Capsule.prefab 10 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &1120840931041047491
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 1120840931041047519}
  12. - component: {fileID: 1120840931041047516}
  13. - component: {fileID: 1120840931041047517}
  14. - component: {fileID: 4697206016203663246}
  15. - component: {fileID: 8466813215129884592}
  16. - component: {fileID: 6289751279390802440}
  17. - component: {fileID: 6167373468253799323}
  18. - component: {fileID: 543895481660695204}
  19. - component: {fileID: -6455589998373116858}
  20. m_Layer: 0
  21. m_Name: Capsule
  22. m_TagString: Untagged
  23. m_Icon: {fileID: 0}
  24. m_NavMeshLayer: 0
  25. m_StaticEditorFlags: 0
  26. m_IsActive: 1
  27. --- !u!4 &1120840931041047519
  28. Transform:
  29. m_ObjectHideFlags: 0
  30. m_CorrespondingSourceObject: {fileID: 0}
  31. m_PrefabInstance: {fileID: 0}
  32. m_PrefabAsset: {fileID: 0}
  33. m_GameObject: {fileID: 1120840931041047491}
  34. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  35. m_LocalPosition: {x: 2, y: 0, z: 5}
  36. m_LocalScale: {x: 0.8, y: 0.8, z: 0.8}
  37. m_Children: []
  38. m_Father: {fileID: 0}
  39. m_RootOrder: 0
  40. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  41. --- !u!33 &1120840931041047516
  42. MeshFilter:
  43. m_ObjectHideFlags: 0
  44. m_CorrespondingSourceObject: {fileID: 0}
  45. m_PrefabInstance: {fileID: 0}
  46. m_PrefabAsset: {fileID: 0}
  47. m_GameObject: {fileID: 1120840931041047491}
  48. m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
  49. --- !u!23 &1120840931041047517
  50. MeshRenderer:
  51. m_ObjectHideFlags: 0
  52. m_CorrespondingSourceObject: {fileID: 0}
  53. m_PrefabInstance: {fileID: 0}
  54. m_PrefabAsset: {fileID: 0}
  55. m_GameObject: {fileID: 1120840931041047491}
  56. m_Enabled: 1
  57. m_CastShadows: 1
  58. m_ReceiveShadows: 1
  59. m_DynamicOccludee: 1
  60. m_MotionVectors: 1
  61. m_LightProbeUsage: 1
  62. m_ReflectionProbeUsage: 1
  63. m_RenderingLayerMask: 1
  64. m_RendererPriority: 0
  65. m_Materials:
  66. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  67. m_StaticBatchInfo:
  68. firstSubMesh: 0
  69. subMeshCount: 0
  70. m_StaticBatchRoot: {fileID: 0}
  71. m_ProbeAnchor: {fileID: 0}
  72. m_LightProbeVolumeOverride: {fileID: 0}
  73. m_ScaleInLightmap: 1
  74. m_ReceiveGI: 1
  75. m_PreserveUVs: 0
  76. m_IgnoreNormalsForChartDetection: 0
  77. m_ImportantGI: 0
  78. m_StitchLightmapSeams: 1
  79. m_SelectedEditorRenderState: 3
  80. m_MinimumChartSize: 4
  81. m_AutoUVMaxDistance: 0.5
  82. m_AutoUVMaxAngle: 89
  83. m_LightmapParameters: {fileID: 0}
  84. m_SortingLayerID: 0
  85. m_SortingLayer: 0
  86. m_SortingOrder: 0
  87. --- !u!114 &4697206016203663246
  88. MonoBehaviour:
  89. m_ObjectHideFlags: 0
  90. m_CorrespondingSourceObject: {fileID: 0}
  91. m_PrefabInstance: {fileID: 0}
  92. m_PrefabAsset: {fileID: 0}
  93. m_GameObject: {fileID: 1120840931041047491}
  94. m_Enabled: 1
  95. m_EditorHideFlags: 0
  96. m_Script: {fileID: 11500000, guid: 761d3c9fbe9f13f47818f9c59cd6aa03, type: 3}
  97. m_Name:
  98. m_EditorClassIdentifier:
  99. activation: 0
  100. flattenAxis: 0
  101. activeHandle: -2
  102. m_HandlerAssets: {fileID: 0}
  103. activeScaleMinRestrict: 1
  104. scaleMinimum: 0.2
  105. activeScaleMaxRestrict: 0
  106. scaleMaximum: 2
  107. showRotationHandleForX: 1
  108. showRotationHandleForY: 1
  109. showRotationHandleForZ: 1
  110. activeAxis: -2
  111. RotateStartAudio: 4
  112. RotateStopAudio: 3
  113. ScaleStartAudio: 4
  114. ScaleStopAudio: 3
  115. RotateStarted:
  116. m_PersistentCalls:
  117. m_Calls:
  118. - m_Target: {fileID: 8466813215129884592}
  119. m_MethodName: PlayOneShot
  120. m_Mode: 2
  121. m_Arguments:
  122. m_ObjectArgument: {fileID: 8300000, guid: a16c53885bdbc54469088880ea44a9fd,
  123. type: 3}
  124. m_ObjectArgumentAssemblyTypeName: UnityEngine.AudioClip, UnityEngine
  125. m_IntArgument: 0
  126. m_FloatArgument: 0
  127. m_StringArgument:
  128. m_BoolArgument: 0
  129. m_CallState: 2
  130. m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0,
  131. Culture=neutral, PublicKeyToken=null
  132. RotateStopped:
  133. m_PersistentCalls:
  134. m_Calls:
  135. - m_Target: {fileID: 8466813215129884592}
  136. m_MethodName: PlayOneShot
  137. m_Mode: 2
  138. m_Arguments:
  139. m_ObjectArgument: {fileID: 8300000, guid: bcae4cbce6135d84b9b04ee9e5b909f4,
  140. type: 3}
  141. m_ObjectArgumentAssemblyTypeName: UnityEngine.AudioClip, UnityEngine
  142. m_IntArgument: 0
  143. m_FloatArgument: 0
  144. m_StringArgument:
  145. m_BoolArgument: 0
  146. m_CallState: 2
  147. m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0,
  148. Culture=neutral, PublicKeyToken=null
  149. ScaleStarted:
  150. m_PersistentCalls:
  151. m_Calls:
  152. - m_Target: {fileID: 8466813215129884592}
  153. m_MethodName: PlayOneShot
  154. m_Mode: 2
  155. m_Arguments:
  156. m_ObjectArgument: {fileID: 8300000, guid: a16c53885bdbc54469088880ea44a9fd,
  157. type: 3}
  158. m_ObjectArgumentAssemblyTypeName: UnityEngine.AudioClip, UnityEngine
  159. m_IntArgument: 0
  160. m_FloatArgument: 0
  161. m_StringArgument:
  162. m_BoolArgument: 0
  163. m_CallState: 2
  164. m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0,
  165. Culture=neutral, PublicKeyToken=null
  166. ScaleStopped:
  167. m_PersistentCalls:
  168. m_Calls:
  169. - m_Target: {fileID: 8466813215129884592}
  170. m_MethodName: PlayOneShot
  171. m_Mode: 2
  172. m_Arguments:
  173. m_ObjectArgument: {fileID: 8300000, guid: bcae4cbce6135d84b9b04ee9e5b909f4,
  174. type: 3}
  175. m_ObjectArgumentAssemblyTypeName: UnityEngine.AudioClip, UnityEngine
  176. m_IntArgument: 0
  177. m_FloatArgument: 0
  178. m_StringArgument:
  179. m_BoolArgument: 0
  180. m_CallState: 2
  181. m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0,
  182. Culture=neutral, PublicKeyToken=null
  183. --- !u!82 &8466813215129884592
  184. AudioSource:
  185. m_ObjectHideFlags: 0
  186. m_CorrespondingSourceObject: {fileID: 0}
  187. m_PrefabInstance: {fileID: 0}
  188. m_PrefabAsset: {fileID: 0}
  189. m_GameObject: {fileID: 1120840931041047491}
  190. m_Enabled: 1
  191. serializedVersion: 4
  192. OutputAudioMixerGroup: {fileID: 0}
  193. m_audioClip: {fileID: 0}
  194. m_PlayOnAwake: 1
  195. m_Volume: 1
  196. m_Pitch: 1
  197. Loop: 0
  198. Mute: 0
  199. Spatialize: 0
  200. SpatializePostEffects: 0
  201. Priority: 128
  202. DopplerLevel: 1
  203. MinDistance: 1
  204. MaxDistance: 500
  205. Pan2D: 0
  206. rolloffMode: 0
  207. BypassEffects: 0
  208. BypassListenerEffects: 0
  209. BypassReverbZones: 0
  210. rolloffCustomCurve:
  211. serializedVersion: 2
  212. m_Curve:
  213. - serializedVersion: 3
  214. time: 0
  215. value: 1
  216. inSlope: 0
  217. outSlope: 0
  218. tangentMode: 0
  219. weightedMode: 0
  220. inWeight: 0.33333334
  221. outWeight: 0.33333334
  222. - serializedVersion: 3
  223. time: 1
  224. value: 0
  225. inSlope: 0
  226. outSlope: 0
  227. tangentMode: 0
  228. weightedMode: 0
  229. inWeight: 0.33333334
  230. outWeight: 0.33333334
  231. m_PreInfinity: 2
  232. m_PostInfinity: 2
  233. m_RotationOrder: 4
  234. panLevelCustomCurve:
  235. serializedVersion: 2
  236. m_Curve:
  237. - serializedVersion: 3
  238. time: 0
  239. value: 0
  240. inSlope: 0
  241. outSlope: 0
  242. tangentMode: 0
  243. weightedMode: 0
  244. inWeight: 0.33333334
  245. outWeight: 0.33333334
  246. m_PreInfinity: 2
  247. m_PostInfinity: 2
  248. m_RotationOrder: 4
  249. spreadCustomCurve:
  250. serializedVersion: 2
  251. m_Curve:
  252. - serializedVersion: 3
  253. time: 0
  254. value: 0
  255. inSlope: 0
  256. outSlope: 0
  257. tangentMode: 0
  258. weightedMode: 0
  259. inWeight: 0.33333334
  260. outWeight: 0.33333334
  261. m_PreInfinity: 2
  262. m_PostInfinity: 2
  263. m_RotationOrder: 4
  264. reverbZoneMixCustomCurve:
  265. serializedVersion: 2
  266. m_Curve:
  267. - serializedVersion: 3
  268. time: 0
  269. value: 1
  270. inSlope: 0
  271. outSlope: 0
  272. tangentMode: 0
  273. weightedMode: 0
  274. inWeight: 0.33333334
  275. outWeight: 0.33333334
  276. m_PreInfinity: 2
  277. m_PostInfinity: 2
  278. m_RotationOrder: 4
  279. --- !u!65 &6289751279390802440
  280. BoxCollider:
  281. m_ObjectHideFlags: 0
  282. m_CorrespondingSourceObject: {fileID: 0}
  283. m_PrefabInstance: {fileID: 0}
  284. m_PrefabAsset: {fileID: 0}
  285. m_GameObject: {fileID: 1120840931041047491}
  286. m_Material: {fileID: 0}
  287. m_IsTrigger: 0
  288. m_Enabled: 1
  289. serializedVersion: 2
  290. m_Size: {x: 1, y: 2, z: 1}
  291. m_Center: {x: 0, y: 0, z: 0}
  292. --- !u!114 &6167373468253799323
  293. MonoBehaviour:
  294. m_ObjectHideFlags: 0
  295. m_CorrespondingSourceObject: {fileID: 0}
  296. m_PrefabInstance: {fileID: 0}
  297. m_PrefabAsset: {fileID: 0}
  298. m_GameObject: {fileID: 1120840931041047491}
  299. m_Enabled: 1
  300. m_EditorHideFlags: 0
  301. m_Script: {fileID: 11500000, guid: 8f8ba16b6be60154694163e1357f21ab, type: 3}
  302. m_Name:
  303. m_EditorClassIdentifier:
  304. GrabbaleTransform: {fileID: 0}
  305. --- !u!114 &543895481660695204
  306. MonoBehaviour:
  307. m_ObjectHideFlags: 0
  308. m_CorrespondingSourceObject: {fileID: 0}
  309. m_PrefabInstance: {fileID: 0}
  310. m_PrefabAsset: {fileID: 0}
  311. m_GameObject: {fileID: 1120840931041047491}
  312. m_Enabled: 1
  313. m_EditorHideFlags: 0
  314. m_Script: {fileID: 11500000, guid: 0dbccc4d71ae5b447bab3997600fbdce, type: 3}
  315. m_Name:
  316. m_EditorClassIdentifier:
  317. PointerEnter:
  318. m_PersistentCalls:
  319. m_Calls: []
  320. m_TypeName: PointerUnityEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral,
  321. PublicKeyToken=null
  322. PointerDown:
  323. m_PersistentCalls:
  324. m_Calls: []
  325. m_TypeName: PointerUnityEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral,
  326. PublicKeyToken=null
  327. PointerClick:
  328. m_PersistentCalls:
  329. m_Calls: []
  330. m_TypeName: PointerUnityEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral,
  331. PublicKeyToken=null
  332. PointerUp:
  333. m_PersistentCalls:
  334. m_Calls: []
  335. m_TypeName: PointerUnityEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral,
  336. PublicKeyToken=null
  337. PointerExit:
  338. m_PersistentCalls:
  339. m_Calls: []
  340. m_TypeName: PointerUnityEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral,
  341. PublicKeyToken=null
  342. PointerDrag:
  343. m_PersistentCalls:
  344. m_Calls: []
  345. m_TypeName: PointerUnityEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral,
  346. PublicKeyToken=null
  347. Target: {fileID: 0}
  348. StartAudio: 6
  349. EndAudio: 5
  350. headRotate: 0
  351. oneGameControllerRotate: 0
  352. canOneHandRotate: 0
  353. canTwoHandRotate: 0
  354. canTwoHandScale: 0
  355. minScaleRatio: 0.8
  356. maxScaleRatio: 3
  357. --- !u!114 &-6455589998373116858
  358. MonoBehaviour:
  359. m_ObjectHideFlags: 0
  360. m_CorrespondingSourceObject: {fileID: 0}
  361. m_PrefabInstance: {fileID: 0}
  362. m_PrefabAsset: {fileID: 0}
  363. m_GameObject: {fileID: 1120840931041047491}
  364. m_Enabled: 1
  365. m_EditorHideFlags: 0
  366. m_Script: {fileID: 11500000, guid: a66ebd6ab4587af4aa32596876940fc0, type: 3}
  367. m_Name:
  368. m_EditorClassIdentifier: