RaycastInteractive.unity 20 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!29 &1
  4. OcclusionCullingSettings:
  5. m_ObjectHideFlags: 0
  6. serializedVersion: 2
  7. m_OcclusionBakeSettings:
  8. smallestOccluder: 5
  9. smallestHole: 0.25
  10. backfaceThreshold: 100
  11. m_SceneGUID: 00000000000000000000000000000000
  12. m_OcclusionCullingData: {fileID: 0}
  13. --- !u!104 &2
  14. RenderSettings:
  15. m_ObjectHideFlags: 0
  16. serializedVersion: 9
  17. m_Fog: 0
  18. m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
  19. m_FogMode: 3
  20. m_FogDensity: 0.01
  21. m_LinearFogStart: 0
  22. m_LinearFogEnd: 300
  23. m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
  24. m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
  25. m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
  26. m_AmbientIntensity: 1
  27. m_AmbientMode: 0
  28. m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
  29. m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
  30. m_HaloStrength: 0.5
  31. m_FlareStrength: 1
  32. m_FlareFadeSpeed: 3
  33. m_HaloTexture: {fileID: 0}
  34. m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
  35. m_DefaultReflectionMode: 0
  36. m_DefaultReflectionResolution: 128
  37. m_ReflectionBounces: 1
  38. m_ReflectionIntensity: 1
  39. m_CustomReflection: {fileID: 0}
  40. m_Sun: {fileID: 0}
  41. m_IndirectSpecularColor: {r: 0.37311953, g: 0.38074014, b: 0.3587274, a: 1}
  42. m_UseRadianceAmbientProbe: 0
  43. --- !u!157 &3
  44. LightmapSettings:
  45. m_ObjectHideFlags: 0
  46. serializedVersion: 12
  47. m_GIWorkflowMode: 1
  48. m_GISettings:
  49. serializedVersion: 2
  50. m_BounceScale: 1
  51. m_IndirectOutputScale: 1
  52. m_AlbedoBoost: 1
  53. m_EnvironmentLightingMode: 0
  54. m_EnableBakedLightmaps: 1
  55. m_EnableRealtimeLightmaps: 0
  56. m_LightmapEditorSettings:
  57. serializedVersion: 12
  58. m_Resolution: 2
  59. m_BakeResolution: 40
  60. m_AtlasSize: 1024
  61. m_AO: 0
  62. m_AOMaxDistance: 1
  63. m_CompAOExponent: 1
  64. m_CompAOExponentDirect: 0
  65. m_ExtractAmbientOcclusion: 0
  66. m_Padding: 2
  67. m_LightmapParameters: {fileID: 0}
  68. m_LightmapsBakeMode: 1
  69. m_TextureCompression: 1
  70. m_FinalGather: 0
  71. m_FinalGatherFiltering: 1
  72. m_FinalGatherRayCount: 256
  73. m_ReflectionCompression: 2
  74. m_MixedBakeMode: 2
  75. m_BakeBackend: 1
  76. m_PVRSampling: 1
  77. m_PVRDirectSampleCount: 32
  78. m_PVRSampleCount: 500
  79. m_PVRBounces: 2
  80. m_PVREnvironmentSampleCount: 500
  81. m_PVREnvironmentReferencePointCount: 2048
  82. m_PVRFilteringMode: 2
  83. m_PVRDenoiserTypeDirect: 0
  84. m_PVRDenoiserTypeIndirect: 0
  85. m_PVRDenoiserTypeAO: 0
  86. m_PVRFilterTypeDirect: 0
  87. m_PVRFilterTypeIndirect: 0
  88. m_PVRFilterTypeAO: 0
  89. m_PVREnvironmentMIS: 0
  90. m_PVRCulling: 1
  91. m_PVRFilteringGaussRadiusDirect: 1
  92. m_PVRFilteringGaussRadiusIndirect: 5
  93. m_PVRFilteringGaussRadiusAO: 2
  94. m_PVRFilteringAtrousPositionSigmaDirect: 0.5
  95. m_PVRFilteringAtrousPositionSigmaIndirect: 2
  96. m_PVRFilteringAtrousPositionSigmaAO: 1
  97. m_ExportTrainingData: 0
  98. m_TrainingDataDestination: TrainingData
  99. m_LightProbeSampleCountMultiplier: 4
