Posture.cs 271 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. namespace ShadowStudio.Model
  5. {
  6. public struct Posture
  7. {
  8. public Vector3 position;
  9. public Vector3 angle;
  10. public Vector3 scale;
  11. public int count;
  12. }
  13. }