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- using System;
- using UnityEngine;
- using UnityEditor;
- using System.Diagnostics;
- using Object = UnityEngine.Object;
- public static class NREditorUtility
- {
- [Conditional("UNITY_EDITOR_WIN"), Conditional("UNITY_STANDALONE_WIN"), Conditional("UNITY_ANDROID")]
- public static void BoolField(Object target, string name, ref bool member, ref bool modified)
- {
- BoolField(target, new GUIContent(name), ref member, ref modified);
- }
- [Conditional("UNITY_EDITOR_WIN"), Conditional("UNITY_STANDALONE_WIN"), Conditional("UNITY_ANDROID")]
- public static void BoolField(Object target, GUIContent name, ref bool member, ref bool modified)
- {
- EditorGUI.BeginChangeCheck();
- bool value = EditorGUILayout.Toggle(name, member);
- if (EditorGUI.EndChangeCheck())
- {
- Undo.RecordObject(target, "Changed " + name);
- member = value;
- modified = true;
- }
- }
- [Conditional("UNITY_EDITOR_WIN"), Conditional("UNITY_STANDALONE_WIN"), Conditional("UNITY_ANDROID")]
- public static void Popup(Object target, string name, ref Enum select, ref bool modified)
- {
- Popup(target, new GUIContent(name), ref select, ref modified);
- }
- [Conditional("UNITY_EDITOR_WIN"), Conditional("UNITY_STANDALONE_WIN"), Conditional("UNITY_ANDROID")]
- public static void Popup(Object target, GUIContent name, ref Enum select, ref bool modified)
- {
- EditorGUI.BeginChangeCheck();
- var value = EditorGUILayout.EnumPopup(name, select);
- if (EditorGUI.EndChangeCheck())
- {
- Undo.RecordObject(target, "Changed " + name);
- select = value;
- modified = true;
- }
- }
- }
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