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@@ -1,477 +0,0 @@
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-using NRKernal;
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-using SC.XR.Unity.Module_InputSystem;
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-using System;
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-using System.Collections;
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-using System.Collections.Generic;
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-using UnityEngine;
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-using UnityEngine.InputSystem;
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-using UnityEngine.XR;
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-using UnityEngine.XR.OpenXR.Input;
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-
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-public class XRInputManager : MonoBehaviour
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-{
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- public static bool isCheckHand;
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- public static bool leftDown;
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- public static bool rightDown;
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- public Transform left = null;
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- public Transform right = null;
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- public InputActionProperty inputEvent;
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- public List<InputActionReference> listinput;
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- int xy = 8;
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- private void Awake()
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- {
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- if(isHand)
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- {
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- handinput.SetActive(true);
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- cinput.SetActive(false);
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- }else
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- {
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- handinput.SetActive(false);
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- cinput.SetActive(true);
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-
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- }
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- isCheckHand = isHand;
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- }
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-
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- void Start()
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- {
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-
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-
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-
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- NRInput.AddDownListener(ControllerHandEnum.Right, ControllerButton.APP, () => {
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- Debug.Log("ControllerButton.APP===>Down");
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- API_GSXR_Module_InputSystem_KS.GSXR_KSRight.inputDataKS.inputKeys.InputDataAddKey(InputKeyCode.Enter, InputKeyState.DOWN);
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- API_GSXR_Module_InputSystem_GGT26Dof.GSXR_GGTRight.inputDataGGT26Dof.inputKeys.InputDataAddKey(InputKeyCode.Enter, InputKeyState.DOWN);
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-
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-
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- });
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- NRInput.AddDownListener(ControllerHandEnum.Right, ControllerButton.BEGIN, () => {
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- Debug.Log("ControllerButton.BEGIN===>Down");
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- API_GSXR_Module_InputSystem_KS.GSXR_KSRight.inputDataKS.inputKeys.InputDataAddKey(InputKeyCode.Enter, InputKeyState.DOWN);
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-
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- API_GSXR_Module_InputSystem_GGT26Dof.GSXR_GGTRight.inputDataGGT26Dof.inputKeys.InputDataAddKey(InputKeyCode.Enter, InputKeyState.DOWN);
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-
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- });
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- NRInput.AddDownListener(ControllerHandEnum.Right, ControllerButton.END, () => {
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- Debug.Log("ControllerButton.END===>Down");
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- API_GSXR_Module_InputSystem_KS.GSXR_KSRight.inputDataKS.inputKeys.InputDataAddKey(InputKeyCode.Enter, InputKeyState.DOWN);
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-
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- API_GSXR_Module_InputSystem_GGT26Dof.GSXR_GGTRight.inputDataGGT26Dof.inputKeys.InputDataAddKey(InputKeyCode.Enter, InputKeyState.DOWN);
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- });
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- NRInput.AddDownListener(ControllerHandEnum.Right, ControllerButton.GRIP, () => {
