- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class NetworkApiConstant
- {
- //联网鉴权接口
- public const string SDK_AUTHENTICATION = "/v1/sdk/authentication";
- //上报数据接口
- public const string SDK_REPORT = "/v1/sdk/report";
- //获取个人中心包名
- public const string SDK_PACKAGENAME = "/v1/sdk/getInfoByChannel";
- }
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