  100. m_LightingDataAsset: {fileID: 0}
  101. m_LightingSettings: {fileID: 0}
  102. --- !u!196 &4
  103. NavMeshSettings:
  104. serializedVersion: 2
  105. m_ObjectHideFlags: 0
  106. m_BuildSettings:
  107. serializedVersion: 2
  108. agentTypeID: 0
  109. agentRadius: 0.5
  110. agentHeight: 2
  111. agentSlope: 45
  112. agentClimb: 0.4
  113. ledgeDropHeight: 0
  114. maxJumpAcrossDistance: 0
  115. minRegionArea: 2
  116. manualCellSize: 0
  117. cellSize: 0.16666667
  118. manualTileSize: 0
  119. tileSize: 256
  120. accuratePlacement: 0
  121. maxJobWorkers: 0
  122. preserveTilesOutsideBounds: 0
  123. debug:
  124. m_Flags: 0
  125. m_NavMeshData: {fileID: 0}
  126. --- !u!1001 &627551570
  127. PrefabInstance:
  128. m_ObjectHideFlags: 0
  129. serializedVersion: 2
  130. m_Modification:
  131. m_TransformParent: {fileID: 0}
  132. m_Modifications:
  133. - target: {fileID: 5714869896507804677, guid: f82accd910f54e44cb54d6e87ad284d6, type: 3}
  134. propertyPath: m_Enabled
  135. value: 1
  136. objectReference: {fileID: 0}
  137. - target: {fileID: 8340958969312374639, guid: f82accd910f54e44cb54d6e87ad284d6, type: 3}
  138. propertyPath: m_Name
  139. value: XR Plugin
  140. objectReference: {fileID: 0}
  141. - target: {fileID: 8983171046854280205, guid: f82accd910f54e44cb54d6e87ad284d6, type: 3}
  142. propertyPath: m_RootOrder
  143. value: 2
  144. objectReference: {fileID: 0}
  145. - target: {fileID: 8983171046854280205, guid: f82accd910f54e44cb54d6e87ad284d6, type: 3}
  146. propertyPath: m_LocalPosition.x
  147. value: 0
  148. objectReference: {fileID: 0}
  149. - target: {fileID: 8983171046854280205, guid: f82accd910f54e44cb54d6e87ad284d6, type: 3}
  150. propertyPath: m_LocalPosition.y
  151. value: 0
  152. objectReference: {fileID: 0}
  153. - target: {fileID: 8983171046854280205, guid: f82accd910f54e44cb54d6e87ad284d6, type: 3}
  154. propertyPath: m_LocalPosition.z
  155. value: 0
  156. objectReference: {fileID: 0}
  157. - target: {fileID: 8983171046854280205, guid: f82accd910f54e44cb54d6e87ad284d6, type: 3}
  158. propertyPath: m_LocalRotation.w
  159. value: 1
  160. objectReference: {fileID: 0}
  161. - target: {fileID: 8983171046854280205, guid: f82accd910f54e44cb54d6e87ad284d6, type: 3}
  162. propertyPath: m_LocalRotation.x
  163. value: 0
  164. objectReference: {fileID: 0}
  165. - target: {fileID: 8983171046854280205, guid: f82accd910f54e44cb54d6e87ad284d6, type: 3}
  166. propertyPath: m_LocalRotation.y
  167. value: 0
  168. objectReference: {fileID: 0}
  169. - target: {fileID: 8983171046854280205, guid: f82accd910f54e44cb54d6e87ad284d6, type: 3}
  170. propertyPath: m_LocalRotation.z
  171. value: 0
  172. objectReference: {fileID: 0}
  173. - target: {fileID: 8983171046854280205, guid: f82accd910f54e44cb54d6e87ad284d6, type: 3}
  174. propertyPath: m_LocalEulerAnglesHint.x
  175. value: 0
  176. objectReference: {fileID: 0}
  177. - target: {fileID: 8983171046854280205, guid: f82accd910f54e44cb54d6e87ad284d6, type: 3}
  178. propertyPath: m_LocalEulerAnglesHint.y
  179. value: 0
  180. objectReference: {fileID: 0}
  181. - target: {fileID: 8983171046854280205, guid: f82accd910f54e44cb54d6e87ad284d6, type: 3}
  182. propertyPath: m_LocalEulerAnglesHint.z
  183. value: 0
  184. objectReference: {fileID: 0}
  185. m_RemovedComponents: []
  186. m_SourcePrefab: {fileID: 100100000, guid: f82accd910f54e44cb54d6e87ad284d6, type: 3}
  187. --- !u!20 &627551572 stripped
  188. Camera:
  189. m_CorrespondingSourceObject: {fileID: 4087872765269157507, guid: f82accd910f54e44cb54d6e87ad284d6, type: 3}
  190. m_PrefabInstance: {fileID: 627551570}
  191. m_PrefabAsset: {fileID: 0}
  192. --- !u!1 &710566553
  193. GameObject:
  194. m_ObjectHideFlags: 0
  195. m_CorrespondingSourceObject: {fileID: 0}
  196. m_PrefabInstance: {fileID: 0}
  197. m_PrefabAsset: {fileID: 0}
  198. serializedVersion: 6
  199. m_Component:
  200. - component: {fileID: 710566554}
  201. - component: {fileID: 710566555}
  202. m_Layer: 5
  203. m_Name: InteractiveContainer
  204. m_TagString: Untagged
  205. m_Icon: {fileID: 0}
  206. m_NavMeshLayer: 0
  207. m_StaticEditorFlags: 0
  208. m_IsActive: 1
  209. --- !u!224 &710566554
  210. RectTransform:
  211. m_ObjectHideFlags: 0
  212. m_CorrespondingSourceObject: {fileID: 0}
  213. m_PrefabInstance: {fileID: 0}
  214. m_PrefabAsset: {fileID: 0}
  215. m_GameObject: {fileID: 710566553}
  216. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  217. m_LocalPosition: {x: 0, y: 0, z: 0}
  218. m_LocalScale: {x: 1, y: 1, z: 1}
  219. m_ConstrainProportionsScale: 0
  220. m_Children:
  221. - {fileID: 2856816655257968040}
  222. - {fileID: 1965489373}
  223. m_Father: {fileID: 2856816655070685708}
  224. m_RootOrder: 0
  225. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  226. m_AnchorMin: {x: 0, y: 0}
  227. m_AnchorMax: {x: 1, y: 1}
  228. m_AnchoredPosition: {x: 0, y: 0}
  229. m_SizeDelta: {x: 0, y: 0}
  230. m_Pivot: {x: 0.5, y: 0.5}
  231. --- !u!114 &710566555
  232. MonoBehaviour:
  233. m_ObjectHideFlags: 0
  234. m_CorrespondingSourceObject: {fileID: 0}
  235. m_PrefabInstance: {fileID: 0}
  236. m_PrefabAsset: {fileID: 0}
  237. m_GameObject: {fileID: 710566553}
  238. m_Enabled: 1
  239. m_EditorHideFlags: 0
  240. m_Script: {fileID: 11500000, guid: 8275b59c1f876a5438c411dfa7a6da7a, type: 3}
  241. m_Name:
  242. m_EditorClassIdentifier:
  243. TestImage: {fileID: 1965489372}
  244. TestCube: {fileID: 895400747}
  245. --- !u!1 &895400747
  246. GameObject:
  247. m_ObjectHideFlags: 0
  248. m_CorrespondingSourceObject: {fileID: 0}
  249. m_PrefabInstance: {fileID: 0}
  250. m_PrefabAsset: {fileID: 0}
  251. serializedVersion: 6
  252. m_Component:
  253. - component: {fileID: 895400751}
  254. - component: {fileID: 895400750}
  255. - component: {fileID: 895400749}
  256. - component: {fileID: 895400748}
  257. - component: {fileID: 895400752}
  258. m_Layer: 0
  259. m_Name: Cube
  260. m_TagString: Untagged
  261. m_Icon: {fileID: 0}
  262. m_NavMeshLayer: 0
  263. m_StaticEditorFlags: 0
  264. m_IsActive: 1
  265. --- !u!65 &895400748
  266. BoxCollider:
  267. m_ObjectHideFlags: 0
  268. m_CorrespondingSourceObject: {fileID: 0}
  269. m_PrefabInstance: {fileID: 0}
  270. m_PrefabAsset: {fileID: 0}
  271. m_GameObject: {fileID: 895400747}
  272. m_Material: {fileID: 0}
  273. m_IsTrigger: 0
  274. m_Enabled: 1
  275. serializedVersion: 2
  276. m_Size: {x: 1, y: 1, z: 1}
  277. m_Center: {x: 0, y: 0, z: 0}
