AuthenticationData.cs 364 B

12345678910111213141516
  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using UnityEngine;
  5. [Serializable]
  6. public class AuthenticationData
  7. {
  8. public string distributorUserId;
  9. public string channelUserId;
  10. public string token;
  11. public long refreshTime;
  12. public long checkTime;
  13. public int playMinutes;
  14. public ChannelUserInfoData data;
  15. }