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- using SC.XR.Unity;
- using System;
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- namespace SC.XR.Unity.Module_SkyBox {
- [CreateAssetMenu(menuName = "SCConfig/SDKSkyBox")]
- public class SDKSkyBox : ScriptableObject {
- public List<skybox> SkyBoxList;
- }
- [Serializable]
- public class skybox {
- public SkyBoxType type;
- public Material Material;
- }
- }
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