  278. --- !u!23 &895400749
  279. MeshRenderer:
  280. m_ObjectHideFlags: 0
  281. m_CorrespondingSourceObject: {fileID: 0}
  282. m_PrefabInstance: {fileID: 0}
  283. m_PrefabAsset: {fileID: 0}
  284. m_GameObject: {fileID: 895400747}
  285. m_Enabled: 1
  286. m_CastShadows: 1
  287. m_ReceiveShadows: 1
  288. m_DynamicOccludee: 1
  289. m_StaticShadowCaster: 0
  290. m_MotionVectors: 1
  291. m_LightProbeUsage: 1
  292. m_ReflectionProbeUsage: 1
  293. m_RayTracingMode: 2
  294. m_RayTraceProcedural: 0
  295. m_RenderingLayerMask: 1
  296. m_RendererPriority: 0
  297. m_Materials:
  298. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  299. m_StaticBatchInfo:
  300. firstSubMesh: 0
  301. subMeshCount: 0
  302. m_StaticBatchRoot: {fileID: 0}
  303. m_ProbeAnchor: {fileID: 0}
  304. m_LightProbeVolumeOverride: {fileID: 0}
  305. m_ScaleInLightmap: 1
  306. m_ReceiveGI: 1
  307. m_PreserveUVs: 0
  308. m_IgnoreNormalsForChartDetection: 0
  309. m_ImportantGI: 0
  310. m_StitchLightmapSeams: 1
  311. m_SelectedEditorRenderState: 3
  312. m_MinimumChartSize: 4
  313. m_AutoUVMaxDistance: 0.5
  314. m_AutoUVMaxAngle: 89
  315. m_LightmapParameters: {fileID: 0}
  316. m_SortingLayerID: 0
  317. m_SortingLayer: 0
  318. m_SortingOrder: 0
  319. m_AdditionalVertexStreams: {fileID: 0}
  320. --- !u!33 &895400750
  321. MeshFilter:
  322. m_ObjectHideFlags: 0
  323. m_CorrespondingSourceObject: {fileID: 0}
  324. m_PrefabInstance: {fileID: 0}
  325. m_PrefabAsset: {fileID: 0}
  326. m_GameObject: {fileID: 895400747}
  327. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  328. --- !u!4 &895400751
  329. Transform:
  330. m_ObjectHideFlags: 0
  331. m_CorrespondingSourceObject: {fileID: 0}
  332. m_PrefabInstance: {fileID: 0}
  333. m_PrefabAsset: {fileID: 0}
  334. m_GameObject: {fileID: 895400747}
  335. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  336. m_LocalPosition: {x: 3.31, y: 0, z: 30}
  337. m_LocalScale: {x: 2.2, y: 2.2, z: 2.2}
  338. m_ConstrainProportionsScale: 0
  339. m_Children: []
  340. m_Father: {fileID: 0}
  341. m_RootOrder: 1
  342. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  343. --- !u!114 &895400752
  344. MonoBehaviour:
  345. m_ObjectHideFlags: 0
  346. m_CorrespondingSourceObject: {fileID: 0}
  347. m_PrefabInstance: {fileID: 0}
  348. m_PrefabAsset: {fileID: 0}
  349. m_GameObject: {fileID: 895400747}
  350. m_Enabled: 1
  351. m_EditorHideFlags: 0
  352. m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3}
  353. m_Name:
  354. m_EditorClassIdentifier:
  355. m_Delegates:
  356. - eventID: 0
  357. callback:
  358. m_PersistentCalls:
  359. m_Calls:
  360. - m_Target: {fileID: 710566555}
  361. m_TargetAssemblyTypeName: TestInteractive, Assembly-CSharp
  362. m_MethodName: OnPointerEnter
  363. m_Mode: 1
  364. m_Arguments:
  365. m_ObjectArgument: {fileID: 0}
  366. m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
  367. m_IntArgument: 0
  368. m_FloatArgument: 0
  369. m_StringArgument:
  370. m_BoolArgument: 0
  371. m_CallState: 2
  372. - eventID: 1
  373. callback:
  374. m_PersistentCalls:
  375. m_Calls:
  376. - m_Target: {fileID: 710566555}
  377. m_TargetAssemblyTypeName: TestInteractive, Assembly-CSharp
