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- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Diagnostics;
- using System.IO;
- using System.Threading;
- using UnityEngine.Networking;
- using UnityEngine.XR;
- using XRTool.Util;
- namespace PublicTools.XMLDataBase
- {
- public enum DataType
- {
- /// <summary>
- /// xml的方式存储
- /// </summary>
- Xml = 0,
- /// <summary>
- /// json文本的方式存储
- /// </summary>
- Json = 1,
- /// <summary>
- /// sqlite
- /// </summary>
- SqlLite = 2,
- /// <summary>
- /// 文本的方式存储
- /// </summary>
- Txt = 3,
- /// <summary>
- /// mysql读写
- /// </summary>
- MySql = 4,
- /// <summary>
- /// 预留扩展
- /// </summary>
- Other = 5
- }
- /// <summary>
- /// 数据库的管理类
- /// 注意同时只能操作一个数据库文件,当传入新的路径时,老的文件连接都将被关闭
- /// </summary>
- public class XSql : Singleton<XSql>
- {
- private Dictionary<string, string> sqlList = new Dictionary<string, string>();
- /// <summary>
- /// 缓存表格处理对象
- /// </summary>
- private Dictionary<string, TableInterface> tableDic = new Dictionary<string, TableInterface>();
- private string sqlPath;
- /// <summary>
- /// 当前正在处理的数据库文件路径
- /// </summary>
- public string SqlPath { get => sqlPath; set => sqlPath = value; }
- /// <summary>
- /// 打开数据库
- /// 即创建文件夹,开启对应的文件的读取流
- /// 同时仅能操作一个文件夹
- /// </summary>
- /// <param name="sqlPath">绝对路径</param>
- public bool Open(string sqlPath, bool isforceCreate = false)
- {
- if (!string.IsNullOrEmpty(sqlPath) && SqlPath == sqlPath)
- {
- return true;
- }
- try
- {
- if (isforceCreate && !Directory.Exists(sqlPath))
- {
- Directory.CreateDirectory(sqlPath);
- }
- if (Directory.Exists(sqlPath))
- {
- this.SqlPath = sqlPath;
- return true;
- }
- }
- catch (Exception ex)
- {
- UnityLog.LogException(ex);
- UnityLog.LogError(ex.ToString());
- }
- return false;
- }
- /// <summary>
- /// 关闭数据库
- /// 即关闭此文件夹的所有文件读取流
- /// </summary>
- /// <param name="sqlPath"></param>
- public void Close()
- {
- foreach (var item in tableDic)
- {
- item.Value.Close();
- }
- tableDic.Clear();
- }
- public TableInterface OpenTable(string tableName, DataType dataType, bool forceCreate = false)
- {
- string suffix = ".xml";
- if (dataType == DataType.Xml)
- {
- suffix = ".xml";
- }
- else if (dataType == DataType.Json)
- {
- suffix = ".json";
- }
- return OpenTable(tableName, suffix, forceCreate);
- }
- /// <summary>
- /// 打开本地表格
- /// 打开对应的文件流,文件流存在时可能为空
- /// 操作表格的情况:不存在文件,存在但是字节流为空,字节流不为空
- /// 字节流为空时如何处理?
- /// </summary>
- /// <param name="tableName"></param>
- /// <param name="forceCreate">强制创建,文件为空时创建我呢见</param>
- /// <param name="suffix">文件后缀名</param>
- public TableInterface OpenTable(string tableName, string suffix = ".xml", bool forceCreate = false)
- {
- return OpenTable(SqlPath, tableName, suffix, forceCreate);
- }
- /// <summary>
- /// 打开本地表格
- /// 打开对应的文件流,文件流存在时可能为空
- /// 操作表格的情况:不存在文件,存在但是字节流为空,字节流不为空
- /// 字节流为空时如何处理?
