SDKSkyBox.cs 424 B

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  1. using SC.XR.Unity;
  2. using System;
  3. using System.Collections;
  4. using System.Collections.Generic;
  5. using UnityEngine;
  6. namespace SC.XR.Unity.Module_SkyBox {
  7. [CreateAssetMenu(menuName = "SCConfig/SDKSkyBox")]
  8. public class SDKSkyBox : ScriptableObject {
  9. public List<skybox> SkyBoxList;
  10. }
  11. [Serializable]
  12. public class skybox {
  13. public SkyBoxType type;
  14. public Material Material;
  15. }
  16. }