  378. m_MethodName: OnPointerExit
  379. m_Mode: 1
  380. m_Arguments:
  381. m_ObjectArgument: {fileID: 0}
  382. m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
  383. m_IntArgument: 0
  384. m_FloatArgument: 0
  385. m_StringArgument:
  386. m_BoolArgument: 0
  387. m_CallState: 2
  388. - eventID: 4
  389. callback:
  390. m_PersistentCalls:
  391. m_Calls:
  392. - m_Target: {fileID: 710566555}
  393. m_TargetAssemblyTypeName: TestInteractive, Assembly-CSharp
  394. m_MethodName: OnPointerClick
  395. m_Mode: 1
  396. m_Arguments:
  397. m_ObjectArgument: {fileID: 0}
  398. m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
  399. m_IntArgument: 0
  400. m_FloatArgument: 0
  401. m_StringArgument:
  402. m_BoolArgument: 0
  403. m_CallState: 2
  404. --- !u!1 &1965489372
  405. GameObject:
  406. m_ObjectHideFlags: 0
  407. m_CorrespondingSourceObject: {fileID: 0}
  408. m_PrefabInstance: {fileID: 0}
  409. m_PrefabAsset: {fileID: 0}
  410. serializedVersion: 6
  411. m_Component:
  412. - component: {fileID: 1965489373}
  413. - component: {fileID: 1965489375}
  414. - component: {fileID: 1965489374}
  415. m_Layer: 5
  416. m_Name: Image
  417. m_TagString: Untagged
  418. m_Icon: {fileID: 0}
  419. m_NavMeshLayer: 0
  420. m_StaticEditorFlags: 0
  421. m_IsActive: 1
  422. --- !u!224 &1965489373
  423. RectTransform:
  424. m_ObjectHideFlags: 0
  425. m_CorrespondingSourceObject: {fileID: 0}
  426. m_PrefabInstance: {fileID: 0}
  427. m_PrefabAsset: {fileID: 0}
  428. m_GameObject: {fileID: 1965489372}
  429. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  430. m_LocalPosition: {x: 0, y: 0, z: 0}
  431. m_LocalScale: {x: 1, y: 1, z: 1}
  432. m_ConstrainProportionsScale: 0
  433. m_Children: []
  434. m_Father: {fileID: 710566554}
  435. m_RootOrder: 1
  436. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  437. m_AnchorMin: {x: 0.5, y: 0.5}
  438. m_AnchorMax: {x: 0.5, y: 0.5}
  439. m_AnchoredPosition: {x: -144, y: 0}
  440. m_SizeDelta: {x: 100, y: 100}
  441. m_Pivot: {x: 0.5, y: 0.5}
  442. --- !u!114 &1965489374
  443. MonoBehaviour:
  444. m_ObjectHideFlags: 0
  445. m_CorrespondingSourceObject: {fileID: 0}
  446. m_PrefabInstance: {fileID: 0}
  447. m_PrefabAsset: {fileID: 0}
  448. m_GameObject: {fileID: 1965489372}
  449. m_Enabled: 1
  450. m_EditorHideFlags: 0
  451. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  452. m_Name:
  453. m_EditorClassIdentifier:
  454. m_Material: {fileID: 0}
  455. m_Color: {r: 1, g: 1, b: 1, a: 1}
  456. m_RaycastTarget: 1
  457. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  458. m_Maskable: 1
  459. m_OnCullStateChanged:
  460. m_PersistentCalls:
  461. m_Calls: []
  462. m_Sprite: {fileID: 0}
  463. m_Type: 0
  464. m_PreserveAspect: 0
  465. m_FillCenter: 1
  466. m_FillMethod: 4
  467. m_FillAmount: 1
  468. m_FillClockwise: 1
  469. m_FillOrigin: 0
  470. m_UseSpriteMesh: 0
  471. m_PixelsPerUnitMultiplier: 1
  472. --- !u!222 &1965489375
  473. CanvasRenderer:
  474. m_ObjectHideFlags: 0
  475. m_CorrespondingSourceObject: {fileID: 0}
  476. m_PrefabInstance: {fileID: 0}
  477. m_PrefabAsset: {fileID: 0}
  478. m_GameObject: {fileID: 1965489372}
  479. m_CullTransparentMesh: 1
  480. --- !u!224 &2856816655070685708
