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- /****************************************************************************
- * Copyright 2019 Nreal Techonology Limited. All rights reserved.
- *
- * This file is part of NRSDK.
- *
- * https://www.nreal.ai/
- *
- *****************************************************************************/
- namespace NRKernal
- {
- using UnityEngine;
- using UnityEngine.EventSystems;
-
- /// <summary> A nr execute pointer events. </summary>
- public class NRExecutePointerEvents
- {
- /// <summary> The press enter handler. </summary>
- public static readonly ExecuteEvents.EventFunction<IEventSystemHandler> PressEnterHandler = ExecuteEnter;
- /// <summary> Executes the 'enter' operation. </summary>
- /// <param name="handler"> The handler.</param>
- /// <param name="eventData"> Information describing the event.</param>
- private static void ExecuteEnter(IEventSystemHandler handler, BaseEventData eventData)
- {
- }
- /// <summary> The press exit handler. </summary>
- public static readonly ExecuteEvents.EventFunction<IEventSystemHandler> PressExitHandler = ExecuteExit;
- /// <summary> Executes the 'exit' operation. </summary>
- /// <param name="handler"> The handler.</param>
- /// <param name="eventData"> Information describing the event.</param>
- private static void ExecuteExit(IEventSystemHandler handler, BaseEventData eventData)
- {
- }
- }
-
- }
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