SpatialImage.cs 626 B

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  1. using EZXR.Glass.Inputs;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using UnityEditor;
  5. using UnityEngine;
  6. namespace EZXR.Glass.UI
  7. {
  8. public class SpatialImage : SpatialUIElement
  9. {
  10. public enum ImageType
  11. {
  12. Simple,
  13. Filled
  14. }
  15. public ImageType imageType;
  16. protected override void Awake()
  17. {
  18. base.Awake();
  19. }
  20. protected override void OnDestroy()
  21. {
  22. }
  23. // Update is called once per frame
  24. protected override void Update()
  25. {
  26. base.Update();
  27. }
  28. }
  29. }