LuciRight.prefab 22 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &1980592305859275181
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 4975473100860535885}
  12. - component: {fileID: 2318143432827643445}
  13. - component: {fileID: 3817413989203695899}
  14. m_Layer: 0
  15. m_Name: HallInside
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!4 &4975473100860535885
  22. Transform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 1980592305859275181}
  28. m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
  29. m_LocalPosition: {x: 0.0113, y: -0.0274, z: 0.0089}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_Children: []
  32. m_Father: {fileID: 3823802879435086809}
  33. m_RootOrder: 1
  34. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  35. --- !u!33 &2318143432827643445
  36. MeshFilter:
  37. m_ObjectHideFlags: 0
  38. m_CorrespondingSourceObject: {fileID: 0}
  39. m_PrefabInstance: {fileID: 0}
  40. m_PrefabAsset: {fileID: 0}
  41. m_GameObject: {fileID: 1980592305859275181}
  42. m_Mesh: {fileID: 1542620450161845740, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  43. --- !u!23 &3817413989203695899
  44. MeshRenderer:
  45. m_ObjectHideFlags: 0
  46. m_CorrespondingSourceObject: {fileID: 0}
  47. m_PrefabInstance: {fileID: 0}
  48. m_PrefabAsset: {fileID: 0}
  49. m_GameObject: {fileID: 1980592305859275181}
  50. m_Enabled: 1
  51. m_CastShadows: 1
  52. m_ReceiveShadows: 1
  53. m_DynamicOccludee: 1
  54. m_MotionVectors: 1
  55. m_LightProbeUsage: 1
  56. m_ReflectionProbeUsage: 1
  57. m_RenderingLayerMask: 1
  58. m_RendererPriority: 0
  59. m_Materials:
  60. - {fileID: 2100000, guid: 7f2e13f66a00a814e93cc73fee0979f9, type: 2}
  61. m_StaticBatchInfo:
  62. firstSubMesh: 0
  63. subMeshCount: 0
  64. m_StaticBatchRoot: {fileID: 0}
  65. m_ProbeAnchor: {fileID: 0}
  66. m_LightProbeVolumeOverride: {fileID: 0}
  67. m_ScaleInLightmap: 1
  68. m_ReceiveGI: 1
  69. m_PreserveUVs: 0
  70. m_IgnoreNormalsForChartDetection: 0
  71. m_ImportantGI: 0
  72. m_StitchLightmapSeams: 1
  73. m_SelectedEditorRenderState: 3
  74. m_MinimumChartSize: 4
  75. m_AutoUVMaxDistance: 0.5
  76. m_AutoUVMaxAngle: 89
  77. m_LightmapParameters: {fileID: 0}
  78. m_SortingLayerID: 0
  79. m_SortingLayer: 0
  80. m_SortingOrder: 0
  81. --- !u!1 &2300212803909442846
  82. GameObject:
  83. m_ObjectHideFlags: 0
  84. m_CorrespondingSourceObject: {fileID: 0}
  85. m_PrefabInstance: {fileID: 0}
  86. m_PrefabAsset: {fileID: 0}
  87. serializedVersion: 6
  88. m_Component:
  89. - component: {fileID: 6871962065931430346}
  90. - component: {fileID: 5969235856527224063}
  91. - component: {fileID: 96223932645084141}
  92. m_Layer: 0
  93. m_Name: Shell
  94. m_TagString: Untagged
  95. m_Icon: {fileID: 0}
  96. m_NavMeshLayer: 0
  97. m_StaticEditorFlags: 0
  98. m_IsActive: 1
  99. --- !u!4 &6871962065931430346
  100. Transform:
  101. m_ObjectHideFlags: 0
  102. m_CorrespondingSourceObject: {fileID: 0}
  103. m_PrefabInstance: {fileID: 0}
  104. m_PrefabAsset: {fileID: 0}
  105. m_GameObject: {fileID: 2300212803909442846}
  106. m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
  107. m_LocalPosition: {x: -0.0135, y: -0.0363, z: 0.0122}
  108. m_LocalScale: {x: 1, y: 1, z: 1}
  109. m_Children: []
  110. m_Father: {fileID: 3823802879435086809}