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- Debug.Log("ControllerButton.GRIP===>Down");
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- API_GSXR_Module_InputSystem_KS.GSXR_KSRight.inputDataKS.inputKeys.InputDataAddKey(InputKeyCode.Enter, InputKeyState.DOWN);
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-
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- API_GSXR_Module_InputSystem_GGT26Dof.GSXR_GGTRight.inputDataGGT26Dof.inputKeys.InputDataAddKey(InputKeyCode.Enter, InputKeyState.DOWN);
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- });
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- NRInput.AddDownListener(ControllerHandEnum.Right, ControllerButton.HOME, () => {
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- Debug.Log("ControllerButton.HOME===>Down");
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- API_GSXR_Module_InputSystem_KS.GSXR_KSRight.inputDataKS.inputKeys.InputDataAddKey(InputKeyCode.Enter, InputKeyState.DOWN);
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-
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- API_GSXR_Module_InputSystem_GGT26Dof.GSXR_GGTRight.inputDataGGT26Dof.inputKeys.InputDataAddKey(InputKeyCode.Enter, InputKeyState.DOWN);
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- });*/
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- NRInput.AddDownListener(ControllerHandEnum.Right, ControllerButton.TRIGGER, () => {
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- Debug.Log("ControllerButton.TRIGGER===>Down");
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- if (isHand)
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- {
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-
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- rightDown = true;
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- API_GSXR_Module_InputSystem_GGT26Dof.GSXR_GGTRight.inputDataGGT26Dof.inputKeys.InputDataAddKey(InputKeyCode.Enter, InputKeyState.DOWN);
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- }
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- else
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- {
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- API_GSXR_Module_InputSystem_KS.GSXR_KSRight.inputDataKS.inputKeys.InputDataAddKey(InputKeyCode.Enter, InputKeyState.DOWN);
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-
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- }
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- });
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-
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- NRInput.AddDownListener(ControllerHandEnum.Right, ControllerButton.TOUCHPAD_BUTTON, () => {
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- Debug.Log("ControllerButton.TOUCHPAD_BUTTON===>Down");
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- API_GSXR_Module_InputSystem_KS.GSXR_KSRight.inputDataKS.inputKeys.InputDataAddKey(InputKeyCode.Enter, InputKeyState.DOWN);
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-
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- API_GSXR_Module_InputSystem_GGT26Dof.GSXR_GGTRight.inputDataGGT26Dof.inputKeys.InputDataAddKey(InputKeyCode.Enter, InputKeyState.DOWN);
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- });
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-
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- NRInput.AddUpListener(ControllerHandEnum.Right, ControllerButton.APP, () => {
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- Debug.Log("ControllerButton.APP===>UP");
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- API_GSXR_Module_InputSystem_GGT26Dof.GSXR_GGTRight.inputDataGGT26Dof.inputKeys.InputDataAddKey(InputKeyCode.Enter, InputKeyState.UP);
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- API_GSXR_Module_InputSystem_KS.GSXR_KSRight.inputDataKS.inputKeys.InputDataAddKey(InputKeyCode.Enter, InputKeyState.UP);
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- });
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- NRInput.AddUpListener(ControllerHandEnum.Right, ControllerButton.BEGIN, () => {
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- Debug.Log("ControllerButton.BEGIN===>UP");
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- API_GSXR_Module_InputSystem_GGT26Dof.GSXR_GGTRight.inputDataGGT26Dof.inputKeys.InputDataAddKey(InputKeyCode.Enter, InputKeyState.UP);
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- API_GSXR_Module_InputSystem_KS.GSXR_KSRight.inputDataKS.inputKeys.InputDataAddKey(InputKeyCode.Enter, InputKeyState.UP);
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- });
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- NRInput.AddUpListener(ControllerHandEnum.Right, ControllerButton.END, () => {
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- Debug.Log("ControllerButton.END===>UP");
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- API_GSXR_Module_InputSystem_GGT26Dof.GSXR_GGTRight.inputDataGGT26Dof.inputKeys.InputDataAddKey(InputKeyCode.Enter, InputKeyState.UP);
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- API_GSXR_Module_InputSystem_KS.GSXR_KSRight.inputDataKS.inputKeys.InputDataAddKey(InputKeyCode.Enter, InputKeyState.UP);
