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- using FFalcon.XR.Runtime;
- using RayNeo;
- using RayNeo.Tool;
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEngine.SceneManagement;
- using UnityEngine.UI;
- public class SampleSceneCtrl : MonoBehaviour
- {
- public void OnBtnClick(string sceneName)
- {
- SceneManager.LoadScene(sceneName);
- }
- public void CloseApp()
- {
- Application.Quit();
- }
- //void Update()
- //{
- // Vector3 MoveTarget = Camera.main.transform.TransformPoint(new Vector3(-64,0,446));
- // m_t.position = MoveTarget;
- // m_t.LookAt(Camera.main.transform);
- // m_t.rotation = Camera.main.transform.rotation;// FfalconApi.TransformDirection(Camera.main.transform);
- //}
- public void OpenBatteryInfo()
- {
- AndroidActivity.OpenSystemMonitoring(AndroidActivity.SystemMonitoringInfoType.ELECTRIC | AndroidActivity.SystemMonitoringInfoType.AVERAGE_ELECTRIC);
- }
- public void CloseBatteryInfo()
- {
- AndroidActivity.CloseSystemMonitoring();
- }
- }
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