  111. m_RootOrder: 0
  112. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  113. --- !u!33 &5969235856527224063
  114. MeshFilter:
  115. m_ObjectHideFlags: 0
  116. m_CorrespondingSourceObject: {fileID: 0}
  117. m_PrefabInstance: {fileID: 0}
  118. m_PrefabAsset: {fileID: 0}
  119. m_GameObject: {fileID: 2300212803909442846}
  120. m_Mesh: {fileID: 8730763874806899606, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  121. --- !u!23 &96223932645084141
  122. MeshRenderer:
  123. m_ObjectHideFlags: 0
  124. m_CorrespondingSourceObject: {fileID: 0}
  125. m_PrefabInstance: {fileID: 0}
  126. m_PrefabAsset: {fileID: 0}
  127. m_GameObject: {fileID: 2300212803909442846}
  128. m_Enabled: 1
  129. m_CastShadows: 1
  130. m_ReceiveShadows: 1
  131. m_DynamicOccludee: 1
  132. m_MotionVectors: 1
  133. m_LightProbeUsage: 1
  134. m_ReflectionProbeUsage: 1
  135. m_RenderingLayerMask: 1
  136. m_RendererPriority: 0
  137. m_Materials:
  138. - {fileID: 2100000, guid: 7f2e13f66a00a814e93cc73fee0979f9, type: 2}
  139. m_StaticBatchInfo:
  140. firstSubMesh: 0
  141. subMeshCount: 0
  142. m_StaticBatchRoot: {fileID: 0}
  143. m_ProbeAnchor: {fileID: 0}
  144. m_LightProbeVolumeOverride: {fileID: 0}
  145. m_ScaleInLightmap: 1
  146. m_ReceiveGI: 1
  147. m_PreserveUVs: 0
  148. m_IgnoreNormalsForChartDetection: 0
  149. m_ImportantGI: 0
  150. m_StitchLightmapSeams: 1
  151. m_SelectedEditorRenderState: 3
  152. m_MinimumChartSize: 4
  153. m_AutoUVMaxDistance: 0.5
  154. m_AutoUVMaxAngle: 89
  155. m_LightmapParameters: {fileID: 0}
  156. m_SortingLayerID: 0
  157. m_SortingLayer: 0
  158. m_SortingOrder: 0
  159. --- !u!1 &2485897929272452310
  160. GameObject:
  161. m_ObjectHideFlags: 0
  162. m_CorrespondingSourceObject: {fileID: 0}
  163. m_PrefabInstance: {fileID: 0}
  164. m_PrefabAsset: {fileID: 0}
  165. serializedVersion: 6
  166. m_Component:
  167. - component: {fileID: 806102980512213594}
  168. - component: {fileID: 4168932968052926630}
  169. - component: {fileID: 2570596556225395917}
  170. m_Layer: 0
  171. m_Name: Joystick
  172. m_TagString: Untagged
  173. m_Icon: {fileID: 0}
  174. m_NavMeshLayer: 0
  175. m_StaticEditorFlags: 0
  176. m_IsActive: 1
  177. --- !u!4 &806102980512213594
  178. Transform:
  179. m_ObjectHideFlags: 0
  180. m_CorrespondingSourceObject: {fileID: 0}
  181. m_PrefabInstance: {fileID: 0}
  182. m_PrefabAsset: {fileID: 0}
  183. m_GameObject: {fileID: 2485897929272452310}
  184. m_LocalRotation: {x: -0.7071067, y: 4.263256e-14, z: -1.3322675e-15, w: 0.7071069}
  185. m_LocalPosition: {x: -0.0054000076, y: 0.0072999997, z: -0.010500001}
  186. m_LocalScale: {x: 1, y: 1, z: 1}
  187. m_Children: []
  188. m_Father: {fileID: 3823802879867166064}
  189. m_RootOrder: 0
  190. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  191. --- !u!33 &4168932968052926630
  192. MeshFilter:
  193. m_ObjectHideFlags: 0
  194. m_CorrespondingSourceObject: {fileID: 0}
  195. m_PrefabInstance: {fileID: 0}
  196. m_PrefabAsset: {fileID: 0}
  197. m_GameObject: {fileID: 2485897929272452310}
  198. m_Mesh: {fileID: 1659252083122567716, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  199. --- !u!23 &2570596556225395917
  200. MeshRenderer:
  201. m_ObjectHideFlags: 0
  202. m_CorrespondingSourceObject: {fileID: 0}
