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- using AOT;
- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- using UnityEngine;
- namespace SC.XR.Unity.Module_InputSystem.InputDeviceGC.KS {
- public class InputDeviceKS : InputDeviceGC {
- public override InputDeviceType inputDeviceType {
- get {
- return InputDeviceType.KS;
- }
- }
- private Coroutine callback=null;
- public static bool isShowLog = false;
- [Header("Enable GameController")]
- public bool LeftActive = true;
- public bool RightActive = true;
- protected override void InputDeviceStart() {
- int num = API_GSXR_Slam.plugin.GSXR_Get_ControllerNum();
- DebugMy.Log("GSXR_Get_ControllerNum:"+num,this,true);
- if (num == 2) {
- SetActiveInputDevicePart(InputDevicePartType.KSLeft, LeftActive);
- SetActiveInputDevicePart(InputDevicePartType.KSRight, RightActive);
- } else if (num == 1) {
- SetActiveInputDevicePart(InputDevicePartType.KSRight, RightActive);
- }
- //if (callback == null) {
- // callback = StartCoroutine(StartSetCallBack());
- //}
- if (API_Module_SDKConfiguration.HasKey("Module_InputSystem", "KS_ShowLog")) {
- isShowLog = API_Module_SDKConfiguration.GetBool("Module_InputSystem", "KS_ShowLog", 0);
- }
- DebugMy.Log("isShowLog:" + isShowLog, this, true);
- }
- public override void OnSCDisable() {
- base.OnSCDisable();
- //if (callback != null) { StopCoroutine(StartSetCallBack()); callback = null; }
- //SetCallBack(true);
- }
- IEnumerator StartSetCallBack() {
- yield return null;
- // yield return new WaitUntil(() => (API_GSXR_Slam.plugin != null && API_GSXR_Slam.SlamManager.IsRunning == true));
- SetCallBack();
- callback = null;
- }
- void SetCallBack(bool isSetNull = false) {
- if (API_GSXR_Slam.plugin == null)
- return;
- if (isSetNull == false) {
- DebugMy.Log("Controller SetCallBack", this, true);
- try {
- API_GSXR_Slam.plugin.GSXR_Set_ControllerKeyEventCallback(KeyEvent);
- API_GSXR_Slam.plugin.GSXR_Set_ControllerKeyTouchEventCallback(KeyTouchEvent);
- API_GSXR_Slam.plugin.GSXR_Set_ControllerRockerCallback(JoystickEvent);
- API_GSXR_Slam.plugin.GSXR_Set_ControllerHallCallback(HallEvent);
- API_GSXR_Slam.plugin.GSXR_Set_ControllerChargingEventCallback(ChargingEvent);
- API_GSXR_Slam.plugin.GSXR_Set_ControllerBatteryEventCallback(BatteryEvent);
- API_GSXR_Slam.plugin.GSXR_Set_ControllerConnectEventCallback(ConnectEvent);
- API_GSXR_Slam.plugin.GSXR_Set_ControllerTouchPanelCallback(OnTouchPanelEvent);
- } catch (Exception e) {
- Debug.Log(e);
- }
- } else {
- DebugMy.Log("Controller SetCallBack Null", this, true);
- try {
- API_GSXR_Slam.plugin.GSXR_Set_ControllerKeyEventCallback(null);
- API_GSXR_Slam.plugin.GSXR_Set_ControllerKeyTouchEventCallback(null);
- API_GSXR_Slam.plugin.GSXR_Set_ControllerRockerCallback(null);
- API_GSXR_Slam.plugin.GSXR_Set_ControllerHallCallback(null);
- API_GSXR_Slam.plugin.GSXR_Set_ControllerChargingEventCallback(null);
- API_GSXR_Slam.plugin.GSXR_Set_ControllerBatteryEventCallback(null);
- API_GSXR_Slam.plugin.GSXR_Set_ControllerConnectEventCallback(null);
- API_GSXR_Slam.plugin.GSXR_Set_ControllerTouchPanelCallback(null);
- } catch (Exception e) {
- Debug.Log(e);
- }
- }
- }
- [MonoPInvokeCallback(typeof(Action<int,int, int>))]
- public static void KeyEvent(int keycode, int action, int lr) {
- if (isShowLog) {