  481. RectTransform:
  482. m_ObjectHideFlags: 0
  483. m_CorrespondingSourceObject: {fileID: 0}
  484. m_PrefabInstance: {fileID: 0}
  485. m_PrefabAsset: {fileID: 0}
  486. m_GameObject: {fileID: 2856816655070685709}
  487. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  488. m_LocalPosition: {x: 0, y: 0, z: 30}
  489. m_LocalScale: {x: 0.023, y: 0.023, z: 0.023}
  490. m_ConstrainProportionsScale: 0
  491. m_Children:
  492. - {fileID: 710566554}
  493. m_Father: {fileID: 0}
  494. m_RootOrder: 0
  495. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  496. m_AnchorMin: {x: 0, y: 0}
  497. m_AnchorMax: {x: 0, y: 0}
  498. m_AnchoredPosition: {x: 0, y: 0}
  499. m_SizeDelta: {x: 640, y: 282.35294}
  500. m_Pivot: {x: 0.5, y: 0.5}
  501. --- !u!1 &2856816655070685709
  502. GameObject:
  503. m_ObjectHideFlags: 0
  504. m_CorrespondingSourceObject: {fileID: 0}
  505. m_PrefabInstance: {fileID: 0}
  506. m_PrefabAsset: {fileID: 0}
  507. serializedVersion: 6
  508. m_Component:
  509. - component: {fileID: 2856816655070685708}
  510. - component: {fileID: 2856816655070685713}
  511. - component: {fileID: 2856816655070685710}
  512. - component: {fileID: 2856816655070685715}
  513. - component: {fileID: 2856816655070685716}
  514. m_Layer: 5
  515. m_Name: CanvasRoot
  516. m_TagString: Untagged
  517. m_Icon: {fileID: 0}
  518. m_NavMeshLayer: 0
  519. m_StaticEditorFlags: 0
  520. m_IsActive: 1
  521. --- !u!114 &2856816655070685710
  522. MonoBehaviour:
  523. m_ObjectHideFlags: 0
  524. m_CorrespondingSourceObject: {fileID: 0}
  525. m_PrefabInstance: {fileID: 0}
  526. m_PrefabAsset: {fileID: 0}
  527. m_GameObject: {fileID: 2856816655070685709}
  528. m_Enabled: 1
  529. m_EditorHideFlags: 0
  530. m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
  531. m_Name:
  532. m_EditorClassIdentifier:
  533. m_UiScaleMode: 1
  534. m_ReferencePixelsPerUnit: 100
  535. m_ScaleFactor: 1
  536. m_ReferenceResolution: {x: 640, y: 480}
  537. m_ScreenMatchMode: 0
  538. m_MatchWidthOrHeight: 0
  539. m_PhysicalUnit: 3
  540. m_FallbackScreenDPI: 96
  541. m_DefaultSpriteDPI: 96
  542. m_DynamicPixelsPerUnit: 1
  543. m_PresetInfoIsWorld: 1
  544. --- !u!223 &2856816655070685713
  545. Canvas:
  546. m_ObjectHideFlags: 0
  547. m_CorrespondingSourceObject: {fileID: 0}
  548. m_PrefabInstance: {fileID: 0}
  549. m_PrefabAsset: {fileID: 0}
  550. m_GameObject: {fileID: 2856816655070685709}
  551. m_Enabled: 1
  552. serializedVersion: 3
  553. m_RenderMode: 2
  554. m_Camera: {fileID: 627551572}
  555. m_PlaneDistance: 100
  556. m_PixelPerfect: 0
  557. m_ReceivesEvents: 1
  558. m_OverrideSorting: 0
  559. m_OverridePixelPerfect: 0
  560. m_SortingBucketNormalizedSize: 0
  561. m_AdditionalShaderChannelsFlag: 0
  562. m_SortingLayerID: 0
  563. m_SortingOrder: 0
  564. m_TargetDisplay: 0
  565. --- !u!114 &2856816655070685715
  566. MonoBehaviour:
  567. m_ObjectHideFlags: 0
  568. m_CorrespondingSourceObject: {fileID: 0}
  569. m_PrefabInstance: {fileID: 0}
  570. m_PrefabAsset: {fileID: 0}
  571. m_GameObject: {fileID: 2856816655070685709}
  572. m_Enabled: 1
  573. m_EditorHideFlags: 0
  574. m_Script: {fileID: -389203444, guid: 9128795198d26704e94488c89eb01a7c, type: 3}