  203. m_PrefabInstance: {fileID: 0}
  204. m_PrefabAsset: {fileID: 0}
  205. m_GameObject: {fileID: 2485897929272452310}
  206. m_Enabled: 1
  207. m_CastShadows: 1
  208. m_ReceiveShadows: 1
  209. m_DynamicOccludee: 1
  210. m_MotionVectors: 1
  211. m_LightProbeUsage: 1
  212. m_ReflectionProbeUsage: 1
  213. m_RenderingLayerMask: 1
  214. m_RendererPriority: 0
  215. m_Materials:
  216. - {fileID: 2100000, guid: 7f2e13f66a00a814e93cc73fee0979f9, type: 2}
  217. m_StaticBatchInfo:
  218. firstSubMesh: 0
  219. subMeshCount: 0
  220. m_StaticBatchRoot: {fileID: 0}
  221. m_ProbeAnchor: {fileID: 0}
  222. m_LightProbeVolumeOverride: {fileID: 0}
  223. m_ScaleInLightmap: 1
  224. m_ReceiveGI: 1
  225. m_PreserveUVs: 0
  226. m_IgnoreNormalsForChartDetection: 0
  227. m_ImportantGI: 0
  228. m_StitchLightmapSeams: 1
  229. m_SelectedEditorRenderState: 3
  230. m_MinimumChartSize: 4
  231. m_AutoUVMaxDistance: 0.5
  232. m_AutoUVMaxAngle: 89
  233. m_LightmapParameters: {fileID: 0}
  234. m_SortingLayerID: 0
  235. m_SortingLayer: 0
  236. m_SortingOrder: 0
  237. --- !u!1 &3293020284963666575
  238. GameObject:
  239. m_ObjectHideFlags: 0
  240. m_CorrespondingSourceObject: {fileID: 0}
  241. m_PrefabInstance: {fileID: 0}
  242. m_PrefabAsset: {fileID: 0}
  243. serializedVersion: 6
  244. m_Component:
  245. - component: {fileID: 3367307664130013534}
  246. - component: {fileID: 3187981187763006342}
  247. - component: {fileID: 4962272969939541743}
  248. m_Layer: 0
  249. m_Name: HallForward
  250. m_TagString: Untagged
  251. m_Icon: {fileID: 0}
  252. m_NavMeshLayer: 0
  253. m_StaticEditorFlags: 0
  254. m_IsActive: 1
  255. --- !u!4 &3367307664130013534
  256. Transform:
  257. m_ObjectHideFlags: 0
  258. m_CorrespondingSourceObject: {fileID: 0}
  259. m_PrefabInstance: {fileID: 0}
  260. m_PrefabAsset: {fileID: 0}
  261. m_GameObject: {fileID: 3293020284963666575}
  262. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  263. m_LocalPosition: {x: 0.00010000961, y: -0.010400002, z: -0.0088}
  264. m_LocalScale: {x: 1, y: 1, z: 1}
  265. m_Children: []
  266. m_Father: {fileID: 3823802880447463437}
  267. m_RootOrder: 0
  268. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  269. --- !u!33 &3187981187763006342
  270. MeshFilter:
  271. m_ObjectHideFlags: 0
  272. m_CorrespondingSourceObject: {fileID: 0}
  273. m_PrefabInstance: {fileID: 0}
  274. m_PrefabAsset: {fileID: 0}
  275. m_GameObject: {fileID: 3293020284963666575}
  276. m_Mesh: {fileID: 6930229529892134615, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  277. --- !u!23 &4962272969939541743
  278. MeshRenderer:
  279. m_ObjectHideFlags: 0
  280. m_CorrespondingSourceObject: {fileID: 0}
  281. m_PrefabInstance: {fileID: 0}
  282. m_PrefabAsset: {fileID: 0}
  283. m_GameObject: {fileID: 3293020284963666575}
  284. m_Enabled: 1
  285. m_CastShadows: 1
  286. m_ReceiveShadows: 1
  287. m_DynamicOccludee: 1
  288. m_MotionVectors: 1
  289. m_LightProbeUsage: 1
  290. m_ReflectionProbeUsage: 1
  291. m_RenderingLayerMask: 1
  292. m_RendererPriority: 0
  293. m_Materials:
  294. - {fileID: 2100000, guid: 7f2e13f66a00a814e93cc73fee0979f9, type: 2}
  295. m_StaticBatchInfo:
  296. firstSubMesh: 0
  297. subMeshCount: 0
  298. m_StaticBatchRoot: {fileID: 0}
  299. m_ProbeAnchor: {fileID: 0}
