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- using System;
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEngine.Events;
- using UnityEngine.EventSystems;
- using UnityEngine.UI;
- namespace SC.XR.Unity
- {
- public class SCSlider2D : Slider
- {
- [SerializeField]
- public SliderEvent m_OnDrag;
- [SerializeField]
- public SliderEvent m_OnPointerDown;
- [SerializeField]
- public SliderEvent m_OnPointerUp;
- public override void OnPointerDown(PointerEventData eventData)
- {
- base.OnPointerDown(eventData);
- m_OnPointerDown?.Invoke(value);
- }
- public override void OnPointerUp(PointerEventData eventData)
- {
- base.OnPointerUp(eventData);
- m_OnPointerUp?.Invoke(value);
- }
- public override void OnDrag(PointerEventData eventData)
- {
- base.OnDrag(eventData);
- m_OnDrag?.Invoke(value);
- }
- }
- }
-
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