using System.Collections; using System.Collections.Generic; using UnityEngine; namespace EZXR.Glass.Core { public class ServiceConnectionCallback : AndroidJavaProxy { public ServiceConnectionCallback() : base("com.ezxr.glass.nativelib.callback.ServiceConnectionCallback ") { } void onServiceConnected() { Debug.Log("ServiceConnectionCallback--> onServiceConnected"); } void onServiceDisconnected() { Debug.Log("ServiceConnectionCallback--> onServiceDisconnected"); } } }