  300. m_LightProbeVolumeOverride: {fileID: 0}
  301. m_ScaleInLightmap: 1
  302. m_ReceiveGI: 1
  303. m_PreserveUVs: 0
  304. m_IgnoreNormalsForChartDetection: 0
  305. m_ImportantGI: 0
  306. m_StitchLightmapSeams: 1
  307. m_SelectedEditorRenderState: 3
  308. m_MinimumChartSize: 4
  309. m_AutoUVMaxDistance: 0.5
  310. m_AutoUVMaxAngle: 89
  311. m_LightmapParameters: {fileID: 0}
  312. m_SortingLayerID: 0
  313. m_SortingLayer: 0
  314. m_SortingOrder: 0
  315. --- !u!1 &3823802878988265201
  316. GameObject:
  317. m_ObjectHideFlags: 0
  318. m_CorrespondingSourceObject: {fileID: 0}
  319. m_PrefabInstance: {fileID: 0}
  320. m_PrefabAsset: {fileID: 0}
  321. serializedVersion: 6
  322. m_Component:
  323. - component: {fileID: 3823802878988265200}
  324. m_Layer: 0
  325. m_Name: StartPoint
  326. m_TagString: Untagged
  327. m_Icon: {fileID: 0}
  328. m_NavMeshLayer: 0
  329. m_StaticEditorFlags: 0
  330. m_IsActive: 1
  331. --- !u!4 &3823802878988265200
  332. Transform:
  333. m_ObjectHideFlags: 0
  334. m_CorrespondingSourceObject: {fileID: 0}
  335. m_PrefabInstance: {fileID: 0}
  336. m_PrefabAsset: {fileID: 0}
  337. m_GameObject: {fileID: 3823802878988265201}
  338. m_LocalRotation: {x: 0, y: -1, z: 0, w: 0.00000028088027}
  339. m_LocalPosition: {x: 0, y: -0.006, z: -0.06}
  340. m_LocalScale: {x: 1.1111113, y: 1.1111118, z: 1.111112}
  341. m_Children: []
  342. m_Father: {fileID: 3823802879435086809}
  343. m_RootOrder: 7
  344. m_LocalEulerAnglesHint: {x: 0, y: -179.99998, z: 0}
  345. --- !u!1 &3823802879435086810
  346. GameObject:
  347. m_ObjectHideFlags: 0
  348. m_CorrespondingSourceObject: {fileID: 0}
  349. m_PrefabInstance: {fileID: 0}
  350. m_PrefabAsset: {fileID: 0}
  351. serializedVersion: 6
  352. m_Component:
  353. - component: {fileID: 3823802879435086809}
  354. m_Layer: 0
  355. m_Name: LuciRight
  356. m_TagString: Untagged
  357. m_Icon: {fileID: 0}
  358. m_NavMeshLayer: 0
  359. m_StaticEditorFlags: 0
  360. m_IsActive: 1
  361. --- !u!4 &3823802879435086809
  362. Transform:
  363. m_ObjectHideFlags: 0
  364. m_CorrespondingSourceObject: {fileID: 0}
  365. m_PrefabInstance: {fileID: 0}
  366. m_PrefabAsset: {fileID: 0}
  367. m_GameObject: {fileID: 3823802879435086810}
  368. m_LocalRotation: {x: -0.000000006535052, y: 0.99939084, z: -0.03489949, w: -0.00000018713943}
  369. m_LocalPosition: {x: 0.0017, y: 0.0126, z: 0}
  370. m_LocalScale: {x: 1, y: 1, z: 1}
  371. m_Children:
  372. - {fileID: 6871962065931430346}
  373. - {fileID: 4975473100860535885}
  374. - {fileID: 3823802880447463437}
  375. - {fileID: 8685305129770736845}
  376. - {fileID: 5537214843322767692}
  377. - {fileID: 5857772444326828461}
  378. - {fileID: 3823802879867166064}
  379. - {fileID: 3823802878988265200}
  380. m_Father: {fileID: 3823802880749579284}
  381. m_RootOrder: 0
  382. m_LocalEulerAnglesHint: {x: 4, y: 180.00002, z: 0}
  383. --- !u!1 &3823802879867166065
  384. GameObject:
  385. m_ObjectHideFlags: 0
  386. m_CorrespondingSourceObject: {fileID: 0}
  387. m_PrefabInstance: {fileID: 0}
  388. m_PrefabAsset: {fileID: 0}
  389. serializedVersion: 6
  390. m_Component:
  391. - component: {fileID: 3823802879867166064}
  392. m_Layer: 0
  393. m_Name: Joystick
  394. m_TagString: Untagged
  395. m_Icon: {fileID: 0}
  396. m_NavMeshLayer: 0