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- });
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- NRInput.AddUpListener(ControllerHandEnum.Right, ControllerButton.GRIP, () => {
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- Debug.Log("ControllerButton.GRIP===>UP");
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- API_GSXR_Module_InputSystem_GGT26Dof.GSXR_GGTRight.inputDataGGT26Dof.inputKeys.InputDataAddKey(InputKeyCode.Enter, InputKeyState.UP);
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- API_GSXR_Module_InputSystem_KS.GSXR_KSRight.inputDataKS.inputKeys.InputDataAddKey(InputKeyCode.Enter, InputKeyState.UP);
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- });
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- NRInput.AddUpListener(ControllerHandEnum.Right, ControllerButton.HOME, () => {
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- Debug.Log("ControllerButton.HOME===>UP");
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- API_GSXR_Module_InputSystem_GGT26Dof.GSXR_GGTRight.inputDataGGT26Dof.inputKeys.InputDataAddKey(InputKeyCode.Enter, InputKeyState.UP);
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- API_GSXR_Module_InputSystem_KS.GSXR_KSRight.inputDataKS.inputKeys.InputDataAddKey(InputKeyCode.Enter, InputKeyState.UP);
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- });*/
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- NRInput.AddUpListener(ControllerHandEnum.Right, ControllerButton.TRIGGER, () => {
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- Debug.Log("ControllerButton.HOME===>TRIGGER");
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- if (isHand)
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- {
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- rightDown = false;
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- API_GSXR_Module_InputSystem_GGT26Dof.GSXR_GGTRight.inputDataGGT26Dof.inputKeys.InputDataAddKey(InputKeyCode.Enter, InputKeyState.UP);
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-
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- }else
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- {
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- API_GSXR_Module_InputSystem_KS.GSXR_KSRight.inputDataKS.inputKeys.InputDataAddKey(InputKeyCode.Enter, InputKeyState.UP);
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-
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- }
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- });
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- NRInput.AddUpListener(ControllerHandEnum.Right, ControllerButton.TOUCHPAD_BUTTON, () => {
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- Debug.Log("ControllerButton.HOME===>TOUCHPAD_BUTTON");
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- API_GSXR_Module_InputSystem_GGT26Dof.GSXR_GGTRight.inputDataGGT26Dof.inputKeys.InputDataAddKey(InputKeyCode.Enter, InputKeyState.UP);
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- API_GSXR_Module_InputSystem_KS.GSXR_KSRight.inputDataKS.inputKeys.InputDataAddKey(InputKeyCode.Enter, InputKeyState.UP);
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- });
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- */
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- NRInput.AddDownListener(ControllerHandEnum.Left, ControllerButton.TRIGGER, () => {
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- Debug.Log("ControllerButton.HOME===>TRIGGER");
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- if (isHand)
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- {
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- leftDown = false;
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- API_GSXR_Module_InputSystem_GGT26Dof.GSXR_GGTLeft.inputDataGGT26Dof.inputKeys.InputDataAddKey(InputKeyCode.Enter, InputKeyState.DOWN);
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- }
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- });
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- NRInput.AddUpListener(ControllerHandEnum.Left, ControllerButton.TRIGGER, () => {
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- Debug.Log("ControllerButton.HOME===>TRIGGER");
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- if (isHand)
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- {
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- leftDown = false;
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- API_GSXR_Module_InputSystem_GGT26Dof.GSXR_GGTLeft.inputDataGGT26Dof.inputKeys.InputDataAddKey(InputKeyCode.Enter, InputKeyState.UP);
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-
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- }
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- });
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- Invoke("startXR", 1f);
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-
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- return;
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- for (int i = 0; i < 15; i++)
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- {
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- listinput[i].action.Enable();
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- listinput[i].action.performed += OnEventL;
