Sphere.prefab 10 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &8347964732956109794
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 8347964732956109806}
  12. - component: {fileID: 8347964732956109807}
  13. - component: {fileID: 8347964732956109804}
  14. - component: {fileID: 5596958686968242781}
  15. - component: {fileID: 4426913720264750448}
  16. - component: {fileID: 820194429729718615}
  17. - component: {fileID: 3301470386531048831}
  18. - component: {fileID: 3486939370414016154}
  19. - component: {fileID: 4087080968216759564}
  20. m_Layer: 0
  21. m_Name: Sphere
  22. m_TagString: Untagged
  23. m_Icon: {fileID: 0}
  24. m_NavMeshLayer: 0
  25. m_StaticEditorFlags: 0
  26. m_IsActive: 1
  27. --- !u!4 &8347964732956109806
  28. Transform:
  29. m_ObjectHideFlags: 0
  30. m_CorrespondingSourceObject: {fileID: 0}
  31. m_PrefabInstance: {fileID: 0}
  32. m_PrefabAsset: {fileID: 0}
  33. m_GameObject: {fileID: 8347964732956109794}
  34. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  35. m_LocalPosition: {x: 0, y: 0, z: 5}
  36. m_LocalScale: {x: 1, y: 1, z: 1}
  37. m_Children: []
  38. m_Father: {fileID: 0}
  39. m_RootOrder: 0
  40. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  41. --- !u!33 &8347964732956109807
  42. MeshFilter:
  43. m_ObjectHideFlags: 0
  44. m_CorrespondingSourceObject: {fileID: 0}
  45. m_PrefabInstance: {fileID: 0}
  46. m_PrefabAsset: {fileID: 0}
  47. m_GameObject: {fileID: 8347964732956109794}
  48. m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
  49. --- !u!23 &8347964732956109804
  50. MeshRenderer:
  51. m_ObjectHideFlags: 0
  52. m_CorrespondingSourceObject: {fileID: 0}
  53. m_PrefabInstance: {fileID: 0}
  54. m_PrefabAsset: {fileID: 0}
  55. m_GameObject: {fileID: 8347964732956109794}
  56. m_Enabled: 1
  57. m_CastShadows: 1
  58. m_ReceiveShadows: 1
  59. m_DynamicOccludee: 1
  60. m_MotionVectors: 1
  61. m_LightProbeUsage: 1
  62. m_ReflectionProbeUsage: 1
  63. m_RenderingLayerMask: 1
  64. m_RendererPriority: 0
  65. m_Materials:
  66. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  67. m_StaticBatchInfo:
  68. firstSubMesh: 0
  69. subMeshCount: 0
  70. m_StaticBatchRoot: {fileID: 0}
  71. m_ProbeAnchor: {fileID: 0}
  72. m_LightProbeVolumeOverride: {fileID: 0}
  73. m_ScaleInLightmap: 1
  74. m_ReceiveGI: 1
  75. m_PreserveUVs: 0
  76. m_IgnoreNormalsForChartDetection: 0
  77. m_ImportantGI: 0
  78. m_StitchLightmapSeams: 1
  79. m_SelectedEditorRenderState: 3
  80. m_MinimumChartSize: 4
  81. m_AutoUVMaxDistance: 0.5
  82. m_AutoUVMaxAngle: 89
  83. m_LightmapParameters: {fileID: 0}
  84. m_SortingLayerID: 0
  85. m_SortingLayer: 0
  86. m_SortingOrder: 0
  87. --- !u!65 &5596958686968242781
  88. BoxCollider:
  89. m_ObjectHideFlags: 0
  90. m_CorrespondingSourceObject: {fileID: 0}
  91. m_PrefabInstance: {fileID: 0}
  92. m_PrefabAsset: {fileID: 0}
  93. m_GameObject: {fileID: 8347964732956109794}
  94. m_Material: {fileID: 0}
  95. m_IsTrigger: 0
  96. m_Enabled: 1
  97. serializedVersion: 2
  98. m_Size: {x: 1, y: 1, z: 1}
  99. m_Center: {x: 0, y: 0, z: 0}
  100. --- !u!82 &4426913720264750448
  101. AudioSource:
  102. m_ObjectHideFlags: 0
  103. m_CorrespondingSourceObject: {fileID: 0}
  104. m_PrefabInstance: {fileID: 0}
  105. m_PrefabAsset: {fileID: 0}
  106. m_GameObject: {fileID: 8347964732956109794}
  107. m_Enabled: 1
  108. serializedVersion: 4
  109. OutputAudioMixerGroup: {fileID: 0}
  110. m_audioClip: {fileID: 0}
  111. m_PlayOnAwake: 1
  112. m_Volume: 1
  113. m_Pitch: 1
  114. Loop: 0
  115. Mute: 0
  116. Spatialize: 0
  117. SpatializePostEffects: 0
  118. Priority: 128
  119. DopplerLevel: 1
  120. MinDistance: 1
  121. MaxDistance: 500
  122. Pan2D: 0
  123. rolloffMode: 0
  124. BypassEffects: 0