  397. m_StaticEditorFlags: 0
  398. m_IsActive: 1
  399. --- !u!4 &3823802879867166064
  400. Transform:
  401. m_ObjectHideFlags: 0
  402. m_CorrespondingSourceObject: {fileID: 0}
  403. m_PrefabInstance: {fileID: 0}
  404. m_PrefabAsset: {fileID: 0}
  405. m_GameObject: {fileID: 3823802879867166065}
  406. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  407. m_LocalPosition: {x: -0.0143, y: -0.0034, z: -0.0267}
  408. m_LocalScale: {x: 1, y: 1, z: 1}
  409. m_Children:
  410. - {fileID: 806102980512213594}
  411. m_Father: {fileID: 3823802879435086809}
  412. m_RootOrder: 6
  413. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  414. --- !u!1 &3823802880447463438
  415. GameObject:
  416. m_ObjectHideFlags: 0
  417. m_CorrespondingSourceObject: {fileID: 0}
  418. m_PrefabInstance: {fileID: 0}
  419. m_PrefabAsset: {fileID: 0}
  420. serializedVersion: 6
  421. m_Component:
  422. - component: {fileID: 3823802880447463437}
  423. m_Layer: 0
  424. m_Name: HallForward
  425. m_TagString: Untagged
  426. m_Icon: {fileID: 0}
  427. m_NavMeshLayer: 0
  428. m_StaticEditorFlags: 0
  429. m_IsActive: 1
  430. --- !u!4 &3823802880447463437
  431. Transform:
  432. m_ObjectHideFlags: 0
  433. m_CorrespondingSourceObject: {fileID: 0}
  434. m_PrefabInstance: {fileID: 0}
  435. m_PrefabAsset: {fileID: 0}
  436. m_GameObject: {fileID: 3823802880447463438}
  437. m_LocalRotation: {x: -0.70710677, y: 1.4210853e-14, z: -0, w: 0.7071068}
  438. m_LocalPosition: {x: -0.0021, y: -0.0144, z: -0.0454}
  439. m_LocalScale: {x: 1, y: 1, z: 1}
  440. m_Children:
  441. - {fileID: 3367307664130013534}
  442. m_Father: {fileID: 3823802879435086809}
  443. m_RootOrder: 2
  444. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  445. --- !u!1 &3823802880749579285
  446. GameObject:
  447. m_ObjectHideFlags: 0
  448. m_CorrespondingSourceObject: {fileID: 0}
  449. m_PrefabInstance: {fileID: 0}
  450. m_PrefabAsset: {fileID: 0}
  451. serializedVersion: 6
  452. m_Component:
  453. - component: {fileID: 3823802880749579284}
  454. - component: {fileID: 1591665997}
  455. m_Layer: 0
  456. m_Name: LuciRight
  457. m_TagString: Untagged
  458. m_Icon: {fileID: 0}
  459. m_NavMeshLayer: 0
  460. m_StaticEditorFlags: 0
  461. m_IsActive: 0
  462. --- !u!4 &3823802880749579284
  463. Transform:
  464. m_ObjectHideFlags: 0
  465. m_CorrespondingSourceObject: {fileID: 0}
  466. m_PrefabInstance: {fileID: 0}
  467. m_PrefabAsset: {fileID: 0}
  468. m_GameObject: {fileID: 3823802880749579285}
  469. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  470. m_LocalPosition: {x: 0, y: 0, z: 0}
  471. m_LocalScale: {x: 1, y: 1, z: 1}
  472. m_Children:
  473. - {fileID: 3823802879435086809}
  474. m_Father: {fileID: 0}
  475. m_RootOrder: 0
  476. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  477. --- !u!114 &1591665997
  478. MonoBehaviour:
  479. m_ObjectHideFlags: 0
  480. m_CorrespondingSourceObject: {fileID: 0}
  481. m_PrefabInstance: {fileID: 0}
  482. m_PrefabAsset: {fileID: 0}
  483. m_GameObject: {fileID: 3823802880749579285}
  484. m_Enabled: 1
  485. m_EditorHideFlags: 0
  486. m_Script: {fileID: 11500000, guid: 644c4bae03f36e346974cc4fc27604ea, type: 3}
  487. m_Name:
  488. m_EditorClassIdentifier:
  489. StartPoint: {fileID: 3823802878988265200}
