QualitySettings.asset 6.5 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!47 &1
  4. QualitySettings:
  5. m_ObjectHideFlags: 0
  6. serializedVersion: 5
  7. m_CurrentQuality: 2
  8. m_QualitySettings:
  9. - serializedVersion: 2
  10. name: Very Low
  11. pixelLightCount: 0
  12. shadows: 0
  13. shadowResolution: 0
  14. shadowProjection: 1
  15. shadowCascades: 1
  16. shadowDistance: 15
  17. shadowNearPlaneOffset: 3
  18. shadowCascade2Split: 0.33333334
  19. shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
  20. shadowmaskMode: 0
  21. skinWeights: 1
  22. textureQuality: 1
  23. anisotropicTextures: 0
  24. antiAliasing: 0
  25. softParticles: 0
  26. softVegetation: 0
  27. realtimeReflectionProbes: 0
  28. billboardsFaceCameraPosition: 0
  29. vSyncCount: 0
  30. lodBias: 0.3
  31. maximumLODLevel: 0
  32. streamingMipmapsActive: 0
  33. streamingMipmapsAddAllCameras: 1
  34. streamingMipmapsMemoryBudget: 512
  35. streamingMipmapsRenderersPerFrame: 512
  36. streamingMipmapsMaxLevelReduction: 2
  37. streamingMipmapsMaxFileIORequests: 1024
  38. particleRaycastBudget: 4
  39. asyncUploadTimeSlice: 2
  40. asyncUploadBufferSize: 4
  41. asyncUploadPersistentBuffer: 1
  42. resolutionScalingFixedDPIFactor: 1
  43. customRenderPipeline: {fileID: 0}
  44. excludedTargetPlatforms: []
  45. - serializedVersion: 2
  46. name: Low
  47. pixelLightCount: 0
  48. shadows: 0
  49. shadowResolution: 0
  50. shadowProjection: 1
  51. shadowCascades: 1
  52. shadowDistance: 20
  53. shadowNearPlaneOffset: 3
  54. shadowCascade2Split: 0.33333334
  55. shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
  56. shadowmaskMode: 0
  57. skinWeights: 2
  58. textureQuality: 0
  59. anisotropicTextures: 0
  60. antiAliasing: 0
  61. softParticles: 0
  62. softVegetation: 0
  63. realtimeReflectionProbes: 0
  64. billboardsFaceCameraPosition: 0
  65. vSyncCount: 0
  66. lodBias: 0.4
  67. maximumLODLevel: 0
  68. streamingMipmapsActive: 0
  69. streamingMipmapsAddAllCameras: 1
  70. streamingMipmapsMemoryBudget: 512
  71. streamingMipmapsRenderersPerFrame: 512
  72. streamingMipmapsMaxLevelReduction: 2
  73. streamingMipmapsMaxFileIORequests: 1024
  74. particleRaycastBudget: 16
  75. asyncUploadTimeSlice: 2
  76. asyncUploadBufferSize: 4
  77. asyncUploadPersistentBuffer: 1
  78. resolutionScalingFixedDPIFactor: 1
  79. customRenderPipeline: {fileID: 0}
  80. excludedTargetPlatforms: []
  81. - serializedVersion: 2
  82. name: Medium
  83. pixelLightCount: 1
  84. shadows: 0
  85. shadowResolution: 0
  86. shadowProjection: 0
  87. shadowCascades: 1
  88. shadowDistance: 20
  89. shadowNearPlaneOffset: 3
  90. shadowCascade2Split: 0.33333334
  91. shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
  92. shadowmaskMode: 0
  93. skinWeights: 2
  94. textureQuality: 0
  95. anisotropicTextures: 2
  96. antiAliasing: 0
  97. softParticles: 0
  98. softVegetation: 0
  99. realtimeReflectionProbes: 0
  100. billboardsFaceCameraPosition: 0
  101. vSyncCount: 0
  102. lodBias: 0.7
  103. maximumLODLevel: 0
  104. streamingMipmapsActive: 0
  105. streamingMipmapsAddAllCameras: 1
  106. streamingMipmapsMemoryBudget: 512
  107. streamingMipmapsRenderersPerFrame: 512
  108. streamingMipmapsMaxLevelReduction: 2
  109. streamingMipmapsMaxFileIORequests: 1024
  110. particleRaycastBudget: 64
  111. asyncUploadTimeSlice: 2
  112. asyncUploadBufferSize: 4
  113. asyncUploadPersistentBuffer: 1
  114. resolutionScalingFixedDPIFactor: 1
  115. customRenderPipeline: {fileID: 0}
  116. excludedTargetPlatforms: []
  117. - serializedVersion: 2
  118. name: High
  119. pixelLightCount: 2
  120. shadows: 2
  121. shadowResolution: 1
