KSKeyCode.cs 1.1 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Text;
  5. using System.Threading.Tasks;
  6. namespace SC.XR.Unity.Module_InputSystem.InputDeviceGC.KS {
  7. public enum KSKeyCode {
  8. A = 306,
  9. B = 307,
  10. LjoystickKey = 303,
  11. LFunction = 300,
  12. LHallInside = 500,
  13. LHallForward = 501,
  14. X = 301,
  15. Y = 302,
  16. RjoystickKey = 308,
  17. RFunction = 305,
  18. RHallInside = 600,
  19. RHallForward = 601,
  20. K11_Y = 305,
  21. K11_X = 307,
  22. K11_A = 306,
  23. K11_B = 308,
  24. K11_RTrigger = 309,
  25. K11_UP = 300,
  26. K11_DOWN = 301,
  27. K11_LEFT = 302,
  28. K11_RIGHT = 303,
  29. K11_LTrigger = 304,
  30. K102_X = 302,
  31. K102_Y = 301,
  32. K102_B = 306,
  33. K102_A = 307,
  34. KP12_X = 301,
  35. KP12_Y = 302,
  36. KP12_A = 306,
  37. KP12_B = 307,
  38. K07_TIGGER = 16,
  39. K07_FUNCTION = 6,
  40. K07_BACK = 32,
  41. K07_TP = 5,
  42. K07_VOLUMEDOWN = 9,
  43. K07_VOLUMEUP = 8,
  44. OTHER = -1
  45. }
  46. }