using System; using System.Collections; using System.Collections.Generic; using UnityEngine; namespace SC.XR.Unity.Module_Device { public class Module_Device { private static Module_Device instance; public static Module_Device getInstance { get { if (instance == null) { instance = new Module_Device(); } return instance; } } private GSXRDevice _current; public GSXRDevice Current { get { if (_current == null) { _current = new GSXRDevice(); } return _current; } } } }