  575. m_Name:
  576. m_EditorClassIdentifier:
  577. --- !u!114 &2856816655070685716
  578. MonoBehaviour:
  579. m_ObjectHideFlags: 0
  580. m_CorrespondingSourceObject: {fileID: 0}
  581. m_PrefabInstance: {fileID: 0}
  582. m_PrefabAsset: {fileID: 0}
  583. m_GameObject: {fileID: 2856816655070685709}
  584. m_Enabled: 1
  585. m_EditorHideFlags: 0
  586. m_Script: {fileID: 11500000, guid: 8275b59c1f876a5438c411dfa7a6da7a, type: 3}
  587. m_Name:
  588. m_EditorClassIdentifier:
  589. TestImage: {fileID: 1965489372}
  590. TestCube: {fileID: 895400747}
  591. --- !u!224 &2856816655257968040
  592. RectTransform:
  593. m_ObjectHideFlags: 0
  594. m_CorrespondingSourceObject: {fileID: 0}
  595. m_PrefabInstance: {fileID: 0}
  596. m_PrefabAsset: {fileID: 0}
  597. m_GameObject: {fileID: 2856816655257968041}
  598. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  599. m_LocalPosition: {x: 0, y: 0, z: 0}
  600. m_LocalScale: {x: 1, y: 1, z: 1}
  601. m_ConstrainProportionsScale: 0
  602. m_Children: []
  603. m_Father: {fileID: 710566554}
  604. m_RootOrder: 0
  605. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  606. m_AnchorMin: {x: 0.5, y: 1}
  607. m_AnchorMax: {x: 0.5, y: 1}
  608. m_AnchoredPosition: {x: 0, y: -30.835419}
  609. m_SizeDelta: {x: 138.8862, y: 61.6708}
  610. m_Pivot: {x: 0.5, y: 0.5}
  611. --- !u!1 &2856816655257968041
  612. GameObject:
  613. m_ObjectHideFlags: 0
  614. m_CorrespondingSourceObject: {fileID: 0}
  615. m_PrefabInstance: {fileID: 0}
  616. m_PrefabAsset: {fileID: 0}
  617. serializedVersion: 6
  618. m_Component:
  619. - component: {fileID: 2856816655257968040}
  620. - component: {fileID: 2856816655257968042}
  621. - component: {fileID: 2856816655257968043}
  622. m_Layer: 5
  623. m_Name: Title
  624. m_TagString: Untagged
  625. m_Icon: {fileID: 0}
  626. m_NavMeshLayer: 0
  627. m_StaticEditorFlags: 0
  628. m_IsActive: 1
  629. --- !u!222 &2856816655257968042
  630. CanvasRenderer:
  631. m_ObjectHideFlags: 0
  632. m_CorrespondingSourceObject: {fileID: 0}
  633. m_PrefabInstance: {fileID: 0}
  634. m_PrefabAsset: {fileID: 0}
  635. m_GameObject: {fileID: 2856816655257968041}
  636. m_CullTransparentMesh: 1
  637. --- !u!114 &2856816655257968043
  638. MonoBehaviour:
  639. m_ObjectHideFlags: 0
  640. m_CorrespondingSourceObject: {fileID: 0}
  641. m_PrefabInstance: {fileID: 0}
  642. m_PrefabAsset: {fileID: 0}
  643. m_GameObject: {fileID: 2856816655257968041}
  644. m_Enabled: 1
  645. m_EditorHideFlags: 0
  646. m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  647. m_Name:
  648. m_EditorClassIdentifier:
  649. m_Material: {fileID: 0}
  650. m_Color: {r: 1, g: 1, b: 1, a: 1}
  651. m_RaycastTarget: 0
  652. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  653. m_Maskable: 1
  654. m_OnCullStateChanged:
  655. m_PersistentCalls:
  656. m_Calls: []
  657. m_FontData:
  658. m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
  659. m_FontSize: 20
  660. m_FontStyle: 0
  661. m_BestFit: 0
  662. m_MinSize: 2
  663. m_MaxSize: 50
  664. m_Alignment: 4
  665. m_AlignByGeometry: 0
  666. m_RichText: 1
  667. m_HorizontalOverflow: 1
  668. m_VerticalOverflow: 0
  669. m_LineSpacing: 1
  670. m_Text: "UI\u4EA4\u4E92"