- Debug.Log("KS -- Keyevent: " + keycode + " " + action + " " + lr);
- }
- InputDataGC.GCData.GCKeyList.Add(new GCKeyData() { keycode = keycode, keyevent = action, deivceID = lr });
- }
- [MonoPInvokeCallback(typeof(Action<int,bool,int>))]
- static void KeyTouchEvent(int keycode, bool touch, int lr) {
- if (isShowLog) {
- Debug.Log("KS -- KeyTouchEvent:" + keycode + " " + touch + " " + lr);
- }
- if (touch) {
- InputDataGC.GCData.GCKeyList.Add(new GCKeyData() { keycode = keycode, keyevent = (int)(KSKeyState.TouchEnter), deivceID = lr });
- } else {
- InputDataGC.GCData.GCKeyList.Add(new GCKeyData() { keycode = keycode, keyevent = (int)(KSKeyState.TouchExit), deivceID = lr });
- }
- //InputDataKS.KeyTouchDataList.Add(new InputDataKS.KeyTouchData() { keycode = keycode, touch = touch, deviceID = lr });
- }
- [MonoPInvokeCallback(typeof(Action<int,int, int>))]
- static void JoystickEvent(int touch_x, int touch_y, int lr) {
- if (isShowLog) {
- Debug.Log("KS -- JoystickEvent:" + touch_x + " " + touch_y + " " + lr);
- }
- InputDataKS.TempJoystickDataList.Add(new InputDataKS.JoystickData() { JoystickX = touch_x, JoystickY = touch_y, deviceID = lr });
- }
- [MonoPInvokeCallback(typeof(Action<int,int, int>))]
- static void HallEvent(int hall_x, int hall_y, int lr) {
- if (isShowLog) {
- Debug.Log("KS -- HallEvent:" + hall_x + " " + hall_y + " " + lr);
- }
- InputDataKS.TempHallDataList.Add(new InputDataKS.HallData() { HallInside = hall_x, HallFoward = hall_y, deviceID = lr });
- }
- [MonoPInvokeCallback(typeof(Action<bool, int>))]
- static void ChargingEvent(bool isCharging, int lr) {
- if (isShowLog) {
- Debug.Log("KS -- ChargingEvent:" + isCharging + " " + lr);
- }
- InputDataKS.ChargingEventDataList.Add(new InputDataKS.ChargingEventData() { isCharging = isCharging, deviceID = lr });
- }
- [MonoPInvokeCallback(typeof(Action<int, int>))]
- static void BatteryEvent(int battery, int lr) {
- if (isShowLog) {
- Debug.Log("KS -- BatteryEvent:" + battery + " " + lr);
- }
- InputDataKS.BatteryPowerEventDataList.Add(new InputDataKS.BatteryPowerData() { BatteryPower = battery, deviceID = lr });
- }
- [MonoPInvokeCallback(typeof(Action<bool,int>))]
- static void ConnectEvent(bool isConnected, int lr) {
- Debug.Log("KS -- ConnectEvent:" + isConnected + " " + lr);
- InputDataKS.StatusDataList.Add(new InputDataKS.StatusData() { isConnected = isConnected, deviceID = lr });
- }
- [MonoPInvokeCallback(typeof(Action<float, float, int, int>))]
- static void OnTouchPanelEvent(float x, float y, int touch, int lr) {
- if (isShowLog) {
- Debug.Log("KS -- OnTouchPanelEvent:" + x + " " + y + " " + touch + " " + lr);
- }
- InputDataKS.TouchPanelDataList.Add(new InputDataKS.TouchPanelData() { x = x, y = y, deviceID = lr });
- }
- public override void OnSCUpdate() {
- Fps.tempControllerLogic1Time = Time.realtimeSinceStartup;
- base.OnSCUpdate();
- Fps.ControllerLogic1Time = Mathf.Lerp(Fps.ControllerLogic1Time, 1000 * (Time.realtimeSinceStartup - Fps.tempControllerLogic1Time), Fps.lerp);
- }
- public override void OnSCLateUpdate() {
- Fps.tempControllerLogic2Time = Time.realtimeSinceStartup;
- base.OnSCLateUpdate();
- Fps.ControllerLogic2Time = Mathf.Lerp(Fps.ControllerLogic2Time, 1000 * (Time.realtimeSinceStartup - Fps.tempControllerLogic2Time), Fps.lerp);
- }
- }
- }
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