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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class TestWorld : MonoBehaviour
- {
- // Start is called before the first frame update
- void Start()
- {
- // DontDestroyOnLoad(this.gameObject);
- }
- // Update is called once per frame
- void Update()
- {
- this.transform.localEulerAngles = GSXRManager.Instance.head.transform.InverseTransformVector(new Vector3(8,0,0));
- }
- }
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