstance: {fileID: 0}
  107. m_PrefabAsset: {fileID: 0}
  108. m_GameObject: {fileID: 3473939771849973409}
  109. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  110. m_LocalPosition: {x: 0, y: 0, z: 0}
  111. m_LocalScale: {x: 0.001, y: 0.001, z: 0.001}
  112. m_ConstrainProportionsScale: 0
  113. m_Children:
  114. - {fileID: 3473939772539224422}
  115. - {fileID: 3473939771843361461}
  116. m_Father: {fileID: 0}
  117. m_RootOrder: 0
  118. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  119. m_AnchorMin: {x: 0, y: 0}
  120. m_AnchorMax: {x: 0, y: 0}
  121. m_AnchoredPosition: {x: 0.01361084, y: 0.17984009}
  122. m_SizeDelta: {x: 243.30765, y: 82.02219}
  123. m_Pivot: {x: 0.5, y: 0.5}
  124. --- !u!223 &3473939771849973410
  125. Canvas:
  126. m_ObjectHideFlags: 0
  127. m_CorrespondingSourceObject: {fileID: 0}
  128. m_PrefabInstance: {fileID: 0}
  129. m_PrefabAsset: {fileID: 0}
  130. m_GameObject: {fileID: 3473939771849973409}
  131. m_Enabled: 1
  132. serializedVersion: 3
  133. m_RenderMode: 2
  134. m_Camera: {fileID: 0}
  135. m_PlaneDistance: 100
  136. m_PixelPerfect: 0
  137. m_ReceivesEvents: 1
  138. m_OverrideSorting: 0
  139. m_OverridePixelPerfect: 0
  140. m_SortingBucketNormalizedSize: 0
  141. m_AdditionalShaderChannelsFlag: 0
  142. m_SortingLayerID: 0
  143. m_SortingOrder: 0
  144. m_TargetDisplay: 0
  145. --- !u!114 &3473939771849973411
  146. MonoBehaviour:
  147. m_ObjectHideFlags: 0
  148. m_CorrespondingSourceObject: {fileID: 0}
  149. m_PrefabInstance: {fileID: 0}
  150. m_PrefabAsset: {fileID: 0}
  151. m_GameObject: {fileID: 3473939771849973409}
  152. m_Enabled: 1
  153. m_EditorHideFlags: 0
  154. m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
  155. m_Name:
  156. m_EditorClassIdentifier:
  157. m_UiScaleMode: 0
  158. m_ReferencePixelsPerUnit: 100
  159. m_ScaleFactor: 1
  160. m_ReferenceResolution: {x: 800, y: 600}
  161. m_ScreenMatchMode: 0
  162. m_MatchWidthOrHeight: 0
  163. m_PhysicalUnit: 3
  164. m_FallbackScreenDPI: 96
  165. m_DefaultSpriteDPI: 96
  166. m_DynamicPixelsPerUnit: 1
  167. m_PresetInfoIsWorld: 0
  168. --- !u!114 &3473939771849973408
  169. MonoBehaviour:
  170. m_ObjectHideFlags: 0
  171. m_CorrespondingSourceObject: {fileID: 0}
  172. m_PrefabInstance: {fileID: 0}
  173. m_PrefabAsset: {fileID: 0}
  174. m_GameObject: {fileID: 3473939771849973409}
  175. m_Enabled: 1
  176. m_EditorHideFlags: 0
  177. m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
  178. m_Name:
  179. m_EditorClassIdentifier:
  180. m_IgnoreReversedGraphics: 1
  181. m_BlockingObjects: 0
  182. m_BlockingMask:
  183. serializedVersion: 2
  184. m_Bits: 4294967295
  185. --- !u!1 &3473939772539224423
  186. GameObject:
  187. m_ObjectHideFlags: 0
  188. m_CorrespondingSourceObject: {fileID: 0}
  189. m_PrefabInstance: {fileID: 0}
  190. m_PrefabAsset: {fileID: 0}
  191. serializedVersion: 6
  192. m_Component:
  193. - component: {fileID: 3473939772539224422}
  194. - component: {fileID: 3473939772539224440}
  195. - component: {fileID: 3473939772539224441}
  196. m_Layer: 5
  197. m_Name: bg_image_balloon
  198. m_TagString: Untagged
  199. m_Icon: {fileID: 0}
  200. m_NavMeshLayer: 0
  201. m_StaticEditorFlags: 0
  202. m_IsActive: 1
  203. --- !u!224 &3473939772539224422
  204. RectTransform:
  205. m_ObjectHideFlags: 0
  206. m_CorrespondingSourceObject: {fileID: 0}
  207. m_PrefabInstance: {fileID: 0}
  208. m_PrefabAsset: {fileID: 0}
  209. m_GameObject: {fileID: 3473939772539224423}
  210. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  211. m_LocalPosition: {x: 0, y: 0, z: 0}
  212. m_LocalScale: {x: 1, y: 1, z: 1}
  213. m_ConstrainProportionsScale: 0
  214. m_Children: []
  215. m_Father: {fileID: 3473939771849973413}
  216. m_RootOrder: 0
  217. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  218. m_AnchorMin: {x: 0, y: 0}
  219. m_AnchorMax: {x: 1, y: 1}
  220. m_AnchoredPosition: {x: 0.000015258789, y: 0.00017547607}
  221. m_SizeDelta: {x: 0, y: 0.00036621}
  222. m_Pivot: {x: 0.5, y: 0.5}
  223. --- !u!222 &3473939772539224440
  224. CanvasRenderer:
  225. m_ObjectHideFlags: 0
  226. m_CorrespondingSourceObject: {fileID: 0}
  227. m_PrefabInstance: {fileID: 0}
  228. m_PrefabAsset: {fileID: 0}
  229. m_GameObject: {fileID: 3473939772539224423}
  230. m_CullTransparentMesh: 1
  231. --- !u!114 &3473939772539224441
  232. MonoBehaviour:
  233. m_ObjectHideFlags: 0
  234. m_CorrespondingSourceObject: {fileID: 0}
  235. m_PrefabInstance: {fileID: 0}
  236. m_PrefabAsset: {fileID: 0}
  237. m_GameObject: {fileID: 3473939772539224423}
  238. m_Enabled: 1
  239. m_EditorHideFlags: 0
  240. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  241. m_Name:
  242. m_EditorClassIdentifier:
  243. m_Material: {fileID: 0}
  244. m_Color: {r: 1, g: 1, b: 1, a: 1}
  245. m_RaycastTarget: 1
  246. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  247. m_Maskable: 1
  248. m_OnCullStateChanged:
  249. m_PersistentCalls:
  250. m_Calls: []
  251. m_Sprite: {fileID: 21300000, guid: cce0375f15d378e4097bbf2c49b1d25c, type: 3}
  252. m_Type: 1
  253. m_PreserveAspect: 0
  254. m_FillCenter: 1
  255. m_FillMethod: 4
  256. m_FillAmount: 1
  257. m_FillClockwise: 1
  258. m_FillOrigin: 0
  259. m_UseSpriteMesh: 0
  260. m_PixelsPerUnitMultiplier: 12.81