- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEditor;
- namespace SC.Menu
- {
- public class MenuTooltip : MenuBase
- {
- [MenuItem("GameObject/SDK/Tooltip", priority = 500)]
- public static void CreatTooltip()
- {
- CreatePrefab("Prefabs/Tooltip");
- }
- }
- }
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