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- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- using UnityEngine;
- using SC.XR.Unity.Module_Device;
- using System.IO;
- namespace SC.XR.Unity.Module_InputSystem
- {
- public class Module_InputSystem : SCModuleMono
- {
- public static Module_InputSystem instance { get; private set; }
- public event Action initializeCallBack;
- public bool initialize { get; private set; }
- public bool IsRunning { get; private set; }
- public event Action<InputDeviceBase, bool> InputDeviceChangeCallBack;
- /// <summary>
- /// 所有支持的InputDevice,支持然后register后则启用
- /// </summary>
- private List<InputDeviceBase> _inputDeviceSupportList;
- public List<InputDeviceBase> inputDeviceSupportList
- {
- get
- {
- if (_inputDeviceSupportList == null)
- {
- _inputDeviceSupportList = new List<InputDeviceBase>();
- InputDeviceBase[] inputDeviceList = GetComponentsInChildren<InputDeviceBase>(true);
- if (API_Module_Device.Current != null)
- {
- foreach (var inputDevice in inputDeviceList)
- {
- if (API_Module_Device.Current.SupportInputDevices.Contains(inputDevice.inputDeviceType))
- {
- DebugMy.Log("Support InputDevice:" + inputDevice.inputDeviceType, this, true);
- _inputDeviceSupportList.Add(inputDevice);
- }
- }
- }
- else
- {
- _inputDeviceSupportList = inputDeviceList.ToList();
- }
- if (_inputDeviceSupportList.Count == 0)
- {
- DebugMy.Log("No Support InputDevice !", this, true);
- }
- }
- return _inputDeviceSupportList;
- }
- }
- //[Header("Enable Head")]
- //[SerializeField]
- private bool activeHead = true;
- //[Header("Enable BT3Dof")]
- //[SerializeField]
- private bool activeBT3Dof = false;
- //[Header("Enable KS")]
- //[SerializeField]
- private bool activeKS = false;
- //[Header("Enable GreyHand")]
- //[SerializeField]
- private bool activeGGT26Dof = false;
- public override void OnSCAwake()
- {
- base.OnSCAwake();
- if (instance != null)
- {
- DestroyImmediate(gameObject);
- return;
- }
- //DontDestroyOnLoad(gameObject);
- instance = this;
- DebugMy.Log("Awake", this, true);
- foreach (var inputDevice in inputDeviceSupportList)
- {
- AddModule(inputDevice);
- }
- initialize = true;
- IsRunning = true;
- initializeCallBack?.Invoke();
- if (API_Module_SDKConfiguration.HasKey("Module_InputSystem", "ActiveHead"))
- {
- activeHead = API_Module_SDKConfiguration.GetBool("Module_InputSystem", "ActiveHead", 0);
- }
- if (API_Module_SDKConfiguration.HasKey("Module_InputSystem", "ActiveBT3Dof"))
- {
- activeBT3Dof = API_Module_SDKConfiguration.GetBool("Module_InputSystem", "ActiveBT3Dof", 0);
- }
- if (API_Module_SDKConfiguration.HasKey("Module_InputSystem", "ActiveKS"))
- {
- activeKS = API_Module_SDKConfiguration.GetBool("Module_InputSystem", "ActiveKS", 0);
- // activeKS = false;
- }
- if (API_Module_SDKConfiguration.HasKey("Module_InputSystem", "ActiveGGT26Dof"))
- {
- activeGGT26Dof = API_Module_SDKConfiguration.GetBool("Module_InputSystem", "ActiveGGT26Dof", 0);
- }
- activeKS = false;
- activeHead = true;
- }
- private void Update()
- {
- if (Input.GetKeyDown(KeyCode.P))
- {
- SetActiveInputDevice(InputDeviceType.KS, true);
- SetActiveInputDevice(InputDeviceType.Head, false);
- }
- if (Input.GetKeyDown(KeyCode.O))
- {
- SetActiveInputDevice(InputDeviceType.KS, false);
- SetActiveInputDevice(InputDeviceType.Head, true);
- }
- }
- public override void OnSCStart()
- {
- base.OnSCStart();
- SetActiveInputDevice(InputDeviceType.Head, activeHead);
- SetActiveInputDevice(InputDeviceType.BT3Dof, activeBT3Dof);
- SetActiveInputDevice(InputDeviceType.KS, activeKS);
- SetActiveInputDevice(InputDeviceType.GGT26Dof, activeGGT26Dof);
- initialize = true;
- IsRunning = true;
- }
- public override void OnSCDisable()
- {
- base.OnSCDisable();
- initialize = false;
- IsRunning = false;
- }
- public T GetInputDevice<T>(InputDeviceType type) where T : InputDeviceBase
- {
- foreach (var inputDevice in inputDeviceSupportList)
- {
- if (type == inputDevice.inputDeviceType)
- {
- return (T)inputDevice;
- }
- }
- return null;
- }
- public void SetActiveInputDevice(InputDeviceType type, bool active)
- {
- InputDeviceBase inputDevice = GetInputDevice<InputDeviceBase>(type);
- if (inputDevice == null)
- return;
- SetFlag(type, active);
- if (active)
- {
- inputDevice.ModuleStart();
- }
- else
- {
- inputDevice.ModuleStop();
- }
- InputDeviceChangeCallBack?.Invoke(inputDevice, active);
- }
- private void SetFlag(InputDeviceType type, bool active)
- {
- if (type == InputDeviceType.Head)
- {
- activeHead = active;
- }
- else if (type == InputDeviceType.BT3Dof)
- {
- activeBT3Dof = active;
- }
- else if (type == InputDeviceType.KS)
- {
- activeKS = active;
- }
- else if (type == InputDeviceType.GGT26Dof)
- {
- activeGGT26Dof = active;
- }
- }
- InputDeviceBase _inputDevice;
- public bool GetInputDeviceStatus(InputDeviceType type)
- {
- _inputDevice = GetInputDevice<InputDeviceBase>(type);
- if (_inputDevice)
- {
- foreach (var part in _inputDevice.inputDevicePartList)
- {
- if (part.inputDataBase.isVaild == true)
- {
- return true;
- }
- }
- }
- return false;
- }
- public bool IsSomeDeviceActiveWithoutHead
- {
- get
- {
- if (GetInputDeviceStatus(InputDeviceType.GGT26Dof) ||
- GetInputDeviceStatus(InputDeviceType.KS) ||
- GetInputDeviceStatus(InputDeviceType.BT3Dof)
- )
- {
- return true;
- }
- return false;
- }
- }
- }
- }
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