RKButton.prefab 9.8 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &3918752490488308120
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 7129669323786993222}
  12. - component: {fileID: 1307884375751685800}
  13. - component: {fileID: 8043237871497038589}
  14. m_Layer: 0
  15. m_Name: Icon
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!224 &7129669323786993222
  22. RectTransform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 3918752490488308120}
  28. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  29. m_LocalPosition: {x: 0, y: 0, z: 0}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_ConstrainProportionsScale: 0
  32. m_Children: []
  33. m_Father: {fileID: 5899467020973731341}
  34. m_RootOrder: 1
  35. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  36. m_AnchorMin: {x: 0.5, y: 0.5}
  37. m_AnchorMax: {x: 0.5, y: 0.5}
  38. m_AnchoredPosition: {x: 0, y: 0}
  39. m_SizeDelta: {x: 100, y: 100}
  40. m_Pivot: {x: 0.5, y: 0.5}
  41. --- !u!222 &1307884375751685800
  42. CanvasRenderer:
  43. m_ObjectHideFlags: 0
  44. m_CorrespondingSourceObject: {fileID: 0}
  45. m_PrefabInstance: {fileID: 0}
  46. m_PrefabAsset: {fileID: 0}
  47. m_GameObject: {fileID: 3918752490488308120}
  48. m_CullTransparentMesh: 0
  49. --- !u!114 &8043237871497038589
  50. MonoBehaviour:
  51. m_ObjectHideFlags: 0
  52. m_CorrespondingSourceObject: {fileID: 0}
  53. m_PrefabInstance: {fileID: 0}
  54. m_PrefabAsset: {fileID: 0}
  55. m_GameObject: {fileID: 3918752490488308120}
  56. m_Enabled: 1
  57. m_EditorHideFlags: 0
  58. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  59. m_Name:
  60. m_EditorClassIdentifier:
  61. m_Material: {fileID: 0}
  62. m_Color: {r: 1, g: 1, b: 1, a: 1}
  63. m_RaycastTarget: 1
  64. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  65. m_Maskable: 1
  66. m_OnCullStateChanged:
  67. m_PersistentCalls:
  68. m_Calls: []
  69. m_Sprite: {fileID: 21300000, guid: eaff3dff1518a4566b95b22a660bf057, type: 3}
  70. m_Type: 0
  71. m_PreserveAspect: 0
  72. m_FillCenter: 1
  73. m_FillMethod: 4
  74. m_FillAmount: 1
  75. m_FillClockwise: 1
  76. m_FillOrigin: 0
  77. m_UseSpriteMesh: 0
  78. m_PixelsPerUnitMultiplier: 1
  79. --- !u!1 &4556589543461252918
  80. GameObject:
  81. m_ObjectHideFlags: 0
  82. m_CorrespondingSourceObject: {fileID: 0}
  83. m_PrefabInstance: {fileID: 0}
  84. m_PrefabAsset: {fileID: 0}
  85. serializedVersion: 6
  86. m_Component:
  87. - component: {fileID: 3406325187862433029}
  88. - component: {fileID: 2766422772118393603}
  89. - component: {fileID: 2552730683904650297}
  90. m_Layer: 0
  91. m_Name: Label
  92. m_TagString: Untagged
  93. m_Icon: {fileID: 0}
  94. m_NavMeshLayer: 0
  95. m_StaticEditorFlags: 0
  96. m_IsActive: 1
  97. --- !u!224 &3406325187862433029
  98. RectTransform:
  99. m_ObjectHideFlags: 0
  100. m_CorrespondingSourceObject: {fileID: 0}
  101. m_PrefabInstance: {fileID: 0}
  102. m_PrefabAsset: {fileID: 0}
  103. m_GameObject: {fileID: 4556589543461252918}
  104. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  105. m_LocalPosition: {x: 0, y: 0, z: 0}
  106. m_LocalScale: {x: 1, y: 1, z: 1}
  107. m_ConstrainProportionsScale: 0
  108. m_Children: []
  109. m_Father: {fileID: 5899467020973731341}
  110. m_RootOrder: 0
  111. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  112. m_AnchorMin: {x: 0.5, y: 0}
  113. m_AnchorMax: {x: 0.5, y: 0}
  114. m_AnchoredPosition: {x: 0, y: 22.7}
  115. m_SizeDelta: {x: 100, y: 47}
  116. m_Pivot: {x: 0.5000002, y: 1.0000001}
  117. --- !u!222 &2766422772118393603
  118. CanvasRenderer:
  119. m_ObjectHideFlags: 0
