using System.Collections; using System.Collections.Generic; using UnityEditor; using UnityEngine; namespace SC.XR.Unity.Module_SDKSystem { [CustomEditor(typeof(Module_SDKSystem), true)] public class SDKSystemEditor : Editor{ public override void OnInspectorGUI() { base.OnInspectorGUI(); if (GUILayout.Button("Create / Find your app from https://developer.qulivr.com/")) { UnityEngine.Application.OpenURL("https://developer.qulivr.com/"); } } } }