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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using EZXR.Glass.SixDof;
- using UnityEngine.UI;
- using EZXR.Glass.SpatialMesh;
- public class MeshesStatus : MonoBehaviour
- {
- public Text meshesStatus;
- // Start is called before the first frame update
- void Start()
- {
- }
- // Update is called once per frame
- void Update()
- {
- meshesStatus.text = "gameobj chunk num : " + SpatialMeshManager.Instance.DetectedMeshChunksCount;
- }
- }
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