- /// 注意安卓下StreamPath下无法使用File类读取!会报告异常
- /// </summary>
- /// <param name="tableName"></param>
- /// <param name="forceCreate">强制创建,文件为空时创建我呢见</param>
- /// <param name="suffix">文件后缀名</param>
- public TableInterface OpenTable(string sqlPath, string tableName, string suffix = ".xml", bool forceCreate = false)
- {
- if (!Open(sqlPath, forceCreate))
- {
- return null;
- }
- string unExtenName = Path.GetFileNameWithoutExtension(tableName);
- if (tableDic.ContainsKey(unExtenName))
- {
- return tableDic[unExtenName];
- }
- ///文件后缀,如果table已有后缀不添加后缀,若无后缀名,则添加指定的后缀名
- if (string.IsNullOrEmpty(Path.GetExtension(tableName)))
- {
- tableName += suffix;
- }
- string path = Path.Combine(sqlPath, tableName);
- try
- {
- bool isCreateNewTable = false;
- ///目标文件不存在,强制创建
- if (forceCreate && !File.Exists(path))
- {
- File.Create(path).Dispose();
- isCreateNewTable = true;
- }
- ///文件存在,创建对应的对象
- if (File.Exists(path))
- {
- TableInterface fs = new XTable(path);
- tableDic.Add(unExtenName, fs);
- if (isCreateNewTable)
- {
- fs.Create(tableName);
- fs.Save();
- }
- return fs;
- }
- }
- catch (Exception ex)
- {
- ///IO异常处理
- UnityEngine.Debug.LogException(ex);
- UnityLog.LogError(ex.ToString());
- }
- return null;
- }
- /// <summary>
- /// 关闭本地表操作
- /// </summary>
- /// <param name="tableName"></param>
- public void CloseTable(string tableName)
- {
- string unExtenName = Path.GetFileNameWithoutExtension(tableName);
- if (tableDic.ContainsKey(unExtenName))
- {
- tableDic[unExtenName].Close();
- tableDic.Remove(unExtenName);
- }
- }
- /// <summary>
- /// 新建一个表格
- /// </summary>
- /// <param name="tableName"></param>
- public bool CreateTable(string tableName, DataType dataType)
- {
- string suffix = ".xml";
- if (dataType == DataType.Xml)
- {
- suffix = ".xml";
- }
- else if (dataType == DataType.Json)
- {
- suffix = ".json";
- }
- return CreateTable(tableName, suffix);
- }
- /// <summary>
- /// 新建一个表格
- /// </summary>
- /// <param name="tableName"></param>
- public bool CreateTable(string tableName, string suffix = ".xml")
- {
- if (string.IsNullOrEmpty(Path.GetExtension(tableName)))
- {
- tableName += suffix;
- }
- TableInterface table = new XTable();
- return table.Create(tableName);
- }
- /// <summary>
- /// 读取远程的表格数据信息
- /// 或者在只读文件夹下读取数据
- /// </summary>
- /// <typeparam name="T"></typeparam>
- /// <param name="data">数据</param>
- /// <param name="type">数据类型,可能是.xml或者json文本0代表xml文本</param>
- /// <returns></returns>
- public List<T> ReadServerData<T>(byte[] data, int type = 0)
- {
- TableInterface table = new XTable(type);
- List<T> list = table.FindAllData<T>(data);
- table.Close();
- table = null;
- return list;
- }
- /// <summary>
- /// 读取远程的表格数据信息
- /// 或者在只读文件夹下读取数据
- /// </summary>
- /// <typeparam name="T"></typeparam>
- /// <param name="data">数据</param>
- /// <param name="type">数据类型,可能是.xml或者json文本0代表xml文本</param>
- /// <returns></returns>
- public List<T> ReadServerData<T>(string data, int type = 0)
- {
- TableInterface table = new XTable(type);
- List<T> list = table.FindAllData<T>(data);
- table.Close();
- table = null;
- return list;
- }
- //public IEnumerator ReadServerData<T>(string url, Action<List<T>> action, int type = 0)
- //{
- // yield return DataFileUtil.RequestDownData(url, (string error, UnityWebRequest handler) =>
- // {
- // if (!string.IsNullOrEmpty(error))
- // {
- // UnityLog.LogError(url + "Read Data Error" + error);
- // action?.Invoke(null);
- // }
- // else
- // {
- // action?.Invoke(ReadServerData<T>(handler.downloadHandler.data, type));
- // }
- // });
- //}
- }
- }
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