Spatial.cs 498 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. namespace EZXR.Glass.UI
  5. {
  6. public class Spatial
  7. {
  8. public enum InteractiveMode
  9. {
  10. /// <summary>
  11. /// 未定义
  12. /// </summary>
  13. None,
  14. /// <summary>
  15. /// 近距离
  16. /// </summary>
  17. Touch,
  18. /// <summary>
  19. /// 远距离
  20. /// </summary>
  21. Raycast
  22. }
  23. }
  24. }