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- listinput[i].action.canceled += OnCanceledEventL;
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- }
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- for (int i = 15; i < listinput.Count; i++)
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- {
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- listinput[i].action.Enable();
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- listinput[i].action.performed += OnEventR;
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- listinput[i].action.canceled += OnCanceledEventR;
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- }
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- InputDevices.deviceConnected += onDeviceConnected;
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- InputDevices.deviceDisconnected += onDeviceDisConnected;
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- Invoke("startXR", 1f);*/
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- }
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-
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- private void downTP()
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- {
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- }
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- public GameObject handinput;
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- public GameObject cinput;
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-
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- public bool isHand;
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- List<Vector3> leftInfo = new List<Vector3>();
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- List<Vector3> rightInfo = new List<Vector3>();
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- void startXR()
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- {
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- if(isHand)
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- {
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- Module_InputSystem.instance.SetActiveInputDevice(InputDeviceType.KS, false);
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- Module_InputSystem.instance.SetActiveInputDevice(InputDeviceType.Head, false);
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- Module_InputSystem.instance.SetActiveInputDevice(InputDeviceType.GGT26Dof, true);
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-
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- }else
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- {
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- Module_InputSystem.instance.SetActiveInputDevice(InputDeviceType.KS, true);
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- Module_InputSystem.instance.SetActiveInputDevice(InputDeviceType.Head, false);
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- Module_InputSystem.instance.SetActiveInputDevice(InputDeviceType.GGT26Dof, false);
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-
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- }
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-
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-#if UNITY_EDITOR
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- Module_InputSystem.instance.SetActiveInputDevice(InputDeviceType.KS, false);
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- Module_InputSystem.instance.SetActiveInputDevice(InputDeviceType.Head, true);
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- Module_InputSystem.instance.SetActiveInputDevice(InputDeviceType.GGT26Dof, false);
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-#endif
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-
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- left.gameObject.SetActive(false);
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- right.gameObject.SetActive(false);
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- List<UnityEngine.XR.InputDevice> inputDevices = new List<UnityEngine.XR.InputDevice>();
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- InputDevices.GetDevices(inputDevices);
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- for (int i = 0; i < inputDevices.Count; i++)
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- {
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- onDeviceConnected(inputDevices[i]);
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- }*/
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- }
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- private void Update()
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- {
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- if (Input.GetKeyDown(KeyCode.X))
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- {
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- API_GSXR_Module_InputSystem_GGT26Dof.GSXR_GGTRight.inputDataGGT26Dof.inputKeys.InputDataAddKey(InputKeyCode.Enter, InputKeyState.DOWN);
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-
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-
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- }
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- if (Input.GetKeyUp(KeyCode.X))
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- {
