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@@ -15,18 +15,21 @@ public class GatewayHttp : MonoBehaviour
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void Start()
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{
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-
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+
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Debug.Log("Start Queue SendHttp Start" + Application.version);
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- Dictionary<string,string> data = new Dictionary<string, string>();
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+ Dictionary<string, string> data = new Dictionary<string, string>();
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data.Add("username", username);
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data.Add("password", password);
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- StartCoroutine(SendHttp("nacos/v1/auth/users/login", data,(string json)=> {
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+ StartCoroutine(SendHttp("nacos/v1/auth/users/login", data, (string json) => {
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Debug.Log(json);
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JsonData jdata = JsonMapper.ToObject(json);
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Dictionary<string, string> data = new Dictionary<string, string>();
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- data.Add("dataId",Application.version);
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- data.Add("group", Application.productName);
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+ string pname = Application.productName.Replace(" ", "");
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+ data.Add("dataId", Application.version);
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+ data.Add("group", pname);
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+ Debug.Log("login==>" + pname);
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+ Debug.Log("login==>" + Application.version);
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data.Add("accessToken", jdata["accessToken"].ToString());
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StartCoroutine(SendHttp("nacos/v1/cs/configs", data, (string json) =>
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{
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@@ -41,7 +44,7 @@ public class GatewayHttp : MonoBehaviour
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HttpSDKAction.Instance.officeSocket = backData["unity"]["url"][pt]["officeSocket"].ToString();
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HttpSDKAction.Instance.pointCloudUrl = backData["unity"]["url"][pt]["pointCloud"].ToString();
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HttpSDKAction.Instance.roomSocket = backData["unity"]["url"][pt]["roomSocket"].ToString();
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- },false));
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+ }, false));
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}));
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@@ -82,17 +85,17 @@ public class GatewayHttp : MonoBehaviour
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requestHeader.Add("Content-Type", "application/x-www-form-urlencoded");
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}
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- public IEnumerator SendHttp(string methodName, Dictionary<string, string> fromDic, Action<string> CallBack,bool isPost=true)
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+ public IEnumerator SendHttp(string methodName, Dictionary<string, string> fromDic, Action<string> CallBack, bool isPost = true)
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{
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Debug.Log("Start Queue SendHttp " + methodName);
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- string url = baseUrl+ methodName;
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+ string url = baseUrl + methodName;
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UnityWebRequest webRequest;
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if (!isPost)
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{
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url += "?";
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foreach (var item in fromDic)
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{
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- url+= item.Key +"="+item.Value+ "&";
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+ url += item.Key + "=" + item.Value + "&";
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}
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webRequest = UnityWebRequest.Get(url);
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