12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273 |
- %YAML 1.1
- %TAG !u! tag:unity3d.com,2011:
- --- !u!30 &1
- GraphicsSettings:
- m_ObjectHideFlags: 0
- serializedVersion: 7
- m_Deferred:
- m_Mode: 1
- m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
- m_DeferredReflections:
- m_Mode: 1
- m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0}
- m_ScreenSpaceShadows:
- m_Mode: 1
- m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0}
- m_LegacyDeferred:
- m_Mode: 1
- m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0}
- m_DepthNormals:
- m_Mode: 1
- m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0}
- m_MotionVectors:
- m_Mode: 1
- m_Shader: {fileID: 75, guid: 0000000000000000f000000000000000, type: 0}
- m_LightHalo:
- m_Mode: 1
- m_Shader: {fileID: 105, guid: 0000000000000000f000000000000000, type: 0}
- m_LensFlare:
- m_Mode: 1
- m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0}
- m_AlwaysIncludedShaders:
- - {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
- - {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0}
- - {fileID: 15105, guid: 0000000000000000f000000000000000, type: 0}
- - {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0}
- - {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
- - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
- - {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0}
- - {fileID: 4800000, guid: cf5c6ead8e9e66845b6a74ae11815eff, type: 3}
- - {fileID: 4800000, guid: 6fff7f680152e95489f37c81c8046705, type: 3}
- - {fileID: 4800000, guid: 6c98b413a4530374b841dd61a9e7a714, type: 3}
- - {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0}
- - {fileID: 16002, guid: 0000000000000000f000000000000000, type: 0}
- m_PreloadedShaders: []
- m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
- type: 0}
- m_ShaderSettings_Tier1:
- useCascadedShadowMaps: 0
- standardShaderQuality: 0
- useReflectionProbeBoxProjection: 0
- useReflectionProbeBlending: 0
- m_ShaderSettings_Tier2:
- useCascadedShadowMaps: 0
- standardShaderQuality: 1
- useReflectionProbeBoxProjection: 0
- useReflectionProbeBlending: 0
- m_ShaderSettings_Tier3:
- useCascadedShadowMaps: 0
- standardShaderQuality: 1
- useReflectionProbeBoxProjection: 0
- useReflectionProbeBlending: 0
- m_BuildTargetShaderSettings: []
- m_LightmapStripping: 0
- m_FogStripping: 0
- m_LightmapKeepPlain: 1
- m_LightmapKeepDirCombined: 1
- m_LightmapKeepDirSeparate: 1
- m_LightmapKeepDynamicPlain: 1
- m_LightmapKeepDynamicDirCombined: 1
- m_LightmapKeepDynamicDirSeparate: 1
- m_FogKeepLinear: 1
- m_FogKeepExp: 1
- m_FogKeepExp2: 1
|