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- API_GSXR_Module_InputSystem_GGT26Dof.GSXR_GGTRight.inputDataGGT26Dof.inputKeys.InputDataAddKey(InputKeyCode.Enter, InputKeyState.UP);
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-
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-
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- }
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- }
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- private void onDeviceDisConnected(UnityEngine.XR.InputDevice obj)
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- {
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- if (obj.characteristics.ToString().Contains(InputDeviceCharacteristics.Left.ToString()))
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- {
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- Debug.Log("Left===>" + obj.isValid);
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- left.gameObject.SetActive(obj.isValid);
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- }
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-
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- if (obj.characteristics.ToString().Contains(InputDeviceCharacteristics.Right.ToString()))
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- {
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- Debug.Log("Right===>" + obj.isValid);
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- right.gameObject.SetActive(obj.isValid);
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- }
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- }
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-
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- private void OnApplicationPause(bool pause)
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- {
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- if (!pause)
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- {
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- List<UnityEngine.XR.InputDevice> inputDevices = new List<UnityEngine.XR.InputDevice>();
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- InputDevices.GetDevices(inputDevices);
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- for (int i = 0; i < inputDevices.Count; i++)
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- {
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- onDeviceConnected(inputDevices[i]);
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- }
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- }
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- }
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-
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- private void onDeviceConnected(UnityEngine.XR.InputDevice obj)
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- {
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- if (obj.characteristics.ToString().Contains(InputDeviceCharacteristics.Left.ToString()))
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- {
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- Debug.Log("Left===>" + obj.isValid);
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- left.gameObject.SetActive(obj.isValid);
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- }
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-
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- if (obj.characteristics.ToString().Contains(InputDeviceCharacteristics.Right.ToString()))
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- {
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- Debug.Log("Right===>" + obj.isValid);
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- right.gameObject.SetActive(obj.isValid);
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- }
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-
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- }
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- private void OnCanceledEventL(InputAction.CallbackContext context)
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- {
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- Debug.Log("OnCanceledEventL" + context.control.name);
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- switch (context.control.name)
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- {
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- case "secondarytouched":
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- break;
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- case "secondarybutton":
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- API_GSXR_Module_InputSystem_KS.GSXR_KSLeft.inputDataKS.inputKeys.InputDataAddKey(InputKeyCode.Y, InputKeyState.UP);
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-
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- break;
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- case "primarytouched":
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- break;
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- case "primarybutton":
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- Debug.Log("InputKeyCode.A===¡·UP");
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- API_GSXR_Module_InputSystem_KS.GSXR_KSLeft.inputDataKS.inputKeys.InputDataAddKey(InputKeyCode.X, InputKeyState.UP);