  490. handAnimation: {fileID: 0}
  491. gcPower: {fileID: 0}
  492. _modelPositionDeltaWithDevice: {x: 0, y: 0, z: 0}
  493. axkey: {fileID: 8620151609914510728}
  494. bykey: {fileID: 4005530504100439593}
  495. functionKey: {fileID: 2106152955813542890}
  496. joystick: {fileID: 3823802879867166064}
  497. joystickKey: {fileID: 2570596556225395917}
  498. rotationXfactor: -2
  499. rotationZfactor: 2
  500. joystickInitalValue: {x: 8, y: 8}
  501. joystickInitallocalEulerAngles: {x: 0, y: 0, z: 0}
  502. hallFoward: {fileID: 4962272969939541743}
  503. HallForward: {fileID: 3823802880447463437}
  504. HallForwardReleaseValue: 10
  505. HallForwardPressValue: 0
  506. HallForwardReleaseLocalPosition: {x: -0.0021, y: -0.0144, z: -0.0454}
  507. HallForwardPressLocalPosition: {x: -0.0021, y: -0.0144, z: -0.0454}
  508. HallForwardReleaselocalEulerAngles: {x: -90.00001, y: 0, z: 0}
  509. HallForwardPresslocalEulerAngles: {x: -108, y: 0, z: 0}
  510. hallInside: {fileID: 3817413989203695899}
  511. HallInside: {fileID: 4975473100860535885}
  512. HallInsideReleaseValue: 10
  513. HallInsidePressValue: 0
  514. HallInsideReleaseLocalPosition: {x: 0.0113, y: -0.0274, z: 0.0089}
  515. HallInsidePressLocalPosition: {x: 0.008, y: -0.0274, z: 0.0089}
  516. HallInsideReleaselocalEulerAngles: {x: -90.00001, y: 0, z: 0}
  517. HallInsidePresslocalEulerAngles: {x: -90.00001, y: 0, z: 0}
  518. _sourcePressMaterial: {fileID: 2100000, guid: 64208af72701fc640a7321386a5aa3cb,
  519. type: 2}
  520. _sourceReleaseMaterial: {fileID: 2100000, guid: 7f2e13f66a00a814e93cc73fee0979f9,
  521. type: 2}
  522. _sourceTouchEnterMaterial: {fileID: 2100000, guid: 15705dadf7be09f49924aa55116025fd,
  523. type: 2}
  524. DefauleAngleOffset: {x: 0, y: 0, z: 0}
  525. powerMeshRender: {fileID: 0}
  526. powerShinnedMeshRender: {fileID: 0}
  527. OtherMeshRender: {fileID: 0}
  528. --- !u!1 &7117479787419268192
  529. GameObject:
  530. m_ObjectHideFlags: 0
  531. m_CorrespondingSourceObject: {fileID: 0}
  532. m_PrefabInstance: {fileID: 0}
  533. m_PrefabAsset: {fileID: 0}
  534. serializedVersion: 6
  535. m_Component:
  536. - component: {fileID: 8685305129770736845}
  537. - component: {fileID: 6599231026892826856}
  538. - component: {fileID: 8620151609914510728}
  539. m_Layer: 0
  540. m_Name: A
  541. m_TagString: Untagged
  542. m_Icon: {fileID: 0}
  543. m_NavMeshLayer: 0
  544. m_StaticEditorFlags: 0
  545. m_IsActive: 1
  546. --- !u!4 &8685305129770736845
  547. Transform:
  548. m_ObjectHideFlags: 0
  549. m_CorrespondingSourceObject: {fileID: 0}
  550. m_PrefabInstance: {fileID: 0}
  551. m_PrefabAsset: {fileID: 0}
  552. m_GameObject: {fileID: 7117479787419268192}
  553. m_LocalRotation: {x: 0, y: 0.7071068, z: 0.7071068, w: 0}
  554. m_LocalPosition: {x: -0.0002, y: 0.0003, z: -0.0133}
  555. m_LocalScale: {x: 1, y: 1, z: 1}
  556. m_Children: []
  557. m_Father: {fileID: 3823802879435086809}
  558. m_RootOrder: 3
  559. m_LocalEulerAnglesHint: {x: -90.00001, y: 180, z: 0}
  560. --- !u!33 &6599231026892826856
  561. MeshFilter:
  562. m_ObjectHideFlags: 0
  563. m_CorrespondingSourceObject: {fileID: 0}
  564. m_PrefabInstance: {fileID: 0}
  565. m_PrefabAsset: {fileID: 0}
  566. m_GameObject: {fileID: 7117479787419268192}