  125. BypassListenerEffects: 0
  126. BypassReverbZones: 0
  127. rolloffCustomCurve:
  128. serializedVersion: 2
  129. m_Curve:
  130. - serializedVersion: 3
  131. time: 0
  132. value: 1
  133. inSlope: 0
  134. outSlope: 0
  135. tangentMode: 0
  136. weightedMode: 0
  137. inWeight: 0.33333334
  138. outWeight: 0.33333334
  139. - serializedVersion: 3
  140. time: 1
  141. value: 0
  142. inSlope: 0
  143. outSlope: 0
  144. tangentMode: 0
  145. weightedMode: 0
  146. inWeight: 0.33333334
  147. outWeight: 0.33333334
  148. m_PreInfinity: 2
  149. m_PostInfinity: 2
  150. m_RotationOrder: 4
  151. panLevelCustomCurve:
  152. serializedVersion: 2
  153. m_Curve:
  154. - serializedVersion: 3
  155. time: 0
  156. value: 0
  157. inSlope: 0
  158. outSlope: 0
  159. tangentMode: 0
  160. weightedMode: 0
  161. inWeight: 0.33333334
  162. outWeight: 0.33333334
  163. m_PreInfinity: 2
  164. m_PostInfinity: 2
  165. m_RotationOrder: 4
  166. spreadCustomCurve:
  167. serializedVersion: 2
  168. m_Curve:
  169. - serializedVersion: 3
  170. time: 0
  171. value: 0
  172. inSlope: 0
  173. outSlope: 0
  174. tangentMode: 0
  175. weightedMode: 0
  176. inWeight: 0.33333334
  177. outWeight: 0.33333334
  178. m_PreInfinity: 2
  179. m_PostInfinity: 2
  180. m_RotationOrder: 4
  181. reverbZoneMixCustomCurve:
  182. serializedVersion: 2
  183. m_Curve:
  184. - serializedVersion: 3
  185. time: 0
  186. value: 1
  187. inSlope: 0
  188. outSlope: 0
  189. tangentMode: 0
  190. weightedMode: 0
  191. inWeight: 0.33333334
  192. outWeight: 0.33333334
  193. m_PreInfinity: 2
  194. m_PostInfinity: 2
  195. m_RotationOrder: 4
  196. --- !u!114 &820194429729718615
  197. MonoBehaviour:
  198. m_ObjectHideFlags: 0
  199. m_CorrespondingSourceObject: {fileID: 0}
  200. m_PrefabInstance: {fileID: 0}
  201. m_PrefabAsset: {fileID: 0}
  202. m_GameObject: {fileID: 8347964732956109794}
  203. m_Enabled: 1
  204. m_EditorHideFlags: 0
  205. m_Script: {fileID: 11500000, guid: 761d3c9fbe9f13f47818f9c59cd6aa03, type: 3}
  206. m_Name:
  207. m_EditorClassIdentifier:
  208. activation: 0
  209. flattenAxis: 0
  210. activeHandle: -2
  211. m_HandlerAssets: {fileID: 0}
  212. activeScaleMinRestrict: 1
  213. scaleMinimum: 0.2
  214. activeScaleMaxRestrict: 0
  215. scaleMaximum: 2
  216. showRotationHandleForX: 1
  217. showRotationHandleForY: 1
  218. showRotationHandleForZ: 1
  219. activeAxis: -2
  220. RotateStartAudio: 4
  221. RotateStopAudio: 3
  222. ScaleStartAudio: 4
  223. ScaleStopAudio: 3
  224. RotateStarted:
  225. m_PersistentCalls:
  226. m_Calls:
  227. - m_Target: {fileID: 4426913720264750448}
  228. m_MethodName: PlayOneShot
  229. m_Mode: 2
  230. m_Arguments:
  231. m_ObjectArgument: {fileID: 8300000, guid: a16c53885bdbc54469088880ea44a9fd,
  232. type: 3}
  233. m_ObjectArgumentAssemblyTypeName: UnityEngine.AudioClip, UnityEngine
  234. m_IntArgument: 0
  235. m_FloatArgument: 0
  236. m_StringArgument:
  237. m_BoolArgument: 0
  238. m_CallState: 2
  239. m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0,
  240. Culture=neutral, PublicKeyToken=null
  241. RotateStopped:
  242. m_PersistentCalls:
  243. m_Calls:
  244. - m_Target: {fileID: 4426913720264750448}
  245. m_MethodName: PlayOneShot
  246. m_Mode: 2
  247. m_Arguments:
  248. m_ObjectArgument: {fileID: 8300000, guid: bcae4cbce6135d84b9b04ee9e5b909f4,
  249. type: 3}
  250. m_ObjectArgumentAssemblyTypeName: UnityEngine.AudioClip, UnityEngine
  251. m_IntArgument: 0
  252. m_FloatArgument: 0
  253. m_StringArgument:
  254. m_BoolArgument: 0
  255. m_CallState: 2
  256. m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0,
  257. Culture=neutral, PublicKeyToken=null
  258. ScaleStarted:
  259. m_PersistentCalls:
  260. m_Calls:
  261. - m_Target: {fileID: 4426913720264750448}
  262. m_MethodName: PlayOneShot
  263. m_Mode: 2
  264. m_Arguments:
  265. m_ObjectArgument: {fileID: 8300000, guid: a16c53885bdbc54469088880ea44a9fd,
  266. type: 3}
  267. m_ObjectArgumentAssemblyTypeName: UnityEngine.AudioClip, UnityEngine
  268. m_IntArgument: 0
  269. m_FloatArgument: 0
  270. m_StringArgument:
  271. m_BoolArgument: 0
  272. m_CallState: 2
  273. m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0,
  274. Culture=neutral, PublicKeyToken=null
  275. ScaleStopped:
  276. m_PersistentCalls:
  277. m_Calls:
  278. - m_Target: {fileID: 4426913720264750448}
  279. m_MethodName: PlayOneShot
  280. m_Mode: 2
  281. m_Arguments:
  282. m_ObjectArgument: {fileID: 8300000, guid: bcae4cbce6135d84b9b04ee9e5b909f4,
  283. type: 3}
  284. m_ObjectArgumentAssemblyTypeName: UnityEngine.AudioClip, UnityEngine
  285. m_IntArgument: 0
  286. m_FloatArgument: 0
  287. m_StringArgument:
  288. m_BoolArgument: 0
  289. m_CallState: 2
  290. m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0,
  291. Culture=neutral, PublicKeyToken=null
  292. --- !u!114 &3301470386531048831
  293. MonoBehaviour:
  294. m_ObjectHideFlags: 0
  295. m_CorrespondingSourceObject: {fileID: 0}
  296. m_PrefabInstance: {fileID: 0}
  297. m_PrefabAsset: {fileID: 0}
  298. m_GameObject: {fileID: 8347964732956109794}
  299. m_Enabled: 1
  300. m_EditorHideFlags: 0
  301. m_Script: {fileID: 11500000, guid: 8f8ba16b6be60154694163e1357f21ab, type: 3}
  302. m_Name:
  303. m_EditorClassIdentifier:
  304. GrabbaleTransform: {fileID: 0}
  305. --- !u!114 &3486939370414016154
  306. MonoBehaviour:
  307. m_ObjectHideFlags: 0
  308. m_CorrespondingSourceObject: {fileID: 0}
  309. m_PrefabInstance: {fileID: 0}
  310. m_PrefabAsset: {fileID: 0}
  311. m_GameObject: {fileID: 8347964732956109794}
  312. m_Enabled: 1
  313. m_EditorHideFlags: 0
  314. m_Script: {fileID: 11500000, guid: 0dbccc4d71ae5b447bab3997600fbdce, type: 3}
  315. m_Name:
  316. m_EditorClassIdentifier:
  317. PointerEnter:
  318. m_PersistentCalls:
  319. m_Calls: []
  320. m_TypeName: PointerUnityEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral,
  321. PublicKeyToken=null
  322. PointerDown:
  323. m_PersistentCalls:
  324. m_Calls: []
  325. m_TypeName: PointerUnityEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral,
  326. PublicKeyToken=null
  327. PointerClick:
  328. m_PersistentCalls:
  329. m_Calls: []
  330. m_TypeName: PointerUnityEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral,
  331. PublicKeyToken=null
  332. PointerUp:
  333. m_PersistentCalls:
  334. m_Calls: []
  335. m_TypeName: PointerUnityEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral,
  336. PublicKeyToken=null
  337. PointerExit:
  338. m_PersistentCalls:
  339. m_Calls: []
  340. m_TypeName: PointerUnityEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral,
  341. PublicKeyToken=null
  342. PointerDrag:
  343. m_PersistentCalls:
  344. m_Calls: []
  345. m_TypeName: PointerUnityEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral,
  346. PublicKeyToken=null
  347. Target: {fileID: 0}
  348. StartAudio: 6
  349. EndAudio: 5
  350. headRotate: 0
  351. oneGameControllerRotate: 0
  352. canOneHandRotate: 0
  353. canTwoHandRotate: 0
  354. canTwoHandScale: 0
  355. minScaleRatio: 0.8
  356. maxScaleRatio: 3
  357. --- !u!114 &4087080968216759564
  358. MonoBehaviour:
  359. m_ObjectHideFlags: 0
  360. m_CorrespondingSourceObject: {fileID: 0}
  361. m_PrefabInstance: {fileID: 0}
  362. m_PrefabAsset: {fileID: 0}
  363. m_GameObject: {fileID: 8347964732956109794}
  364. m_Enabled: 1
  365. m_EditorHideFlags: 0
  366. m_Script: {fileID: 11500000, guid: a66ebd6ab4587af4aa32596876940fc0, type: 3}
  367. m_Name:
  368. m_EditorClassIdentifier: