ChannelUserInfoData.cs 229 B

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  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using UnityEngine;
  5. [Serializable]
  6. public class ChannelUserInfoData
  7. {
  8. public string nickName;
  9. public string avatar;
  10. public string extend;
  11. }