  120. m_CorrespondingSourceObject: {fileID: 0}
  121. m_PrefabInstance: {fileID: 0}
  122. m_PrefabAsset: {fileID: 0}
  123. m_GameObject: {fileID: 4556589543461252918}
  124. m_CullTransparentMesh: 0
  125. --- !u!114 &2552730683904650297
  126. MonoBehaviour:
  127. m_ObjectHideFlags: 0
  128. m_CorrespondingSourceObject: {fileID: 0}
  129. m_PrefabInstance: {fileID: 0}
  130. m_PrefabAsset: {fileID: 0}
  131. m_GameObject: {fileID: 4556589543461252918}
  132. m_Enabled: 1
  133. m_EditorHideFlags: 0
  134. m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  135. m_Name:
  136. m_EditorClassIdentifier:
  137. m_Material: {fileID: 0}
  138. m_Color: {r: 0.69411767, g: 0.69411767, b: 0.69411767, a: 1}
  139. m_RaycastTarget: 0
  140. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  141. m_Maskable: 1
  142. m_OnCullStateChanged:
  143. m_PersistentCalls:
  144. m_Calls: []
  145. m_FontData:
  146. m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
  147. m_FontSize: 30
  148. m_FontStyle: 0
  149. m_BestFit: 0
  150. m_MinSize: 2
  151. m_MaxSize: 40
  152. m_Alignment: 4
  153. m_AlignByGeometry: 0
  154. m_RichText: 1
  155. m_HorizontalOverflow: 0
  156. m_VerticalOverflow: 0
  157. m_LineSpacing: 1
  158. m_Text: Button
  159. --- !u!1 &5045514932509196801
  160. GameObject:
  161. m_ObjectHideFlags: 0
  162. m_CorrespondingSourceObject: {fileID: 0}
  163. m_PrefabInstance: {fileID: 0}
  164. m_PrefabAsset: {fileID: 0}
  165. serializedVersion: 6
  166. m_Component:
  167. - component: {fileID: 5899467020973731341}
  168. - component: {fileID: 6777928713144386485}
  169. - component: {fileID: 5001627416667802104}
  170. - component: {fileID: 7268322069798646096}
  171. - component: {fileID: 4847517678388339904}
  172. - component: {fileID: 3015757399109094463}
  173. m_Layer: 0
  174. m_Name: RKButton
  175. m_TagString: Untagged
  176. m_Icon: {fileID: 0}
  177. m_NavMeshLayer: 0
  178. m_StaticEditorFlags: 0
  179. m_IsActive: 1
  180. --- !u!224 &5899467020973731341
  181. RectTransform:
  182. m_ObjectHideFlags: 0
  183. m_CorrespondingSourceObject: {fileID: 0}
  184. m_PrefabInstance: {fileID: 0}
  185. m_PrefabAsset: {fileID: 0}
  186. m_GameObject: {fileID: 5045514932509196801}
  187. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  188. m_LocalPosition: {x: 0, y: 0, z: 0}
  189. m_LocalScale: {x: 1, y: 1, z: 1}
  190. m_ConstrainProportionsScale: 0
  191. m_Children:
  192. - {fileID: 3406325187862433029}
  193. - {fileID: 7129669323786993222}
  194. m_Father: {fileID: 0}
  195. m_RootOrder: 0
  196. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  197. m_AnchorMin: {x: 0, y: 0}
  198. m_AnchorMax: {x: 0, y: 0}
  199. m_AnchoredPosition: {x: 0, y: 0}
  200. m_SizeDelta: {x: 0, y: 0}
  201. m_Pivot: {x: 0.5, y: 0.5}
  202. --- !u!222 &6777928713144386485
  203. CanvasRenderer:
  204. m_ObjectHideFlags: 0
  205. m_CorrespondingSourceObject: {fileID: 0}
  206. m_PrefabInstance: {fileID: 0}
  207. m_PrefabAsset: {fileID: 0}
  208. m_GameObject: {fileID: 5045514932509196801}
  209. m_CullTransparentMesh: 1
  210. --- !u!114 &5001627416667802104
  211. MonoBehaviour:
  212. m_ObjectHideFlags: 0
  213. m_CorrespondingSourceObject: {fileID: 0}
  214. m_PrefabInstance: {fileID: 0}
  215. m_PrefabAsset: {fileID: 0}
  216. m_GameObject: {fileID: 5045514932509196801}
  217. m_Enabled: 1
  218. m_EditorHideFlags: 0
  219. m_Script: {fileID: 11500000, guid: a26331cc83e78484093563cb19e4b0de, type: 3}
  220. m_Name:
  221. m_EditorClassIdentifier:
  222. normalOffsetAlongNormal: 0
  223. hoverOffsetAlongNormal: 0.007
  224. beginHoverOffsetAlongNormal: 0.05
