{
  "english": [
    {
      "id": 10081,
      "value": "Reset"
    },
    {
      "id": 106018,
      "value": "Confirm Floor Level"
    },
    {
      "id": 106020,
      "value": "Please put the controller on the ground to confirm the floor level of virtual environment"
    },
    {
      "id": 106019,
      "value": "Define Play Area"
    },
    {
      "id": 106021,
      "value": "Please point controller to the floor then press and hold the trigger button to draw a play area. \nFor better experience, we recommended to draw a 2*2 meters or greator play area."
    },
    {
      "id": 106022,
      "value": "Stationary boundary"
    },
    {
      "id": 106023,
      "value": "The play area is too small"
    },
    {
      "id": 106024,
      "value": "The current designated area is less than the minimum game area of 1*1 meter. Please re-deline or switch to the original area."
    },
    {
      "id": 106027,
      "value": "Redraw"
    },
    {
      "id": 106025,
      "value": "Confirm Stationary Boundary"
    },
    {
      "id": 106026,
      "value": "Please make sure the play area is cleared so as not to get hurt when falling in an immersive experience."
    },
    {
      "id": 10092,
      "value": "Confirm"
    },
    {
      "id": 106031,
      "value": "Confirm Guardian Boundary"
    },
    {
      "id": 106029,
      "value": "Leave the boundary"
    },
    {
      "id": 106030,
      "value": "You have left the guardian boundary, please return or recreate the boundary."
    },
    {
      "id": 106028,
      "value": "Draw Play Area"
    },
    {
      "id": 106037,
      "value": "Cannot Find Guardian"
    },
    {
      "id": 106038,
      "value": "Create Guardian Boundary"
    },
    {
      "id": 106033,
      "value": "Confirm Play Area"
    },
    {
      "id": 106034,
      "value": "This area has fulfiled the requirement of play area scale"
    },
    {
      "id": 106035,
      "value": "Redraw"
    },
    {
      "id": 106036,
      "value": "Please confirm that there are no obstructing objects in the area to prevent injuries during the immersive gaming experience"
    },
    {
      "id": 106039,
      "value": "You have left the guardian boundary. Please take off your device and return, or create a new one."
    }

  ],
  "chinese": [
    {
      "id": 10081,
      "value": "重置"
    },
    {
      "id": 106018,
      "value": "确认地面高度"
    },
    {
      "id": 106020,
      "value": "请将手柄放置于地面,以确认虚拟环境的地面高度"
    },
    {
      "id": 106019,
      "value": "设置游戏区域"
    },
    {
      "id": 106021,
      "value": "请将手柄指向地面并按住扳机键,为游戏区域划定边界。 \n为了更好的体验,我们建议划定至少2*2米的游戏区域。"
    },
    {
      "id": 106022,
      "value": "切换原地边界"
    },
    {
      "id": 106023,
      "value": "游戏区域过小"
    },
    {
      "id": 106024,
      "value": "当前划定区域小于1*1米的最小游戏区域,请重新划定或切换原地边界。"
    },
    {
      "id": 106027,
      "value": "重划"
    },
    {
      "id": 106025,
      "value": "确认原地边界"
    },
    {
      "id": 106026,
      "value": "请确保原地边界内没有其他物品遮挡,防止进行沉浸式体验时受伤。"
    },
    {
      "id": 10092,
      "value": "确认"
    },
    {
      "id": 106031,
      "value": "确认防护边界"
    },
    {
      "id": 106029,
      "value": "离开边界"
    },
    {
      "id": 106030,
      "value": "您已经离开防护边界,请返回或重划边界。"
    },
    {
      "id": 106028,
      "value": "划定游戏区域"
    },
    {
      "id": 106037,
      "value": "找不到防护区域"
    },
    {
      "id": 106038,
      "value": "创建防护边界"
    },
    {
      "id": 106033,
      "value": "确定游戏区域"
    },
    {
      "id": 106034,
      "value": "当前区域已满足游戏区域的范围要求"
    },
    {
      "id": 106035,
      "value": "重划"
    },
    {
      "id": 106036,
      "value": "请确认区域内无遮挡物品,以防止进行沉浸式游戏体验时受伤。"
    },
    {
      "id": 106039,
      "value": "你已离开防护边界。请摘下头显并返回,或创建新的防护边界。"

    }
  ]
}