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- using SC.XR.Unity;
- using SC.XR.Unity.Module_InputSystem;
- using SC.XR.Unity.Module_InputSystem.InputDeviceGC;
- using SC.XR.Unity.Module_InputSystem.InputDeviceGC.KS;
- using TMPro;
- using UnityEngine;
- using UnityEngine.UI;
- using static API_GSXR_Module_InputSystem_KS;
- using static API_GSXR_Slam;
- public class ControllerManager : MonoBehaviour
- {
- string L_controllerType;
- string R_controllerType;
- public Transform leftController;
- public Transform rightController;
- public GameObject leftImg;
- public GameObject rightImg;
- protected bool reset_state;
- Transform R_Controller;
- Transform L_Controller;
- // Start is called before the first frame update
- void Start()
- {
- InputDeviceGCPartEventBase.eventDelegate += ControllerEvent;
- reset_state = true;
- }
- // Update is called once per frame
- void Update()
- {
- }
- void ControllerEvent(GCEventType aEvent, InputDeviceGCPart GCPart)
- {
- if (GCPart.PartType == InputDevicePartType.KSLeft)
- {
- if (aEvent == GCEventType.Connect)
- {
- L_controllerType = GCPart.inputDataGC.GCName;
- if (L_controllerType == "Nolo")
- {
- InitControllerPanel("NoloController",0);
- }
- else if (L_controllerType == "K102")
- {
- InitControllerPanel("K102Controller", 0);
- }
- else if (L_controllerType == "Luci")
- {
- InitControllerPanel("K102Controller", 0);
- }
- }
- else if (aEvent == GCEventType.DisConnect)
- {
- L_controllerType = "null";
- foreach (Transform child in leftController)
- {
- Destroy(child.gameObject);
- }
- leftImg.SetActive(false);
- }
- }
- if (GCPart.PartType == InputDevicePartType.KSRight)
- {
- if (aEvent == GCEventType.Connect)
- {
- R_controllerType = GCPart.inputDataGC.GCName;
- if (R_controllerType == "Nolo")
- {
- InitControllerPanel("NoloController", 1);
- }
- else if (R_controllerType == "K102")
- {
- InitControllerPanel("K102Controller", 1);
- }
- else if (R_controllerType == "Luci")
- {
- InitControllerPanel("K102Controller", 1);
- }
- }
- else if (aEvent == GCEventType.DisConnect)
- {
- R_controllerType = "null";
- foreach (Transform child in rightController)
- {
- Destroy(child.gameObject);
- }
- rightImg.SetActive(false);
- }
- }
- }
- protected void InitControllerPanel(string prefabName,int index)
- {
- if (index==1)
- {
- if (rightController.GetComponentsInChildren<ControllerInfoBase>().Length >=1)
- {
- return;
- }
- R_Controller = Instantiate(Resources.Load<GameObject>("prefabs/"+ prefabName)).transform;
- R_Controller.transform.parent = rightController;
- R_Controller.transform.localPosition = Vector3.zero;
- R_Controller.transform.localEulerAngles = Vector3.zero;
- R_Controller.transform.localScale = Vector3.one;
- rightImg.SetActive(true);
- R_Controller.GetComponent<ControllerInfoBase>().is_Left = false;
- }
- else if (index == 0)
- {
- if (leftController.GetComponentsInChildren<ControllerInfoBase>().Length >= 1)
- {
- return;
- }
- L_Controller = Instantiate(Resources.Load<GameObject>("prefabs/" + prefabName)).transform;
- L_Controller.parent = leftController;
- L_Controller.localPosition = Vector3.zero;
- L_Controller.localEulerAngles = Vector3.zero;
- L_Controller.localScale = Vector3.one;
- leftImg.SetActive(true);
- L_Controller.GetComponent<ControllerInfoBase>().is_Left = true;
- }
- }
- private void OnDestroy()
- {
- InputDeviceGCPartEventBase.eventDelegate -= ControllerEvent;
- }
- }
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