  225. buttonUp: {fileID: 7129669323786993222}
  226. onStateChanged:
  227. m_PersistentCalls:
  228. m_Calls: []
  229. onPointerDown:
  230. m_PersistentCalls:
  231. m_Calls: []
  232. onPointerUp:
  233. m_PersistentCalls:
  234. m_Calls: []
  235. onPointerClick:
  236. m_PersistentCalls:
  237. m_Calls: []
  238. onPointerEnter:
  239. m_PersistentCalls:
  240. m_Calls: []
  241. onPointerExit:
  242. m_PersistentCalls:
  243. m_Calls: []
  244. --- !u!114 &7268322069798646096
  245. MonoBehaviour:
  246. m_ObjectHideFlags: 0
  247. m_CorrespondingSourceObject: {fileID: 0}
  248. m_PrefabInstance: {fileID: 0}
  249. m_PrefabAsset: {fileID: 0}
  250. m_GameObject: {fileID: 5045514932509196801}
  251. m_Enabled: 1
  252. m_EditorHideFlags: 0
  253. m_Script: {fileID: 11500000, guid: 1adbd7b518e7d47489cdce2d7bebd666, type: 3}
  254. m_Name:
  255. m_EditorClassIdentifier:
  256. pressed: {fileID: 21300000, guid: 6d6bf1c05ecca41bc95b16ad4a51d377, type: 3}
  257. highlight: {fileID: 21300000, guid: 63d2e222e89544e23afe1824e3aee111, type: 3}
  258. normal: {fileID: 21300000, guid: eaff3dff1518a4566b95b22a660bf057, type: 3}
  259. targetGraphic: {fileID: 8043237871497038589}
  260. hotArea: {fileID: 0}
  261. hoverScale: 1.3
  262. hotAreaHoverScale: 1
  263. downScale: 1
  264. --- !u!114 &4847517678388339904
  265. MonoBehaviour:
  266. m_ObjectHideFlags: 0
  267. m_CorrespondingSourceObject: {fileID: 0}
  268. m_PrefabInstance: {fileID: 0}
  269. m_PrefabAsset: {fileID: 0}
  270. m_GameObject: {fileID: 5045514932509196801}
  271. m_Enabled: 1
  272. m_EditorHideFlags: 0
  273. m_Script: {fileID: 11500000, guid: 5bcbefed7f7124407a36a2e1befa6be7, type: 3}
  274. m_Name:
  275. m_EditorClassIdentifier:
  276. clickTime: 1
  277. longPressTime: 2
  278. exitTriggerClick: 1
  279. onPointerClick:
  280. m_PersistentCalls:
  281. m_Calls:
  282. - m_Target: {fileID: 0}
  283. m_TargetAssemblyTypeName: UnityEngine.GameObject, UnityEngine
  284. m_MethodName: SetActive
  285. m_Mode: 6
  286. m_Arguments:
  287. m_ObjectArgument: {fileID: 0}
  288. m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
  289. m_IntArgument: 0
  290. m_FloatArgument: 0
  291. m_StringArgument:
  292. m_BoolArgument: 0
  293. m_CallState: 2
  294. - m_Target: {fileID: 0}
  295. m_TargetAssemblyTypeName: NativeAudioPlay, Assembly-CSharp
  296. m_MethodName: PlayAudioButtonClick
  297. m_Mode: 1
  298. m_Arguments:
  299. m_ObjectArgument: {fileID: 0}
  300. m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
  301. m_IntArgument: 0
  302. m_FloatArgument: 0
  303. m_StringArgument:
  304. m_BoolArgument: 0
  305. m_CallState: 2
  306. onPointerDown:
  307. m_PersistentCalls:
  308. m_Calls:
  309. - m_Target: {fileID: 0}
  310. m_TargetAssemblyTypeName: NativeAudioPlay, Assembly-CSharp
  311. m_MethodName: PlayAudioButtonDown
  312. m_Mode: 1
  313. m_Arguments:
  314. m_ObjectArgument: {fileID: 0}
  315. m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
  316. m_IntArgument: 0
  317. m_FloatArgument: 0
  318. m_StringArgument:
  319. m_BoolArgument: 0
  320. m_CallState: 2
  321. onLongClick:
  322. m_PersistentCalls:
  323. m_Calls: []
  324. --- !u!114 &3015757399109094463
  325. MonoBehaviour:
  326. m_ObjectHideFlags: 0
  327. m_CorrespondingSourceObject: {fileID: 0}
  328. m_PrefabInstance: {fileID: 0}
  329. m_PrefabAsset: {fileID: 0}
  330. m_GameObject: {fileID: 5045514932509196801}
  331. m_Enabled: 1
  332. m_EditorHideFlags: 0
  333. m_Script: {fileID: 11500000, guid: e623a9329cf2c436ea5c50ead39ee542, type: 3}
  334. m_Name:
  335. m_EditorClassIdentifier: