using System.Collections; using System.Collections.Generic; using UnityEngine; public class NetworkApiConstant { //联网鉴权接口 public const string SDK_AUTHENTICATION = "/v1/sdk/authentication"; //上报数据接口 public const string SDK_REPORT = "/v1/sdk/report"; //获取个人中心包名 public const string SDK_PACKAGENAME = "/v1/sdk/getInfoByChannel"; }