using UnityEngine;
namespace SC.XR.Unity.Module_PlatformAccount
{
///
/// 服务器配置
///
[System.Serializable]
public class ServerConfig
{
///
/// 服务器渠道
///
public string channel = "quli";
///
/// 服务器url
///
public ServerUrl url = ServerUrl.pro;
}
public enum ServerUrl
{
pro,
fat,
uat
}
}