using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace SC.XR.Unity.Module_InputSystem.InputDeviceGC.BT3Dof { public class InputDeviceBT3DofPart : InputDeviceGCPart { public InputDeviceBT3Dof inputDeviceBT3Dof { get { return Transition(inputDeviceBase); } } public InputDeviceBT3DofPartUI inputDeviceBT3DofPartUI { get { return Transition(inputDevicePartUIBase); } } public BT3DofDetector bT3DofDetector { get { return Transition(detectorBase); } } public InputDataBT3Dof inputDataBT3Dof {get; set;} public InputDataGetBT3Dof inputDataGetBT3Dof { get; set; } public InputDeviceBT3DofPartStatus inputDevicePartStatusBT3Dof { get; set; } public InputDevicePartDispatchEventBT3Dof inputDevicePartDispatchEventBT3Dof { get; set; } protected override void ModuleCreater() { inputDataBase = inputDataGC = inputDataBT3Dof = new InputDataBT3Dof(this); inputDataGetBase = inputDataGetGC = inputDataGetBT3Dof = new InputDataGetBT3Dof(this); inputDevicePartStatusBase = inputDevicePartStatusGC = inputDevicePartStatusBT3Dof = new InputDeviceBT3DofPartStatus(this); inputDevicePartDispatchEventBase = inputDevicePartDispatchEventGC = inputDevicePartDispatchEventBT3Dof = new InputDevicePartDispatchEventBT3Dof(this); } } }