  567. m_Mesh: {fileID: 2167450368295974774, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  568. --- !u!23 &8620151609914510728
  569. MeshRenderer:
  570. m_ObjectHideFlags: 0
  571. m_CorrespondingSourceObject: {fileID: 0}
  572. m_PrefabInstance: {fileID: 0}
  573. m_PrefabAsset: {fileID: 0}
  574. m_GameObject: {fileID: 7117479787419268192}
  575. m_Enabled: 1
  576. m_CastShadows: 1
  577. m_ReceiveShadows: 1
  578. m_DynamicOccludee: 1
  579. m_MotionVectors: 1
  580. m_LightProbeUsage: 1
  581. m_ReflectionProbeUsage: 1
  582. m_RenderingLayerMask: 1
  583. m_RendererPriority: 0
  584. m_Materials:
  585. - {fileID: 2100000, guid: 7f2e13f66a00a814e93cc73fee0979f9, type: 2}
  586. m_StaticBatchInfo:
  587. firstSubMesh: 0
  588. subMeshCount: 0
  589. m_StaticBatchRoot: {fileID: 0}
  590. m_ProbeAnchor: {fileID: 0}
  591. m_LightProbeVolumeOverride: {fileID: 0}
  592. m_ScaleInLightmap: 1
  593. m_ReceiveGI: 1
  594. m_PreserveUVs: 0
  595. m_IgnoreNormalsForChartDetection: 0
  596. m_ImportantGI: 0
  597. m_StitchLightmapSeams: 1
  598. m_SelectedEditorRenderState: 3
  599. m_MinimumChartSize: 4
  600. m_AutoUVMaxDistance: 0.5
  601. m_AutoUVMaxAngle: 89
  602. m_LightmapParameters: {fileID: 0}
  603. m_SortingLayerID: 0
  604. m_SortingLayer: 0
  605. m_SortingOrder: 0
  606. --- !u!1 &8059505184332091506
  607. GameObject:
  608. m_ObjectHideFlags: 0
  609. m_CorrespondingSourceObject: {fileID: 0}
  610. m_PrefabInstance: {fileID: 0}
  611. m_PrefabAsset: {fileID: 0}
  612. serializedVersion: 6
  613. m_Component:
  614. - component: {fileID: 5537214843322767692}
  615. - component: {fileID: 2417346744147443041}
  616. - component: {fileID: 4005530504100439593}
  617. m_Layer: 0
  618. m_Name: B
  619. m_TagString: Untagged
  620. m_Icon: {fileID: 0}
  621. m_NavMeshLayer: 0
  622. m_StaticEditorFlags: 0
  623. m_IsActive: 1
  624. --- !u!4 &5537214843322767692
  625. Transform:
  626. m_ObjectHideFlags: 0
  627. m_CorrespondingSourceObject: {fileID: 0}
  628. m_PrefabInstance: {fileID: 0}
  629. m_PrefabAsset: {fileID: 0}
  630. m_GameObject: {fileID: 8059505184332091506}
  631. m_LocalRotation: {x: 0, y: 0.7071068, z: 0.7071068, w: 0}
  632. m_LocalPosition: {x: 0.0068, y: 0.0003, z: -0.0273}
  633. m_LocalScale: {x: 1, y: 1, z: 1}
  634. m_Children: []
  635. m_Father: {fileID: 3823802879435086809}
  636. m_RootOrder: 4
  637. m_LocalEulerAnglesHint: {x: -90.00001, y: 180, z: 0}
  638. --- !u!33 &2417346744147443041
  639. MeshFilter:
  640. m_ObjectHideFlags: 0
  641. m_CorrespondingSourceObject: {fileID: 0}
  642. m_PrefabInstance: {fileID: 0}
  643. m_PrefabAsset: {fileID: 0}
  644. m_GameObject: {fileID: 8059505184332091506}
  645. m_Mesh: {fileID: 6890050247814460166, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  646. --- !u!23 &4005530504100439593
  647. MeshRenderer:
  648. m_ObjectHideFlags: 0
  649. m_CorrespondingSourceObject: {fileID: 0}
  650. m_PrefabInstance: {fileID: 0}
  651. m_PrefabAsset: {fileID: 0}
  652. m_GameObject: {fileID: 8059505184332091506}
  653. m_Enabled: 1
  654. m_CastShadows: 1
  655. m_ReceiveShadows: 1
  656. m_DynamicOccludee: 1
  657. m_MotionVectors: 1
  658. m_LightProbeUsage: 1
  659. m_ReflectionProbeUsage: 1
  660. m_RenderingLayerMask: 1
  661. m_RendererPriority: 0
  662. m_Materials:
  663. - {fileID: 2100000, guid: 7f2e13f66a00a814e93cc73fee0979f9, type: 2}
