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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class SpatialGameObjectMono : MonoBehaviour
- {
- private SpatialGameObjectData data;
- public void SetDataEntity(SpatialGameObjectData data)
- {
- this.data = data;
- }
- public void Update()
- {
- data.SetTransformData(this.transform.localPosition, this.transform.localRotation, this.transform.localScale);
- }
- }
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