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- // /******************************************************************************
- // * File: SampleSettings.cs
- // * Copyright (c) 2023 Qualcomm Technologies, Inc. and/or its subsidiaries. All rights reserved.
- // *
- // *
- // ******************************************************************************/
- using UnityEngine;
- namespace QCHT.Samples.Menu
- {
- [CreateAssetMenu(fileName = "NewSampleSettings", menuName = "QCHT/Samples/SampleSettings", order = 0)]
- public class SampleSettings : ScriptableObject
- {
- public string SceneName;
- public bool HasVff;
- public bool EnablePhysicRaycast;
- }
- }
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