KeySpecialButton.cs 1.0 KB

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  1. // /******************************************************************************
  2. // * File: KeySpecialButton.cs
  3. // * Copyright (c) 2023 Qualcomm Technologies, Inc. and/or its subsidiaries. All rights reserved.
  4. // *
  5. // *
  6. // ******************************************************************************/
  7. using UnityEngine;
  8. namespace QCHT.Samples.XRKeyboard
  9. {
  10. public class KeySpecialButton : KeyButton
  11. {
  12. [SerializeField] private KeySpecial keyKeySpecial;
  13. [SerializeField] private GameObject _objectToDeactivate, _objectToActivate;
  14. private void Start()
  15. {
  16. if (keyKeySpecial == KeySpecial.None)
  17. this.enabled = false;
  18. }
  19. public void SwitchObject()
  20. {
  21. Debug.Log("Switch object");
  22. if (!_objectToActivate || !_objectToDeactivate)
  23. return;
  24. _objectToActivate.SetActive(true);
  25. _objectToDeactivate.SetActive(false);
  26. }
  27. public KeySpecial KeySpecial => keyKeySpecial;
  28. }
  29. }