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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public enum BATTERYSTATUS {
- BATTERY_STATUS_CHARGING = 2,
- BATTERY_STATUS_DISCHARGING = 3,
- BATTERY_STATUS_FULL = 5,
- BATTERY_STATUS_NOT_CHARGING = 4,
- BATTERY_STATUS_UNKNOWN = 1,
- }
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