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- API_GSXR_Module_InputSystem_KS.GSXR_KSLeft.inputDataKS.inputKeys.InputDataAddKey(InputKeyCode.Enter, InputKeyState.UP);
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-
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- break;
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- case "touchpadtouched":
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- break;
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- case "thumbstickclicked":
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- break;
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- case "thumbstick":
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- API_GSXR_Module_InputSystem_KS.GSXR_KSLeft.inputDataKS.JoystickX = xy + (int)(context.ReadValue<Vector2>().x * 10);
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- API_GSXR_Module_InputSystem_KS.GSXR_KSLeft.inputDataKS.JoystickY = xy + (int)(context.ReadValue<Vector2>().y * 10);
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-
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- break;
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- case "grip":
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- API_GSXR_Module_InputSystem_KS.GSXR_KSLeft.inputDataKS.HallInside = 10 - (int)((context.ReadValue<float>()) * 10f);
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-
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- break;
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- case "grippressed":
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- API_GSXR_Module_InputSystem_KS.GSXR_KSLeft.inputDataKS.inputKeys.InputDataAddKey(InputKeyCode.LHallInside, InputKeyState.UP);
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-
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- break;
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- case "trigger":
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- API_GSXR_Module_InputSystem_KS.GSXR_KSLeft.inputDataKS.HallFoward = 10 - (int)((context.ReadValue<float>()) * 10f);
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-
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- break;
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- case "menu":
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- Module_InputSystem.instance.SetActiveInputDevice(InputDeviceType.KS, true);
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- Module_InputSystem.instance.SetActiveInputDevice(InputDeviceType.Head, false);
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- API_GSXR_Module_InputSystem_KS.GSXR_KSLeft.inputDataKS.inputKeys.InputDataAddKey(InputKeyCode.LFunction, InputKeyState.UP);
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- break;
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- }
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- }
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- void OnEventL(InputAction.CallbackContext context)
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- {
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- Debug.Log("OnEventL" + context.control.name);
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- switch (context.control.name)
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- {
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- case "secondarytouched":
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- break;
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- case "secondarybutton":
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- API_GSXR_Module_InputSystem_KS.GSXR_KSLeft.inputDataKS.inputKeys.InputDataAddKey(InputKeyCode.Y, InputKeyState.DOWN);
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-
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- break;
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- case "primarytouched":
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- break;
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- case "primarybutton":
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- Debug.Log("InputKeyCode.A===¡·DOWN");
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- API_GSXR_Module_InputSystem_KS.GSXR_KSLeft.inputDataKS.inputKeys.InputDataAddKey(InputKeyCode.X, InputKeyState.DOWN);
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-
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- API_GSXR_Module_InputSystem_KS.GSXR_KSLeft.inputDataKS.inputKeys.InputDataAddKey(InputKeyCode.Enter, InputKeyState.DOWN);
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-
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- break;
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- case "touchpadtouched":
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- break;
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- case "thumbstickclicked":
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- break;
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- case "thumbstick":
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- API_GSXR_Module_InputSystem_KS.GSXR_KSLeft.inputDataKS.JoystickX = xy + (int)(context.ReadValue<Vector2>().x * 10);
|
|
|
- API_GSXR_Module_InputSystem_KS.GSXR_KSLeft.inputDataKS.JoystickY = xy + (int)(context.ReadValue<Vector2>().y * 10);
|
|
|
-
|
|
|
- break;
|
|
|
- case "grip":
|
|
|
- API_GSXR_Module_InputSystem_KS.GSXR_KSLeft.inputDataKS.HallInside = 10 - (int)((context.ReadValue<float>()) * 10f);