  122. shadowProjection: 1
  123. shadowCascades: 2
  124. shadowDistance: 40
  125. shadowNearPlaneOffset: 3
  126. shadowCascade2Split: 0.33333334
  127. shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
  128. shadowmaskMode: 1
  129. skinWeights: 2
  130. textureQuality: 0
  131. anisotropicTextures: 1
  132. antiAliasing: 0
  133. softParticles: 0
  134. softVegetation: 1
  135. realtimeReflectionProbes: 1
  136. billboardsFaceCameraPosition: 1
  137. vSyncCount: 1
  138. lodBias: 1
  139. maximumLODLevel: 0
  140. streamingMipmapsActive: 0
  141. streamingMipmapsAddAllCameras: 1
  142. streamingMipmapsMemoryBudget: 512
  143. streamingMipmapsRenderersPerFrame: 512
  144. streamingMipmapsMaxLevelReduction: 2
  145. streamingMipmapsMaxFileIORequests: 1024
  146. particleRaycastBudget: 256
  147. asyncUploadTimeSlice: 2
  148. asyncUploadBufferSize: 4
  149. asyncUploadPersistentBuffer: 1
  150. resolutionScalingFixedDPIFactor: 1
  151. customRenderPipeline: {fileID: 0}
  152. excludedTargetPlatforms: []
  153. - serializedVersion: 2
  154. name: Very High
  155. pixelLightCount: 3
  156. shadows: 2
  157. shadowResolution: 2
  158. shadowProjection: 1
  159. shadowCascades: 2
  160. shadowDistance: 70
  161. shadowNearPlaneOffset: 3
  162. shadowCascade2Split: 0.33333334
  163. shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
  164. shadowmaskMode: 1
  165. skinWeights: 4
  166. textureQuality: 0
  167. anisotropicTextures: 2
  168. antiAliasing: 2
  169. softParticles: 1
  170. softVegetation: 1
  171. realtimeReflectionProbes: 1
  172. billboardsFaceCameraPosition: 1
  173. vSyncCount: 1
  174. lodBias: 1.5
  175. maximumLODLevel: 0
  176. streamingMipmapsActive: 0
  177. streamingMipmapsAddAllCameras: 1
  178. streamingMipmapsMemoryBudget: 512
  179. streamingMipmapsRenderersPerFrame: 512
  180. streamingMipmapsMaxLevelReduction: 2
  181. streamingMipmapsMaxFileIORequests: 1024
  182. particleRaycastBudget: 1024
  183. asyncUploadTimeSlice: 2
  184. asyncUploadBufferSize: 4
  185. asyncUploadPersistentBuffer: 1
  186. resolutionScalingFixedDPIFactor: 1
  187. customRenderPipeline: {fileID: 0}
  188. excludedTargetPlatforms: []
  189. - serializedVersion: 2
  190. name: Ultra
  191. pixelLightCount: 1
  192. shadows: 0
  193. shadowResolution: 1
  194. shadowProjection: 1
  195. shadowCascades: 1
  196. shadowDistance: 150
  197. shadowNearPlaneOffset: 3
  198. shadowCascade2Split: 0.33333334
  199. shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
  200. shadowmaskMode: 1
  201. skinWeights: 2
  202. textureQuality: 0
  203. anisotropicTextures: 1
  204. antiAliasing: 2
  205. softParticles: 0
  206. softVegetation: 1
  207. realtimeReflectionProbes: 0
  208. billboardsFaceCameraPosition: 0
  209. vSyncCount: 0
  210. lodBias: 0.7
  211. maximumLODLevel: 0
  212. streamingMipmapsActive: 0
  213. streamingMipmapsAddAllCameras: 1
  214. streamingMipmapsMemoryBudget: 512
  215. streamingMipmapsRenderersPerFrame: 512
  216. streamingMipmapsMaxLevelReduction: 2
  217. streamingMipmapsMaxFileIORequests: 1024
  218. particleRaycastBudget: 64
  219. asyncUploadTimeSlice: 2
  220. asyncUploadBufferSize: 4
  221. asyncUploadPersistentBuffer: 1
  222. resolutionScalingFixedDPIFactor: 1
  223. customRenderPipeline: {fileID: 0}
  224. excludedTargetPlatforms: []
  225. m_PerPlatformDefaultQuality:
  226. Android: 2
  227. Nintendo 3DS: 5
  228. Nintendo Switch: 5
  229. PS4: 5
  230. PSM: 5
  231. PSP2: 2
  232. Samsung TV: 2
  233. Standalone: 5
  234. Tizen: 2
  235. Web: 5
  236. WebGL: 3
  237. WiiU: 5
  238. Windows Store Apps: 5
  239. XboxOne: 5
  240. iPhone: 2
  241. tvOS: 2