  664. m_StaticBatchInfo:
  665. firstSubMesh: 0
  666. subMeshCount: 0
  667. m_StaticBatchRoot: {fileID: 0}
  668. m_ProbeAnchor: {fileID: 0}
  669. m_LightProbeVolumeOverride: {fileID: 0}
  670. m_ScaleInLightmap: 1
  671. m_ReceiveGI: 1
  672. m_PreserveUVs: 0
  673. m_IgnoreNormalsForChartDetection: 0
  674. m_ImportantGI: 0
  675. m_StitchLightmapSeams: 1
  676. m_SelectedEditorRenderState: 3
  677. m_MinimumChartSize: 4
  678. m_AutoUVMaxDistance: 0.5
  679. m_AutoUVMaxAngle: 89
  680. m_LightmapParameters: {fileID: 0}
  681. m_SortingLayerID: 0
  682. m_SortingLayer: 0
  683. m_SortingOrder: 0
  684. --- !u!1 &8436270379624180520
  685. GameObject:
  686. m_ObjectHideFlags: 0
  687. m_CorrespondingSourceObject: {fileID: 0}
  688. m_PrefabInstance: {fileID: 0}
  689. m_PrefabAsset: {fileID: 0}
  690. serializedVersion: 6
  691. m_Component:
  692. - component: {fileID: 5857772444326828461}
  693. - component: {fileID: 7027555723667488330}
  694. - component: {fileID: 2106152955813542890}
  695. m_Layer: 0
  696. m_Name: Function
  697. m_TagString: Untagged
  698. m_Icon: {fileID: 0}
  699. m_NavMeshLayer: 0
  700. m_StaticEditorFlags: 0
  701. m_IsActive: 1
  702. --- !u!4 &5857772444326828461
  703. Transform:
  704. m_ObjectHideFlags: 0
  705. m_CorrespondingSourceObject: {fileID: 0}
  706. m_PrefabInstance: {fileID: 0}
  707. m_PrefabAsset: {fileID: 0}
  708. m_GameObject: {fileID: 8436270379624180520}
  709. m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
  710. m_LocalPosition: {x: -0.0188, y: -0.0012, z: -0.009}
  711. m_LocalScale: {x: 1, y: 1, z: 1}
  712. m_Children: []
  713. m_Father: {fileID: 3823802879435086809}
  714. m_RootOrder: 5
  715. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  716. --- !u!33 &7027555723667488330
  717. MeshFilter:
  718. m_ObjectHideFlags: 0
  719. m_CorrespondingSourceObject: {fileID: 0}
  720. m_PrefabInstance: {fileID: 0}
  721. m_PrefabAsset: {fileID: 0}
  722. m_GameObject: {fileID: 8436270379624180520}
  723. m_Mesh: {fileID: -3884265489465606636, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  724. --- !u!23 &2106152955813542890
  725. MeshRenderer:
  726. m_ObjectHideFlags: 0
  727. m_CorrespondingSourceObject: {fileID: 0}
  728. m_PrefabInstance: {fileID: 0}
  729. m_PrefabAsset: {fileID: 0}
  730. m_GameObject: {fileID: 8436270379624180520}
  731. m_Enabled: 1
  732. m_CastShadows: 1
  733. m_ReceiveShadows: 1
  734. m_DynamicOccludee: 1
  735. m_MotionVectors: 1
  736. m_LightProbeUsage: 1
  737. m_ReflectionProbeUsage: 1
  738. m_RenderingLayerMask: 1
  739. m_RendererPriority: 0
  740. m_Materials:
  741. - {fileID: 2100000, guid: 7f2e13f66a00a814e93cc73fee0979f9, type: 2}
  742. m_StaticBatchInfo:
  743. firstSubMesh: 0
  744. subMeshCount: 0
  745. m_StaticBatchRoot: {fileID: 0}
  746. m_ProbeAnchor: {fileID: 0}
  747. m_LightProbeVolumeOverride: {fileID: 0}
  748. m_ScaleInLightmap: 1
  749. m_ReceiveGI: 1
  750. m_PreserveUVs: 0
  751. m_IgnoreNormalsForChartDetection: 0
  752. m_ImportantGI: 0
  753. m_StitchLightmapSeams: 1
  754. m_SelectedEditorRenderState: 3
  755. m_MinimumChartSize: 4
  756. m_AutoUVMaxDistance: 0.5
  757. m_AutoUVMaxAngle: 89
  758. m_LightmapParameters: {fileID: 0}
  759. m_SortingLayerID: 0
  760. m_SortingLayer: 0
  761. m_SortingOrder: 0