|
|
|
-
|
|
|
- break;
|
|
|
- case "grippressed":
|
|
|
- API_GSXR_Module_InputSystem_KS.GSXR_KSLeft.inputDataKS.inputKeys.InputDataAddKey(InputKeyCode.LHallInside, InputKeyState.DOWN);
|
|
|
-
|
|
|
- break;
|
|
|
- case "trigger":
|
|
|
- API_GSXR_Module_InputSystem_KS.GSXR_KSLeft.inputDataKS.HallFoward = 10 - (int)((context.ReadValue<float>()) * 10f);
|
|
|
-
|
|
|
- break;
|
|
|
- case "menu":
|
|
|
- API_GSXR_Module_InputSystem_KS.GSXR_KSLeft.inputDataKS.inputKeys.InputDataAddKey(InputKeyCode.LFunction, InputKeyState.DOWN);
|
|
|
- break;
|
|
|
-
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- private void OnCanceledEventR(InputAction.CallbackContext context)
|
|
|
- {
|
|
|
- Debug.Log("OnCanceledEventR" + context.control.name);
|
|
|
- switch (context.control.name)
|
|
|
- {
|
|
|
- case "secondarytouched":
|
|
|
- break;
|
|
|
- case "secondarybutton":
|
|
|
- API_GSXR_Module_InputSystem_KS.GSXR_KSRight.inputDataKS.inputKeys.InputDataAddKey(InputKeyCode.B, InputKeyState.UP);
|
|
|
-
|
|
|
- break;
|
|
|
- case "primarytouched":
|
|
|
- break;
|
|
|
- case "primarybutton":
|
|
|
- API_GSXR_Module_InputSystem_KS.GSXR_KSRight.inputDataKS.inputKeys.InputDataAddKey(InputKeyCode.A, InputKeyState.UP);
|
|
|
- API_GSXR_Module_InputSystem_KS.GSXR_KSRight.inputDataKS.inputKeys.InputDataAddKey(InputKeyCode.Enter, InputKeyState.UP);
|
|
|
-
|
|
|
- break;
|
|
|
- case "touchpadtouched":
|
|
|
- break;
|
|
|
- case "thumbstickclicked":
|
|
|
- break;
|
|
|
- case "thumbstick":
|
|
|
- API_GSXR_Module_InputSystem_KS.GSXR_KSRight.inputDataKS.JoystickX = xy + (int)(context.ReadValue<Vector2>().x * 10);
|
|
|
- API_GSXR_Module_InputSystem_KS.GSXR_KSRight.inputDataKS.JoystickY = xy + (int)(context.ReadValue<Vector2>().y * 10);
|
|
|
-
|
|
|
- break;
|
|
|
- case "grip":
|
|
|
- API_GSXR_Module_InputSystem_KS.GSXR_KSRight.inputDataKS.HallInside = 10 - (int)((context.ReadValue<float>()) * 10f);
|
|
|
-
|
|
|
- break;
|
|
|
- case "grippressed":
|
|
|
- API_GSXR_Module_InputSystem_KS.GSXR_KSRight.inputDataKS.inputKeys.InputDataAddKey(InputKeyCode.RHallInside, InputKeyState.UP);
|
|
|
-
|
|
|
- break;
|
|
|
- case "trigger":
|
|
|
- API_GSXR_Module_InputSystem_KS.GSXR_KSRight.inputDataKS.HallFoward = 10 - (int)((context.ReadValue<float>()) * 10f);
|
|
|
-
|
|
|
- break;
|
|
|
- case "menu":
|
|
|
- API_GSXR_Module_InputSystem_KS.GSXR_KSRight.inputDataKS.inputKeys.InputDataAddKey(InputKeyCode.RFunction, InputKeyState.UP);
|
|
|
-
|
|
|
- break;
|
|
|
- }
|
|
|
- }
|
|
|
- void OnEventR(InputAction.CallbackContext context)
|
|
|
- {
|
|
|
- Debug.Log("OnEventR" + context.control.name);
|
|
|
- switch (context.control.name)
|
|
|
- {
|
|
|
- case "secondarytouched":
|
|
|
- break;
|
|
|
- case "secondarybutton":
|
|
|
- API_GSXR_Module_InputSystem_KS.GSXR_KSRight.inputDataKS.inputKeys.InputDataAddKey(InputKeyCode.B, InputKeyState.DOWN);
|
|
|
-
|
|
|
- break;
|
|
|
- case "primarytouched":
|
|
|
- break;
|
|
|
- case "primarybutton":
|
|
|
- API_GSXR_Module_InputSystem_KS.GSXR_KSRight.inputDataKS.inputKeys.InputDataAddKey(InputKeyCode.A, InputKeyState.DOWN);
|
|
|
- API_GSXR_Module_InputSystem_KS.GSXR_KSRight.inputDataKS.inputKeys.InputDataAddKey(InputKeyCode.Enter, InputKeyState.DOWN);
|
|
|
-
|
|
|
- break;
|
|
|
- case "touchpadtouched":
|
|
|
- break;
|
|
|
- case "thumbstickclicked":
|
|
|
- break;
|
|
|
- case "thumbstick":
|
|
|
- API_GSXR_Module_InputSystem_KS.GSXR_KSRight.inputDataKS.JoystickX = xy + (int)(context.ReadValue<Vector2>().x * 10);
|
|
|
- API_GSXR_Module_InputSystem_KS.GSXR_KSRight.inputDataKS.JoystickY = xy + (int)(context.ReadValue<Vector2>().y * 10);
|
|
|
-
|
|
|
- break;
|
|
|
- case "grip":
|
|
|
- API_GSXR_Module_InputSystem_KS.GSXR_KSRight.inputDataKS.HallInside = 10 - (int)((context.ReadValue<float>()) * 10f);
|
|
|
-
|
|
|
- break;
|
|
|
- case "grippressed":
|
|
|
- API_GSXR_Module_InputSystem_KS.GSXR_KSRight.inputDataKS.inputKeys.InputDataAddKey(InputKeyCode.RHallInside, InputKeyState.DOWN);
|
|
|
-
|
|
|
- break;
|
|
|
- case "trigger":
|
|
|
- API_GSXR_Module_InputSystem_KS.GSXR_KSRight.inputDataKS.HallFoward = 10 - (int)((context.ReadValue<float>()) * 10f);
|
|
|
-
|
|
|
- break;
|
|
|
- case "menu":
|
|
|
- Module_InputSystem.instance.SetActiveInputDevice(InputDeviceType.KS, true);
|
|
|
- Module_InputSystem.instance.SetActiveInputDevice(InputDeviceType.Head, false);
|
|
|
- API_GSXR_Module_InputSystem_KS.GSXR_KSRight.inputDataKS.inputKeys.InputDataAddKey(InputKeyCode.RFunction, InputKeyState.DOWN);
|
|
|
-
|
|
|
- break;
|
|
|
-
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
- Debug.Log("OnEvent=layout==>" + context.control.layout);
|
|
|
- Debug.Log("OnEvent=noisy==>" + context.control.noisy);
|
|
|
- Debug.Log("OnEvent=path==>" + context.control.path);
|
|
|
- Debug.Log("OnEvent=shortDisplayName==>" + context.control.shortDisplayName);
|
|
|
- Debug.Log("OnEvent=synthetic==>" + context.control.synthetic);
|
|
|
- Debug.Log("OnEvent=valueSizeInBytes==>" + context.control.valueSizeInBytes);
|
|
|
- Debug.Log("OnEvent=valueType==>" + context.control.valueType.Name);
|
|
|
- Debug.Log("OnEvent=variants==>" + context.control.variants);
|
|
|
- Debug.Log("OnEvent=variants==>" + context.control.EvaluateMagnitude());*/
|
|
|
-}
|
|
|
-
|
|
|
-
|
|
|
-
|